Import Hexapod_Simulation_Unity (2018-2023) with full history
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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# Autogenerated VS/MD solution and project files
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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# Unity3D generated meta files
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*.pidb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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\.vs/Hexapod/v15/Server/sqlite3/db\.lock
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<!-- auto-generated. do not modify by hand. -->
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<dependencies>
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<androidPackages>
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<repositories>
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<repository>https://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/</repository>
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</repositories>
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<!-- Mediation Android SDK -->
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<androidPackage spec="com.unity3d.mediation:mediation-sdk:[1.0,2.0[" mediation-identifier="mediation-sdk" mediation-version="1.0" />
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<!-- Mediation SDK Android Adapters -->
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<androidPackage spec="com.unity3d.mediation:unityads-adapter:[1.0,2.0[" mediation-identifier="unityads-adapter" mediation-version="latest" />
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</androidPackages>
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<iosPods>
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<!-- Mediation iOS SDK -->
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||||||
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<iosPod name="UnityMediationSdk" version="~> 1.0" source="'https://github.com/Unity-Technologies/unity-mediation-cocoapods-prod.git'" mediation-identifier="mediation-sdk" mediation-version="1.0" />
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<!-- Mediation Dependency Required For resolution -->
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||||||
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<iosPod name="Protobuf" />
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||||||
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<!-- Mediation SDK iOS Adapters -->
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||||||
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<iosPod name="UnityMediationUnityAdapter" version="" source="'https://github.com/Unity-Technologies/unity-mediation-cocoapods-prod.git'" mediation-identifier="unityads-adapter" mediation-version="latest" />
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</iosPods>
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</dependencies>
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using System;
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using UnityEngine;
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public class Foot : Component
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{
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double radians(double angle)
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{
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return (Math.PI / 180) * angle;
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}
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double degrees(double radians)
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{
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double degrees = (180 / Math.PI) * radians;
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return (degrees);
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}
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// Inverse Kinemetics Region
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double l3, s;
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public double l1=10; // top leg length
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public double l2=15; // bottom leg length
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static float knie_offset = 5.5f; // distancce from horziontal servo to knee servo.
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public double X, Y, Z;
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public double rotationX=0, rotationY=0, rotationZ=0;
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public double O1, O2, O3;
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public Vector3 transformation = new Vector3(0, 0, 0);
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public Vector3 transformation2 = new Vector3(0, 0, 0);
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void RL3()
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{
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if ((X == 0) && (Z == 0))
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l3 = 0;
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else
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l3 = Math.Sqrt(((X * X) + (Z * Z)));
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if (X < 0)
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l3 = l3 * -1;
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//todo
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l3 -= knie_offset;
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}
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double FO1()
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{
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if ((X != 0) & (Z != 0))
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{
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double a = (Z / X);
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return degrees(Math.Atan((a)));
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}
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else
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return degrees(Math.Atan(0.0)); // Math Error Protection.
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}
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double T1()
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{
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RL3();
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double x2 = X * X;
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double y2 = Y * Y;
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double z2 = Z * Z;
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double t = Math.Sqrt(x2 + z2);
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t -= knie_offset;
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t = t * t;
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//todo: X,Z remove distance temp.
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s = Math.Sqrt(y2 + t);
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//s = Math.Sqrt(x2 + y2 + z2);
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double t1 = 0;
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double s2 = s * s;
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if ((Y == 0) && (l3 == 0))
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t1 = 0; // Math Error Protection.
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else
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t1 = degrees(Math.Atan2(l3, Y));
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double a = (l1 * l1) - (l2 * l2) + s2;
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double b = 2 * l1 * s;
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double t2;
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if (b == 0)
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t2 = -180;// todo: figure out normal value;
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else
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t2 = degrees(Math.Acos(a / b));
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double ret = 0;
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//ret = t1 + Math.Abs(t2);
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ret = t1 + t2;
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return ret;
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}
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double T3()
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{
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double t = (l1 * l1) + (l2 * l2) - (s * s);
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double t2 = (2 * l1 * l2);
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double result = degrees(Math.Acos(t / t2));
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return result;
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}
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void RotateX()
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{
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double nY = Y * Math.Cos(radians(rotationX)) - Z * Math.Sin(radians(rotationX));
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double nZ = Y * Math.Sin(radians(rotationX)) + Z * Math.Cos(radians(rotationX));
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Y = nY;
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Z = nZ;
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}
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void RotateY()
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{
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double nZ = Z * Math.Cos(radians(rotationY)) - X * Math.Sin(radians(rotationY));
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double nX = Z * Math.Sin(radians(rotationY)) + X * Math.Cos(radians(rotationY));
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Z = nZ;
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X = nX;
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}
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void RotateZ()
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{
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double nX = X * Math.Cos(radians(rotationZ)) - Y * Math.Sin(radians(rotationZ));
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double nY = X * Math.Sin(radians(rotationZ)) + Y * Math.Cos(radians(rotationZ));
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X = nX;
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Y = nY;
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}
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public double translateX = 0;
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public double translateY = 0;
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public double translateZ = 0;
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public bool invert = false;
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public Vector3 pos = new Vector3(0, 0, 0);
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public void setleg()
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{
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X += translateX;
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Y += translateY;
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Z += translateZ;
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X -= transformation.x;
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Y -= transformation.y;
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Z -= transformation.z;
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/*RotateX();
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RotateY();
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RotateZ();*/
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// the order of these rotation transformations is important!!!
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Vector3 v = new Vector3((float)X, (float)Y, (float)Z);
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v = Quaternion.Euler((float)0, (float)rotationY, (float)0) * v;
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v = Quaternion.Euler((float)rotationX, (float)0, (float)0) * v;
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v = Quaternion.Euler((float)0, (float)0, (float)rotationZ) * v;
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X = v.x;
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Y = v.y;
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Z = v.z;
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X -= transformation2.x;
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Y -= transformation2.y;
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Z -= transformation2.z;
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X -= translateX;
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Y -= translateY;
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Z -= translateZ;
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// translate to my stupid formula coordinates.
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double tx = X;
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double ty = Y;
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double tz = Z;
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X = tz * (invert ? -1 : 1);
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Y = ty * -1;
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Z = tx * -1;
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// run IK
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// add adjustment from knie
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O1 = (90 - FO1());
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// remove adjustment from knie
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O2 = T1();
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O3 = 180 - T3();
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// translate to my stupid formula coordinates.
