- FPS/refresh/decode counter via LVGL monitor_cb (printed once per second)
- LVGL logging off, per-loop memory prints removed, loop delay 5 -> 1 ms
- double draw buffer (render while previous chunk is flushed)
- compile with -O2 instead of -Os
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LVGL 8.3.11 gifdec filled the initial canvas opaque with the GIF background
color, so transparent-background GIFs (loligod.gif) showed dark gray until
'restore to background' frames cleared each area to the screen color.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Move user sketches to 10-OBD-Display-2024/, one folder per sketch
- Keep 2-Program Example/Demo_Arduino vendor-only, single docs/ copy
- Remove duplicate screenshots/instructions and ELMulator zip
- Archive broken LVGL 9 attempt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>