mangavalk
b3dd2e5540
Remove build output and editor files from the current version
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Visual Studio build output (.obj, .pdb, .tlog, .sdf, .suo, ipch) of the 2012 IK visualiser and Unity's .vs, Logs and UserSettings of the 2018 simulation. They stay in the history. The built 'Hexapod app.exe' (Debug) is kept. Also drops the per-folder .gitattributes of the Processing sketch (the repo root now defines how files are stored) and the 2016 README of the old Hexapod repo (its only content was a GitLab link).
2026-10-25 17:31:09 +01:00
mangavalk
204fccba0c
Original frame: DXF/DWG designs used by every version from 2009 to 2023
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From Hexapod-Archief documentation/design.
2026-10-25 17:26:27 +01:00
mangavalk
7638d594df
Import Hexapod-processing (2014) with full history
2026-10-25 17:23:49 +01:00
mangavalk
f67a12ce88
Cast abs() arguments to long long in InverseKinemetics
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Recovered from the uncommitted working copy in the 'Projecten nov 2016' backup.
2026-10-25 00:31:21 +02:00
mangavalk
902b4501aa
Add README and .gitattributes
2026-10-24 23:50:19 +02:00
Patrick Valk
3991264790
added gitignore
2016-11-14 13:45:03 +01:00
mangavalk
972ba2cb73
Add CustomTimer and separate left/right leg handling
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Imported from the unarchived 'hexapod' sketch folder. The real date of this
version is unknown; file dates were lost in a 2016-11-14 copy.
2016-11-14 13:07:00 +01:00
mangavalk
7aa1cc9d4e
Add new file
2016-11-08 10:47:29 +00:00
mangavalk
0447cb8c7a
Rework HexapodClass
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Imported from 'hexapod 4.rar'.
2014-10-13 00:49:00 +02:00
mangavalk
00bf3187fe
Split leg and body logic into FootClass and HexapodClass
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Imported from 'hexapod 3.rar'.
2014-10-12 16:17:00 +02:00
mangavalk
c977b3acab
Clean up main sketch
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Imported from 'hexapod 2.rar'.
2014-10-06 22:39:00 +02:00
mangavalk
78c5c11d41
Hexapod simulator: first version
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Single-sketch version, imported from 'Hexapod 1.rar'.
2014-10-06 14:30:00 +02:00
mangavalk
4d4b12e6b3
First commit
2014-02-16 00:13:50 +01:00