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X = tx;
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Y = ty;
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Z = tz;
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pos = new Vector3((float)X * (invert ? -1 : 1), (float)Y, (float)Z * (invert ? -1 : 1));
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}
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}
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fileFormatVersion: 2
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||||||
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guid: c9255406468231049ab79ec93b48f97e
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||||||
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timeCreated: 1541795571
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||||||
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licenseType: Free
|
||||||
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MonoImporter:
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||||||
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externalObjects: {}
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||||||
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serializedVersion: 2
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||||||
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defaultReferences: []
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||||||
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executionOrder: 0
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||||||
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icon: {instanceID: 0}
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||||||
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userData:
|
||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
||||||
@@ -0,0 +1,10 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 5f676c461da1c254990d7719d77e6250
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||||||
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folderAsset: yes
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||||||
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timeCreated: 1641405303
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||||||
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licenseType: Free
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Assets.JoyStick
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{
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class HandleHoystick : MonoBehaviour
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{
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public RotationControl bot;
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public Walk walk;
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public void Update()
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{
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float a2 = Remap(Input.GetAxis("1"), 1, -127, -1, 127);
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float a1 = Remap(Input.GetAxis("2"), 1, -127, -1, 127);
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float a3 = Remap(Input.GetAxis("3"), -1, -127, 1, 127);
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float b2 = Remap(Input.GetAxis("4"), -1, -127, 1, 127);
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float b3 = Remap(Input.GetAxis("5"), -1, -127, 1, 127);
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float b1 = Remap(Input.GetAxis("6"), -1, -127, 1, 127);
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//Debug.Log(Input.GetAxis("4"));
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//Debug.Log(Remap(Input.GetAxis("4"), -1, -127, 1, 127));
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bot.rotation = new Quaternion(limit(a2, -20, 20), -1 * limit(a3, -20, 20), -1 * limit(a1, -20, 20),
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1);
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float speed = (float)(Math.Sqrt(b1 * b1 + b2 * b2) / 127) * 3;
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walk.walkspeed = speed < 0.5f ? 0 : speed;
|
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float rotation = -1 * limit(b3 / 4, -5, 5);
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walk.centerRotation = rotation < 0.5f && rotation > -0.5f ? 0 : rotation;
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walk.walkDirection = (-1 * ConvertRadiansToDegrees((float)Math.Atan2(b2, b1)));
|
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float rotationabs = Math.Abs(walk.centerRotation);
|
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float speed2 = ((6 / 3) * walk.walkspeed) + ((6 / 5) * rotationabs);
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speed2 = speed2 < 6 ? speed2 : 6;
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walk.speed2 = (int)(10 - speed2);
|
||||||
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}
|
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||||||
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public float limit(float input, float min, float max)
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{
|
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input = input / 6;
|
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return (input < max & input > min) ? input : input < min ? min : max;
|
||||||
|
}
|
||||||
|
|
||||||
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public float ConvertRadiansToDegrees(float radians)
|
||||||
|
{
|
||||||
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float degrees = (float)((180 / Math.PI) * radians);
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||||||
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return (degrees);
|
||||||
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}
|
||||||
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||||||
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public float Remap(float from, float fromMin, float toMin, float fromMax, float toMax)
|
||||||
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{
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var fromAbs = from - fromMin;
|
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|
var fromMaxAbs = fromMax - fromMin;
|
||||||
|
|
||||||
|
var normal = fromAbs / fromMaxAbs;
|
||||||
|
|
||||||
|
var toMaxAbs = toMax - toMin;
|
||||||
|
var toAbs = toMaxAbs * normal;
|
||||||
|
|
||||||
|
var to = toAbs + toMin;
|
||||||
|
|
||||||
|
return to;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
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|||||||
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fileFormatVersion: 2
|
||||||
|
guid: c5ce8a2605d301e44a4a210aa345ed62
|
||||||
|
timeCreated: 1641405303
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,131 @@
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|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Leg : MonoBehaviour {
|
||||||
|
public Transform Hip1;
|
||||||
|
public Transform Hip2;
|
||||||
|
public Transform Knie;
|
||||||
|
|
||||||
|
// rotation angles for different servos
|
||||||
|
public double a1 = 0;
|
||||||
|
public double a2 = 0;
|
||||||
|
public double a3 = 0;
|
||||||
|
|
||||||
|
public Vector3 point = new Vector3(10, 10, 0);
|
||||||
|
public Quaternion rotation = new Quaternion(0, 0, 0, 0);
|
||||||
|
|
||||||
|
public Vector3 transformationBeforeRotation = new Vector3(0, 0, 0);
|
||||||
|
public Vector3 transformationAfterRotation = new Vector3(0, 0, 0);
|
||||||
|
|
||||||
|
public bool invertForLeftLeg = false;
|
||||||
|
|
||||||
|
// translation to change origin to middle of body
|
||||||
|
public double translateX = 0;
|
||||||
|
public double translateY = 0;
|
||||||
|
public double translateZ = 0;
|
||||||
|
|
||||||
|
public GameObject pointShouldBe;
|
||||||
|
//public Vector3 pos = new Vector3(0, 0, 0);
|
||||||
|
|
||||||
|
public int startServo = -1;
|
||||||
|
|
||||||
|
private Foot foot = new Foot();
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
public void FixedUpdate()
|
||||||
|
{
|
||||||
|
foot.X = point.x;
|
||||||
|
foot.Y = point.y;
|
||||||
|
foot.Z = point.z;
|
||||||
|
|
||||||
|
foot.rotationX = rotation.x;
|
||||||
|
foot.rotationY = rotation.y;
|
||||||
|
foot.rotationZ = rotation.z;
|
||||||
|
|
||||||
|
foot.translateX = translateX;
|
||||||
|
foot.translateY = translateY;
|
||||||
|
foot.translateZ = translateZ;
|
||||||
|
|
||||||
|
// transform before rotation.
|
||||||
|
foot.transformation = transformationBeforeRotation;
|
||||||
|
|
||||||
|
// transform after rotation.
