// SerD.h
// V3.0
#ifndef SERD
#define SERD
class SerD
{
public:
//Coordinate system
int x;
int y;
int z;
//Angles
int o1;
int o2;
int o3;
//Timings
int t1;
int t2;
int t3;
//Input
SerD & operator() (int X, int Y, int Z)
x = X;
y = Y;
z = Z;
return *this;
}
};
#endif