|
||||||
|
foot.transformation2 = transformationAfterRotation;
|
||||||
|
|
||||||
|
foot.invert = invertForLeftLeg;
|
||||||
|
|
||||||
|
foot.setleg();
|
||||||
|
|
||||||
|
if (!invertForLeftLeg)
|
||||||
|
{
|
||||||
|
a1 = foot.O1 - 90;
|
||||||
|
a2 = 90 - foot.O2;
|
||||||
|
a3 = foot.O3 - 90;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
a1 = (foot.O1 - 90)*-1;
|
||||||
|
a2 = 90 - foot.O2;
|
||||||
|
a3 = foot.O3 - 90;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!invertForLeftLeg && startServo != -1)
|
||||||
|
{
|
||||||
|
// Serial.Instance.send(startServo,
|
||||||
|
// (int)Remap((float)a1, -90, 90, 2500, 500),
|
||||||
|
// (int)Remap((float)a2, -90, 90, 2500, 500), // 0 is middel
|
||||||
|
// (int)Remap((float)a3, 90, -90, 2500, 500)); // 0 is middel
|
||||||
|
if(false)
|
||||||
|
Serial.Instance.send(startServo,
|
||||||
|
(int)Remap((float)a1, -90, 90, 0, 180),
|
||||||
|
(int)Remap((float)a2, 90, -90, 0, 180), // 0 is middel
|
||||||
|
(int)Remap((float)a3, -90, 90, 0, 180)); // 0 is middel
|
||||||
|
}
|
||||||
|
else if (invertForLeftLeg && startServo != -1)
|
||||||
|
{
|
||||||
|
double a1 = foot.O1 - 90;
|
||||||
|
double a2 = 90 - foot.O2;
|
||||||
|
double a3 = foot.O3 - 90;
|
||||||
|
|
||||||
|
// Serial.Instance.send(startServo,
|
||||||
|
// (int)Remap((float)a1, -90, 90, 500, 2500),
|
||||||
|
// (int)Remap((float)a2, -90, 90, 500, 2500), // 0 is middel
|
||||||
|
// (int)Remap((float)a3, 90, -90, 500, 2500)); // 0 is middel
|
||||||
|
if (false)
|
||||||
|
Serial.Instance.send(startServo,
|
||||||
|
(int)Remap((float)a1, 90, -90, 0, 180),
|
||||||
|
(int)Remap((float)a2, -90, 90, 0, 180), // 0 is middel
|
||||||
|
(int)Remap((float)a3, 90, -90, 0, 180)); // 0 is middel
|
||||||
|
}
|
||||||
|
|
||||||
|
Hip1.transform.localRotation = Quaternion.Euler(0, (float)a1, 0);
|
||||||
|
Hip2.transform.localRotation = Quaternion.Euler((float)a2, 0, 0);
|
||||||
|
Knie.transform.localRotation = Quaternion.Euler((float)a3, 0, 0);
|
||||||
|
|
||||||
|
pointShouldBe.transform.localPosition = foot.pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 getLocalPos()
|
||||||
|
{
|
||||||
|
return point;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 getWorldPos()
|
||||||
|
{
|
||||||
|
return point + new Vector3((float)translateX, (float)translateY, (float)translateZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setWorldPos(Vector3 pos)
|
||||||
|
{
|
||||||
|
this.point = pos - new Vector3((float)translateX, (float)translateY, (float)translateZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float Remap(float value, float from1, float to1, float from2, float to2)
|
||||||
|
{
|
||||||
|
return (value - from1) / (to1 - from1) * (to2 - from2) + from2;
|
||||||
|
}
|
||||||
|
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{"androidStore":"GooglePlay"}
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|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class rotation
|
||||||
|
{
|
||||||
|
public float min = -15;
|
||||||
|
public float max = 15;
|
||||||
|
public float speed = 0.3f;
|
||||||
|
public bool dir = false;
|
||||||
|
public bool enabled = true;
|
||||||
|
|
||||||
|
public float i = 0;
|
||||||
|
|
||||||
|
public rotation(float speed, float min, float max)
|
||||||
|
{
|
||||||
|
this.speed = speed;
|
||||||
|
this.min = min;
|
||||||
|
this.max = max;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float update()
|
||||||
|
{
|
||||||
|
if (enabled)
|
||||||
|
{
|
||||||
|
if (!dir && i < max)
|
||||||
|
{
|
||||||
|
i += speed;
|
||||||
|
}
|
||||||
|
else if (!dir)
|
||||||
|
{
|
||||||
|
dir = !dir;
|
||||||
|
i = (float)max;
|
||||||
|
}
|
||||||
|
else if (dir && i > min)
|
||||||
|
{
|
||||||
|
i -= speed;
|
||||||
|
}
|
||||||
|
else if (dir)
|
||||||
|
{
|
||||||
|
dir = !dir;
|
||||||
|
i = (float)min;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class RotationControl : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector3 transformation = new Vector3(0, 0, 0);
|
||||||
|
public Vector3 transformation2 = new Vector3(0, 0, 0);
|
||||||
|
|
||||||
|
public Quaternion rotation = new Quaternion(0, 0, 0, 0);
|
||||||
|
public List<GameObject> rotation2 = new List<GameObject>();
|
||||||
|
public GameObject body;
|
||||||
|
public GameObject body2;
|
||||||
|
|
||||||
|
public rotation r1 = new rotation(0.1f, -10, 10);
|
||||||
|
public rotation r2 = new rotation(0.2f, -10, 10);
|
||||||
|
public rotation r3 = new rotation(0.3f, -10, 10);
|
||||||
|
|
||||||
|
public rotation r4 = new rotation(0.06f, -3, 3);
|
||||||
|
public rotation r5 = new rotation(0.08f, -3, 3);
|
||||||
|
public rotation r6 = new rotation(0.1f, -3, 3);
|
||||||
|
|
||||||
|
public rotation r7 = new rotation(0.1f, -3, 3);
|
||||||
|
public rotation r8 = new rotation(0.2f, -3, 3);
|
||||||
|
public rotation r9 = new rotation(0.3f, -3, 3);
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start ()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
//rotation.x = r1.update();
|
||||||
|
//rotation.y = r2.update();
|
||||||
|
//rotation.z = r3.update();
|
||||||
|
|
||||||
|
//transformationBeforeRotation.x = r4.update();
|
||||||
|
//transformationBeforeRotation.y = r5.update();
|
||||||
|
//transformationBeforeRotation.z = r6.update();
|
||||||
|
|
||||||
|
/*transformationAfterRotation.x = r7.update();
|
||||||
|
transformationAfterRotation.y = r8.update();
|
||||||
|
transformationAfterRotation.z = r9.update();*/
|
||||||
|
|
||||||
|
body.transform.eulerAngles = new Vector3(rotation.x*-1, rotation.y*-1, rotation.z*-1);
|
||||||
|
body.transform.position = transformation;
|
||||||
|
body2.transform.localPosition = transformation2;
|
||||||
|
|
||||||
|
for (int index = 0; index < rotation2.Count; ++index)
|
||||||
|
{
|
||||||
|
rotation2[index].GetComponent<Leg>().rotation = rotation;
|
||||||
|
rotation2[index].GetComponent<Leg>().transformationBeforeRotation = transformation;
|
||||||
|
rotation2[index].GetComponent<Leg>().transformationAfterRotation = transformation2;
|
||||||
|
rotation2[index].GetComponent<Leg>().FixedUpdate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30ea8dc0510444c42ae4b4db1f5ee2bd
|
||||||
|
timeCreated: 1541847613
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 942facdab943ceb4ca29453f4ee4d1b3
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1641404792
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,119 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
using System.IO.Ports;
|
||||||
|
using Random = System.Random;
|
||||||
|
|
||||||
|
public class Serial
|
||||||
|
{
|
||||||
|
private static Serial instance;
|
||||||
|
private int rnd = 0;
|
||||||
|
|
||||||
|
private Serial()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
~Serial()
|
||||||
|
{
|
||||||
|
serialPort.Close();
|
||||||
|
serialPort.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Serial Instance
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (instance == null)
|
||||||
|
{
|
||||||
|
instance = new Serial();
|
||||||
|
}
|
||||||
|
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool enabled = false;
|
||||||
|
|
||||||
|
public SerialPort serialPort;
|
||||||
|
|
||||||
|
public int[] values = new int[18];
|
||||||
|
|
||||||
|
public static string ByteArrayToString(byte[] ba)
|
||||||
|
{
|
||||||
|
return BitConverter.ToString(ba).Replace("-", " ");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void send(int start, int a, int b, int c)
|
||||||
|
{
|
||||||
|
if (serialPort == null)
|
||||||
|
{
|
||||||
|
serialPort = new SerialPort(@"\\.\" + "COM4", 250000);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
serialPort.Parity = Parity.Even;
|
||||||
|
serialPort.StopBits = StopBits.One;
|
||||||
|
serialPort.DataBits = 8;
|
||||||
|
serialPort.Open();
|
||||||
|
serialPort.DiscardOutBuffer();
|
||||||
|
serialPort.DiscardInBuffer();
|
||||||
|
System.Threading.Thread.Sleep(1000);
|
||||||
|
|
||||||
|
enabled = true;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (enabled)
|
||||||
|
{
|
||||||
|
values[start] = a;
|
||||||
|
values[++start] = b;
|
||||||
|
values[++start] = c;
|
||||||
|
|
||||||
|
if (serialPort is SerialPort && start == 17)
|
||||||
|
{
|
||||||
|
// string send = "s";
|
||||||
|
byte[] send = new byte[18+1+2];
|
||||||
|
send[18] = 0x00;
|
||||||
|
send[19] = 0xfe;
|
||||||
|
send[20] = 0xff;
|
||||||
|
// send[21] = 0xff;
|
||||||
|
|
||||||
|
// if (rnd == 0)
|
||||||
|
// {
|
||||||
|
//rnd = 1;
|
||||||
|
for (int i = 0; i < 18; i++)
|
||||||
|
{
|
||||||
|
//string crc = ((i) * (values[i])) + "";
|
||||||
|
//send = send + (i).ToString() + "_" + (values[i]).ToString() + "," + crc + "=";
|
||||||
|
byte[] intBytes = BitConverter.GetBytes(values[i]);
|
||||||
|
if (BitConverter.IsLittleEndian)
|
||||||
|
Array.Reverse(intBytes);
|
||||||
|
send[i] = intBytes[3];
|
||||||
|
send[18] += send[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Debug.Log(ByteArrayToString(send));
|
||||||
|
serialPort.Write(send, 0, 18+1+2);
|
||||||
|
serialPort.BaseStream.Flush();
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// rnd = 0;
|
||||||
|
// for (int i = 10; i < 18; i++)
|
||||||
|
// {
|
||||||
|
// string crc = ((i + 3) * (values[i])) + "";
|
||||||
|
//
|
||||||
|
// send = send + (i + 2).ToString() + "_" + (values[i]).ToString() + "," + crc + "=";
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// Debug.Log(send);
|
||||||
|
// serialPort.Write(send);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c99b6d9374ff6d3419c7692fdf3c1791
|
||||||
|
timeCreated: 1542057315
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
/*using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
using System.IO.Ports;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
public class Serial2 : MonoBehaviour{
|
||||||
|
|
||||||
|
public float x;
|
||||||
|
public float y;
|
||||||
|
|
||||||
|
public RotationControl bot;
|
||||||
|
|
||||||
|
~Serial2() {
|
||||||
|
serialPort.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool enabled = false;
|
||||||
|
|
||||||
|
SerialPort serialPort;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (serialPort == null)
|
||||||
|
{
|
||||||
|
serialPort = new SerialPort(@"\\.\" + "COM7", 115200);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
serialPort.NewLine = "\n";
|
||||||
|
|
||||||
|
serialPort.Open();
|
||||||
|
serialPort.DiscardOutBuffer();
|
||||||
|
serialPort.DiscardInBuffer();
|
||||||
|
|
||||||
|
enabled = true;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (enabled)
|
||||||
|
{
|
||||||
|
if (serialPort is SerialPort)
|
||||||
|
{
|
||||||
|
string received = serialPort.ReadLine();
|
||||||
|
string[] data = received.Split(',');
|
||||||
|
x = ConvertRadiansToDegrees(float.Parse(data.First()));
|
||||||
|
y = ConvertRadiansToDegrees(float.Parse(data.Last()));
|
||||||
|
|
||||||
|
bot.rotation = new Quaternion(-1* limit(y, -30, 30), 0, -1* limit(x, -30, 30), 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float limit(float input, float min, float max)
|
||||||
|
{
|
||||||
|
return (input < max & input > min) ? input : input < min ? min : max;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float ConvertRadiansToDegrees(float radians)
|
||||||
|
{
|
||||||
|
float degrees = (float) ((180 / Math.PI) * radians);
|
||||||
|
return (degrees);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
*/
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ac6468bb4d2734947a923ea42d6d8192
|
||||||
|
timeCreated: 1557262171
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,170 @@
|
|||||||
|
//using System;
|
||||||
|
//using UnityEngine;
|
||||||
|
//using System.Collections;
|
||||||
|
//using System.IO.Ports;
|
||||||
|
//using System.Linq;
|
||||||
|
//using UnityEngine.UI;
|
||||||
|
|
||||||
|
//public class Serial3 : MonoBehaviour{
|
||||||
|
|
||||||
|
// public RotationControl bot;
|
||||||
|
// public Walk walk;
|
||||||
|
|
||||||
|
// public float a1, a2, a3, b1, b2, b3;
|
||||||
|
|
||||||
|
// // ~Serial3()
|
||||||
|
// // {
|
||||||
|
// // serialPort.Close();
|
||||||
|
// // serialPort.Dispose();
|
||||||
|
// // }
|
||||||
|
|
||||||
|
// public bool enabled = false;
|
||||||
|
// public bool enabled_send = false;
|
||||||
|
|
||||||
|
// SerialPort serialPort;
|
||||||
|
|
||||||
|
// public void Update()
|
||||||
|
// {
|
||||||
|
// if (serialPort == null)
|
||||||
|
// {
|
||||||
|
// serialPort = new SerialPort(@"\\.\" + "COM7", 230400);
|
||||||
|
|
||||||
|
// try
|
||||||
|
// {
|
||||||
|
// serialPort.NewLine = "\r\n";
|
||||||
|
|
||||||
|
//// serialPort.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler);
|
||||||
|
|
||||||
|
// serialPort.Open();
|
||||||
|
// serialPort.DiscardOutBuffer();
|
||||||
|
// serialPort.DiscardInBuffer();
|
||||||
|
|
||||||
|
// enabled = true;
|
||||||
|
// }
|
||||||
|
// catch
|
||||||
|
// {
|
||||||
|
// enabled = false;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (enabled)
|
||||||
|
// {
|
||||||
|
// serialPort = Serial.Instance.serialPort;
|
||||||
|
// Serial.Instance.enabled = enabled_send;
|
||||||
|
// if (serialPort is SerialPort)
|
||||||
|
// {
|
||||||
|
// string received = serialPort.ReadLine();
|
||||||
|
// string[] data = received.Split(',');
|
||||||
|
|
||||||
|
// foreach (string d in data)
|
||||||
|
// {
|
||||||
|
|
||||||
|
// string[] ch = d.Split('_');
|
||||||
|
|
||||||
|
// int channel = int.Parse(ch.First());
|
||||||
|
// float value = float.Parse(ch.Last());
|
||||||
|
|
||||||
|
// switch (channel)
|
||||||
|
// {
|
||||||
|
// case 0:
|
||||||
|
// a1 = value - 127;
|
||||||
|
// break;
|
||||||
|
// case 1:
|
||||||
|
// a2 = value - 127;
|
||||||
|
// break;
|
||||||
|
// case 2:
|
||||||
|
// a3 = value - 127;
|
||||||
|
// break;
|
||||||
|
// case 3:
|
||||||
|
// b1 = value - 127;
|
||||||
|
// break;
|
||||||
|
// case 4:
|
||||||
|
// b2 = value - 127;
|
||||||
|
// break;
|
||||||
|
// case 5:
|
||||||
|
// b3 = value - 127;
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// bot.rotation = new Quaternion(limit(a2, -20, 20), -1 * limit(a3, -20, 20), -1 * limit(a1, -20, 20),
|
||||||
|
// 1);
|
||||||
|
|
||||||
|
// float speed = (float) (Math.Sqrt(b1 * b1 + b2 * b2) / 127) * 3;
|
||||||
|
// walk.walkspeed = speed < 0.5f ? 0 : speed;
|
||||||
|
|
||||||
|
// float rotation = -1 * limit(b3/4, -5, 5);
|
||||||
|
// walk.centerRotation = rotation < 0.5f && rotation > -0.5f ? 0 : rotation;
|
||||||
|
|
||||||
|
// walk.walkDirection = (-1 * ConvertRadiansToDegrees((float) Math.Atan2(b2, b1)));
|
||||||
|
|
||||||
|
// float rotationabs = Math.Abs(walk.centerRotation);
|
||||||
|
// float speed2 = ((6 / 3) * walk.walkspeed) + ((6/5) * rotationabs);
|
||||||
|
// speed2 = speed2 < 6 ? speed2 : 6;
|
||||||
|
// walk.speed2 = (int)(10 - speed2);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// private void DataReceivedHandler(object sender, SerialDataReceivedEventArgs e)
|
||||||
|
// {
|
||||||
|
// SerialPort serialPort = (SerialPort)sender;
|
||||||
|
|
||||||
|
// if (enabled)
|
||||||
|
// {
|
||||||
|
// if (serialPort is SerialPort)
|
||||||
|
// {
|
||||||
|
// string received = serialPort.ReadLine();
|
||||||
|
// string[] data = received.Split(',');
|
||||||
|
|
||||||
|
// foreach (string d in data)
|
||||||
|
// {
|
||||||
|
// // if (data == "\r")
|
||||||
|
// // continue;
|
||||||
|
|
||||||
|
// string[] ch = d.Split('_');
|
||||||
|
|
||||||
|
// int channel = int.Parse(ch.First());
|
||||||
|
// float value = float.Parse(ch.Last());
|
||||||
|
|
||||||
|
// switch (channel)
|
||||||
|
// {
|
||||||
|
// case 0:
|
||||||
|
// a1 = value;
|
||||||
|
// break;
|
||||||
|
// case 1:
|
||||||
|
// a2 = value;
|
||||||
|
// break;
|
||||||
|
// case 2:
|
||||||
|
// a3 = value;
|
||||||
|
// break;
|
||||||
|
// case 3:
|
||||||
|
// b1 = value;
|
||||||
|
// break;
|
||||||
|
// case 4:
|
||||||
|
// b2 = value;
|
||||||
|
// break;
|
||||||
|
// case 5:
|
||||||
|
// b3 = value;
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// // bot.rotation = new Quaternion(-1* limit(y, -30, 30), 0, -1* limit(x, -30, 30), 1);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public float limit(float input, float min, float max)
|
||||||
|
// {
|
||||||
|
// input = input / 6;
|
||||||
|
// return (input < max & input > min) ? input : input < min ? min : max;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public float ConvertRadiansToDegrees(float radians)
|
||||||
|
// {
|
||||||
|
// float degrees = (float)((180 / Math.PI) * radians);
|
||||||
|
// return (degrees);
|
||||||
|
// }
|
||||||
|
|
||||||
|
//}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7fa025fa8dcb3a249b67fc0e2fe67b44
|
||||||
|
timeCreated: 1558207463
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,234 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Walk : MonoBehaviour
|
||||||
|
{
|
||||||
|
public List<GameObject> legs = new List<GameObject>();
|
||||||
|
private List<Vector3> legsInitial = new List<Vector3>();
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
for (int index = 0; index < legs.Count; ++index)
|
||||||
|
{
|
||||||
|
legsInitial.Add(legs[index].GetComponent<Leg>().point);
|
||||||
|
step2.Add(0);
|
||||||
|
step6.Add(false);
|
||||||
|
//step3.Add(0);
|
||||||
|
//step4.Add(new Vector3(0, 0, 0));
|
||||||
|
step5.Add(new Vector3());
|
||||||
|
|
||||||
|
freeze.Add(false);
|
||||||
|
freeze_y.Add(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct step
|
||||||
|
{
|
||||||
|
public Vector3 pos;
|
||||||
|
public float rotation;
|
||||||
|
public float height;
|
||||||
|
public bool inAir;
|
||||||
|
public bool inRest;
|
||||||
|
|
||||||
|
public step(Vector3 p, float r, float h, bool i, bool ir)
|
||||||
|
{
|
||||||
|
pos = p;
|
||||||
|
rotation = r;
|
||||||
|
height = 0;
|
||||||
|
inAir = i;
|
||||||
|
inRest = ir;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 1, 3, 5 -= 3
|
||||||
|
|
||||||
|
int offset(int i, int offset, int max)
|
||||||
|
{
|
||||||
|
return i - offset < 0 ? (max - (offset - i)) : i - offset;
|
||||||
|
}
|
||||||
|
|
||||||
|
step[] s = {
|
||||||
|
new step(new Vector3(-1, 0, 0), -1, 0, false, false),
|
||||||
|
|
||||||
|
new step(new Vector3(0, -2, 0), 0, 0, false, false),
|
||||||
|
|
||||||
|
new step(new Vector3(0, 0, 0), 0, 0, false, false), // rest
|
||||||
|
|
||||||
|
new step(new Vector3(1, 0, 0), 1, 0, false, true), // down middle
|
||||||
|
new step(new Vector3(1, 0, 0), 1, 0, false, false),
|
||||||
|
|
||||||
|
new step(new Vector3(0, 0, 0), 0, 0, false, false), // rest
|
||||||
|
|
||||||
|
new step(new Vector3(0, 2, 0), 0, 0, false, false),
|
||||||
|
new step(new Vector3(-1, 0, 0), -1, 0, true, false),
|
||||||
|
};
|
||||||
|
|
||||||
|
public int st = 5;
|
||||||
|
public int speed2 = 30;
|
||||||
|
int speed = 10;
|
||||||
|
|
||||||
|
public float walkDirection = 0;
|
||||||
|
public float centerRotation = 0;
|
||||||
|
|
||||||
|
int size = 8;
|
||||||
|
|
||||||
|
public float walkspeed = 1;
|
||||||
|
|
||||||
|
private List<float> step2 = new List<float>();
|
||||||
|
//private List<float> step3 = new List<float>();
|
||||||
|
//private List<Vector3> step4 = new List<Vector3>();
|
||||||
|
private List<Vector3> step5 = new List<Vector3>();
|
||||||
|
private List<bool> step6 = new List<bool>();
|
||||||
|
|
||||||
|
private List<bool> freeze = new List<bool>();
|
||||||
|
private List<bool> freeze_y = new List<bool>();
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
if (speed <= 0)
|
||||||
|
{
|
||||||
|
if (st >= size - 1)
|
||||||
|
st = 0;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
st++;
|
||||||
|
|
||||||
|
if (centerRotation == 0 && walkspeed == 0)
|
||||||
|
{
|
||||||
|
for (int index = 0; index < legs.Count; index++)
|
||||||
|
{
|
||||||
|
int t = st;
|
||||||
|
if (index == 1 || index == 3 || index == 5)
|
||||||
|
{
|
||||||
|
t = offset(st, 4, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (s[t].inRest)
|
||||||
|
{
|
||||||
|
Vector3 lp = legs[index].GetComponent<Leg>().getLocalPos(); // + s[t].pos;
|
||||||
|
//lp.y -= 2;
|
||||||
|
if ((Mathf.Abs(lp.y - (legsInitial[index].y - 2)) < 0.0001f)
|
||||||
|
&& (Mathf.Abs(lp.z - legsInitial[index].z) < 0.0001f)
|
||||||
|
&& (Mathf.Abs(lp.x - legsInitial[index].x) < 1.0001f))
|
||||||
|
{
|
||||||
|
freeze[index] = true;
|
||||||
|
freeze_y[index] = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*else
|
||||||
|
{
|
||||||
|
freeze[index] = false;
|
||||||
|
}*/
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (int index = 0; index < legs.Count; index++)
|
||||||
|
{
|
||||||
|
freeze[index] = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int index = 0; index < legs.Count; ++index)
|
||||||
|
{
|
||||||
|
int t = st;
|
||||||
|
|
||||||
|
if (true)
|
||||||
|
{
|
||||||
|
// Hex walk
|
||||||
|
if (index == 1 || index == 3 || index == 5)
|
||||||
|
{
|
||||||
|
t = offset(st, 4, size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// One leg at a time walk
|
||||||
|
switch (index)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
t = offset(st, 0, size);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
t = offset(st, 4, size);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
t = offset(st, 2, size);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
t = offset(st, 3, size);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
t = offset(st, 1, size);
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
t = offset(st, 5, size);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!freeze[index])
|
||||||
|
{
|
||||||
|
if (s[t].inAir == false)
|
||||||
|
{
|
||||||
|
step2[index] = (centerRotation * s[t].rotation) / speed2;
|
||||||
|
|
||||||
|
Vector3 t2 = s[t].pos;
|
||||||
|
t2.x *= walkspeed;
|
||||||
|
// rotate x,y around rotation.
|
||||||
|
if (freeze_y[index])
|
||||||
|
{
|
||||||
|
t2.y = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
step5[index] = (Quaternion.Euler(0, walkDirection, 0) * t2) / speed2;
|
||||||
|
|
||||||
|
step6[index] = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Vector3 t2 = (legsInitial[index] + s[t].pos) - legs[index].GetComponent<Leg>().point;
|
||||||
|
step5[index] = t2 / speed2;
|
||||||
|
|
||||||
|
step6[index] = false;
|
||||||
|
freeze_y[index] = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
step5[index] = new Vector3(0, 0, 0);
|
||||||
|
step6[index] = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
speed = speed2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
speed--;
|
||||||
|
makestep();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void makestep()
|
||||||
|
{
|
||||||
|
for (int index = 0; index < legs.Count; ++index)
|
||||||
|
{
|
||||||
|
legs[index].GetComponent<Leg>().point += step5[index];
|
||||||
|
if (step6[index])
|
||||||
|
{
|
||||||
|
//legs[index].GetComponent<Leg>().point += step5[index];
|
||||||
|
|
||||||
|
// rotate x,y around rotation.
|
||||||
|
legs[index].GetComponent<Leg>().setWorldPos(
|
||||||
|
Quaternion.Euler(0, step2[index], 0) * legs[index].GetComponent<Leg>().getWorldPos()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a4266f2a53eea3a43972b07e077212bc
|
||||||
|
timeCreated: 1542307321
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,352 @@
|
|||||||
|
Using pre-set license
|
||||||
|
Built from '2021.3/staging' branch; Version is '2021.3.22f1 (b6c551784ba3) revision 11978065'; Using compiler version '192829333'; Build Type 'Release'
|
||||||
|
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32679 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\2021.3.22f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker0
|
||||||
|
-projectPath
|
||||||
|
C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker0.log
|
||||||
|
-srvPort
|
||||||
|
57737
|
||||||
|
Successfully changed project path to: C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
Player connection [27680] Host "[IP] 10.1.1.100 [Port] 0 [Flags] 2 [Guid] 2383782027 [EditorId] 2383782027 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-MU1JPM5) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
|
||||||
|
Player connection [27680] Host "[IP] 10.1.1.100 [Port] 0 [Flags] 2 [Guid] 2383782027 [EditorId] 2383782027 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-MU1JPM5) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
|
||||||
|
Refreshing native plugins compatible for Editor in 48.37 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 2021.3.22f1 (b6c551784ba3)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Users/patri/Documents/GitHub/Hexapod/Assets
|
||||||
|
GfxDevice: creating device client; threaded=0; jobified=0
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 8002 MB
|
||||||
|
Driver: 31.0.15.3141
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56028
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.008006 seconds.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 37.00 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.516 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (516ms)
|
||||||
|
BeginReloadAssembly (80ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (1ms)
|
||||||
|
EndReloadAssembly (346ms)
|
||||||
|
LoadAssemblies (77ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (87ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (22ms)
|
||||||
|
SetupLoadedEditorAssemblies (192ms)
|
||||||
|
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|
||||||
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (37ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (1ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (111ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
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|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.004534 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
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|
||||||
|
Refreshing native plugins compatible for Editor in 0.56 ms, found 2 plugins.
|
||||||
|
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|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.843 seconds
|
||||||
|
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|
||||||
|
ReloadAssembly (844ms)
|
||||||
|
BeginReloadAssembly (106ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (16ms)
|
||||||
|
EndReloadAssembly (651ms)
|
||||||
|
LoadAssemblies (80ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (155ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (36ms)
|
||||||
|
SetupLoadedEditorAssemblies (363ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (6ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (62ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (178ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (107ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 0.60 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2221 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (56.1 KB). Loaded Objects now: 2666.
|
||||||
|
Memory consumption went from 85.9 MB to 85.9 MB.
|
||||||
|
Total: 5.679700 ms (FindLiveObjects: 0.198700 ms CreateObjectMapping: 0.054900 ms MarkObjects: 5.339500 ms DeleteObjects: 0.085400 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 146978.233476 seconds.
|
||||||
|
path: Assets/Leg.prefab
|
||||||
|
artifactKey: Guid(c2064a01ffb68a84fa55bd109ccf70a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Leg.prefab using Guid(c2064a01ffb68a84fa55bd109ccf70a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00dc0a4fabb436a84171a0ff3fd44b90') in 0.268627 seconds
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.004327 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 0.69 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Cancelling DisplayDialogComplex: Mobile Dependency Resolver required Mediation requires Mobile Dependency Resolver to resolve native dependencies.
|
||||||
|
Would you like to import the package?
|
||||||
|
This should not be called in batch mode.
|
||||||
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||||
|
UnityEditor.EditorUtility:DisplayDialogComplex (string,string,string,string,string)
|
||||||
|
MobileDependencyResolver.Installer.Editor.MobileDependencyResolverInstaller:AskUserToInstallPackage () (at Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs:38)
|
||||||
|
MobileDependencyResolver.Installer.Editor.MobileDependencyResolverInstaller:InstallPlayServicesResolverIfNeeded () (at Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs:23)
|
||||||
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
||||||
|
System.Reflection.MethodBase:Invoke (object,object[])
|
||||||
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||||
|
|
||||||
|
[Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs line 38]
|
||||||
|
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.929 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (930ms)
|
||||||
|
BeginReloadAssembly (132ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (31ms)
|
||||||
|
EndReloadAssembly (708ms)
|
||||||
|
LoadAssemblies (87ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (159ms)
|
||||||
|
ReleaseScriptCaches (1ms)
|
||||||
|
RebuildScriptCaches (41ms)
|
||||||
|
SetupLoadedEditorAssemblies (393ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (7ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (69ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (174ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
||||||
|
AfterProcessingInitializeOnLoad (10ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Script is not up to date after domain reload: guid(97738b29c18143b0a469277b09d35889) path("Assets/MobileDependencyResolver/Editor/Google.JarResolver.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(a1e8415cfe85469f9aa0aea941166031) path("Assets/MobileDependencyResolver/Editor/Google.IOSResolver.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(369cd88e7aa04bd98e0f6c229f7c1510) path("Assets/MobileDependencyResolver/Editor/Google.VersionHandlerImpl.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(bb6999c8a5ce4ba99688ec579babe5b7) path("Assets/MobileDependencyResolver/Editor/Google.VersionHandler.dll") state(2)
|
||||||
|
Refreshing native plugins compatible for Editor in 5.90 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2289 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 46 unused Assets / (25.7 KB). Loaded Objects now: 2839.
|
||||||
|
Memory consumption went from 92.2 MB to 92.1 MB.
|
||||||
|
Total: 5.514000 ms (FindLiveObjects: 0.173500 ms CreateObjectMapping: 0.052600 ms MarkObjects: 5.260400 ms DeleteObjects: 0.026500 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.006213 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 0.65 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.962 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (962ms)
|
||||||
|
BeginReloadAssembly (141ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (30ms)
|
||||||
|
EndReloadAssembly (723ms)
|
||||||
|
LoadAssemblies (88ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (174ms)
|
||||||
|
ReleaseScriptCaches (1ms)
|
||||||
|
RebuildScriptCaches (42ms)
|
||||||
|
SetupLoadedEditorAssemblies (391ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (68ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (189ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (117ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Refreshing native plugins compatible for Editor in 5.84 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2293 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (25.8 KB). Loaded Objects now: 2848.
|
||||||
|
Memory consumption went from 92.3 MB to 92.3 MB.
|
||||||
|
Total: 6.781500 ms (FindLiveObjects: 0.184200 ms CreateObjectMapping: 0.053500 ms MarkObjects: 6.513800 ms DeleteObjects: 0.028300 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.006019 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 0.70 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.990 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (991ms)
|
||||||
|
BeginReloadAssembly (141ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (32ms)
|
||||||
|
EndReloadAssembly (754ms)
|
||||||
|
LoadAssemblies (91ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (169ms)
|
||||||
|
ReleaseScriptCaches (2ms)
|
||||||
|
RebuildScriptCaches (42ms)
|
||||||
|
SetupLoadedEditorAssemblies (425ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (71ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (202ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
||||||
|
AfterProcessingInitializeOnLoad (10ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Refreshing native plugins compatible for Editor in 5.76 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2293 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (25.8 KB). Loaded Objects now: 2851.
|
||||||
|
Memory consumption went from 92.3 MB to 92.3 MB.
|
||||||
|
Total: 6.085800 ms (FindLiveObjects: 0.197300 ms CreateObjectMapping: 0.071700 ms MarkObjects: 5.785400 ms DeleteObjects: 0.030000 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
@@ -0,0 +1,346 @@
|
|||||||
|
Using pre-set license
|
||||||
|
Built from '2021.3/staging' branch; Version is '2021.3.22f1 (b6c551784ba3) revision 11978065'; Using compiler version '192829333'; Build Type 'Release'
|
||||||
|
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32679 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\2021.3.22f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker1
|
||||||
|
-projectPath
|
||||||
|
C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker1.log
|
||||||
|
-srvPort
|
||||||
|
57737
|
||||||
|
Successfully changed project path to: C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
C:/Users/patri/Documents/GitHub/Hexapod
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
Player connection [21208] Host "[IP] 10.1.1.100 [Port] 0 [Flags] 2 [Guid] 3267946415 [EditorId] 3267946415 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-MU1JPM5) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
|
||||||
|
Player connection [21208] Host "[IP] 10.1.1.100 [Port] 0 [Flags] 2 [Guid] 3267946415 [EditorId] 3267946415 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-MU1JPM5) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
|
||||||
|
Refreshing native plugins compatible for Editor in 45.66 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 2021.3.22f1 (b6c551784ba3)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Users/patri/Documents/GitHub/Hexapod/Assets
|
||||||
|
GfxDevice: creating device client; threaded=0; jobified=0
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 8002 MB
|
||||||
|
Driver: 31.0.15.3141
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56828
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.008395 seconds.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 38.34 ms, found 2 plugins.
|
||||||
|
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|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.518 seconds
|
||||||
|
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|
||||||
|
ReloadAssembly (518ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (38ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (1ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
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|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.006103 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
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|
||||||
|
Refreshing native plugins compatible for Editor in 0.55 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.821 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (821ms)
|
||||||
|
BeginReloadAssembly (102ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
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|
||||||
|
CreateAndSetChildDomain (15ms)
|
||||||
|
EndReloadAssembly (635ms)
|
||||||
|
LoadAssemblies (76ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (152ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (35ms)
|
||||||
|
SetupLoadedEditorAssemblies (355ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (6ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (61ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (170ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (109ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 0.70 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2221 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (56.1 KB). Loaded Objects now: 2666.
|
||||||
|
Memory consumption went from 85.9 MB to 85.9 MB.
|
||||||
|
Total: 5.419800 ms (FindLiveObjects: 0.198900 ms CreateObjectMapping: 0.052500 ms MarkObjects: 5.089900 ms DeleteObjects: 0.077600 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.004142 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 0.79 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Cancelling DisplayDialogComplex: Mobile Dependency Resolver required Mediation requires Mobile Dependency Resolver to resolve native dependencies.
|
||||||
|
Would you like to import the package?
|
||||||
|
This should not be called in batch mode.
|
||||||
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||||
|
UnityEditor.EditorUtility:DisplayDialogComplex (string,string,string,string,string)
|
||||||
|
MobileDependencyResolver.Installer.Editor.MobileDependencyResolverInstaller:AskUserToInstallPackage () (at Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs:38)
|
||||||
|
MobileDependencyResolver.Installer.Editor.MobileDependencyResolverInstaller:InstallPlayServicesResolverIfNeeded () (at Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs:23)
|
||||||
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
||||||
|
System.Reflection.MethodBase:Invoke (object,object[])
|
||||||
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||||
|
|
||||||
|
[Library/PackageCache/com.unity.services.mediation@1.0.5/MobileDependencyResolver/Editor/MobileDependencyResolverInstaller.cs line 38]
|
||||||
|
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.938 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (939ms)
|
||||||
|
BeginReloadAssembly (136ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (6ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
CreateAndSetChildDomain (30ms)
|
||||||
|
EndReloadAssembly (711ms)
|
||||||
|
LoadAssemblies (90ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (158ms)
|
||||||
|
ReleaseScriptCaches (2ms)
|
||||||
|
RebuildScriptCaches (41ms)
|
||||||
|
SetupLoadedEditorAssemblies (399ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (7ms)
|
||||||
|
SetLoadedEditorAssemblies (1ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (69ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (170ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (140ms)
|
||||||
|
AfterProcessingInitializeOnLoad (11ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (8ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Script is not up to date after domain reload: guid(97738b29c18143b0a469277b09d35889) path("Assets/MobileDependencyResolver/Editor/Google.JarResolver.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(a1e8415cfe85469f9aa0aea941166031) path("Assets/MobileDependencyResolver/Editor/Google.IOSResolver.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(369cd88e7aa04bd98e0f6c229f7c1510) path("Assets/MobileDependencyResolver/Editor/Google.VersionHandlerImpl.dll") state(2)
|
||||||
|
Script is not up to date after domain reload: guid(bb6999c8a5ce4ba99688ec579babe5b7) path("Assets/MobileDependencyResolver/Editor/Google.VersionHandler.dll") state(2)
|
||||||
|
Refreshing native plugins compatible for Editor in 5.29 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2289 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 46 unused Assets / (25.7 KB). Loaded Objects now: 2828.
|
||||||
|
Memory consumption went from 88.2 MB to 88.2 MB.
|
||||||
|
Total: 5.675500 ms (FindLiveObjects: 0.200800 ms CreateObjectMapping: 0.062900 ms MarkObjects: 5.379800 ms DeleteObjects: 0.030600 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.006553 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
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|
||||||
|
Native extension for WebGL target not found
|
||||||
|
Refreshing native plugins compatible for Editor in 0.64 ms, found 2 plugins.
|
||||||
|
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|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.950 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (951ms)
|
||||||
|
BeginReloadAssembly (138ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
EndReloadAssembly (718ms)
|
||||||
|
LoadAssemblies (90ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (170ms)
|
||||||
|
ReleaseScriptCaches (1ms)
|
||||||
|
RebuildScriptCaches (43ms)
|
||||||
|
SetupLoadedEditorAssemblies (391ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (7ms)
|
||||||
|
SetLoadedEditorAssemblies (0ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (69ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (187ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Refreshing native plugins compatible for Editor in 5.40 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2293 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (25.8 KB). Loaded Objects now: 2837.
|
||||||
|
Memory consumption went from 88.4 MB to 88.3 MB.
|
||||||
|
Total: 5.768600 ms (FindLiveObjects: 0.183800 ms CreateObjectMapping: 0.054300 ms MarkObjects: 5.501400 ms DeleteObjects: 0.027600 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
========================================================================
|
||||||
|
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|
||||||
|
Registering precompiled user dll's ...
|
||||||
|
Registered in 0.005967 seconds.
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
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|
||||||
|
Refreshing native plugins compatible for Editor in 0.96 ms, found 2 plugins.
|
||||||
|
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|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Completed reload, in 0.975 seconds
|
||||||
|
Domain Reload Profiling:
|
||||||
|
ReloadAssembly (976ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
SetupTypeCache (168ms)
|
||||||
|
ReleaseScriptCaches (1ms)
|
||||||
|
RebuildScriptCaches (43ms)
|
||||||
|
SetupLoadedEditorAssemblies (415ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (7ms)
|
||||||
|
SetLoadedEditorAssemblies (1ms)
|
||||||
|
RefreshPlugins (1ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (70ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (198ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (129ms)
|
||||||
|
AfterProcessingInitializeOnLoad (9ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Platform modules already initialized, skipping
|
||||||
|
Refreshing native plugins compatible for Editor in 6.74 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 2293 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 50 unused Assets / (25.9 KB). Loaded Objects now: 2840.
|
||||||
|
Memory consumption went from 88.4 MB to 88.3 MB.
|
||||||
|
Total: 6.005700 ms (FindLiveObjects: 0.220100 ms CreateObjectMapping: 0.056000 ms MarkObjects: 5.687000 ms DeleteObjects: 0.041000 ms)
|
||||||
|
|
||||||
|
AssetImportParameters requested are different than current active one (requested -> active):
|
||||||
|
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||||
|
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||||
|
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||||
|
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||||
|
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
|
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
||||||
|
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||||
|
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||||
|
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
|
||||||
|
=== Mon Apr 10 15:08:21 2023
|
||||||
|
|
||||||
|
Packages were changed.
|
||||||
|
Update Mode: updateDependencies
|
||||||
|
|
||||||
|
The following packages were added:
|
||||||
|
com.unity.2d.sprite@1.0.0
|
||||||
|
com.unity.2d.tilemap@1.0.0
|
||||||
|
com.unity.ads@4.4.1
|
||||||
|
com.unity.analytics@3.6.12
|
||||||
|
com.unity.collab-proxy@2.0.1
|
||||||
|
com.unity.ide.rider@3.0.18
|
||||||
|
com.unity.ide.visualstudio@2.0.17
|
||||||
|
com.unity.ide.vscode@1.2.5
|
||||||
|
com.unity.modules.ai@1.0.0
|
||||||
|
com.unity.modules.androidjni@1.0.0
|
||||||
|
com.unity.modules.animation@1.0.0
|
||||||
|
com.unity.modules.assetbundle@1.0.0
|
||||||
|
com.unity.modules.audio@1.0.0
|
||||||
|
com.unity.modules.cloth@1.0.0
|
||||||
|
com.unity.modules.director@1.0.0
|
||||||
|
com.unity.modules.imageconversion@1.0.0
|
||||||
|
com.unity.modules.imgui@1.0.0
|
||||||
|
com.unity.modules.jsonserialize@1.0.0
|
||||||
|
com.unity.modules.particlesystem@1.0.0
|
||||||
|
com.unity.modules.physics@1.0.0
|
||||||
|
com.unity.modules.physics2d@1.0.0
|
||||||
|
com.unity.modules.screencapture@1.0.0
|
||||||
|
com.unity.modules.terrain@1.0.0
|
||||||
|
com.unity.modules.terrainphysics@1.0.0
|
||||||
|
com.unity.modules.tilemap@1.0.0
|
||||||
|
com.unity.modules.ui@1.0.0
|
||||||
|
com.unity.modules.uielements@1.0.0
|
||||||
|
com.unity.modules.umbra@1.0.0
|
||||||
|
com.unity.modules.unityanalytics@1.0.0
|
||||||
|
com.unity.modules.unitywebrequest@1.0.0
|
||||||
|
com.unity.modules.unitywebrequestassetbundle@1.0.0
|
||||||
|
com.unity.modules.unitywebrequestaudio@1.0.0
|
||||||
|
com.unity.modules.unitywebrequesttexture@1.0.0
|
||||||
|
com.unity.modules.unitywebrequestwww@1.0.0
|
||||||
|
com.unity.modules.vehicles@1.0.0
|
||||||
|
com.unity.modules.video@1.0.0
|
||||||
|
com.unity.modules.vr@1.0.0
|
||||||
|
com.unity.modules.wind@1.0.0
|
||||||
|
com.unity.modules.xr@1.0.0
|
||||||
|
com.unity.purchasing@4.7.0
|
||||||
|
com.unity.test-framework@1.1.31
|
||||||
|
com.unity.textmeshpro@3.0.6
|
||||||
|
com.unity.timeline@1.6.4
|
||||||
|
com.unity.ugui@1.0.0
|
||||||
|
com.unity.xr.legacyinputhelpers@2.1.10
|
||||||
Binary file not shown.
@@ -0,0 +1,103 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=2414 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2035
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=753 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=4302
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=753 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=8442
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5698
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=2006
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=938
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=5738
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=380 ok=1 outsize=1290
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=2034
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.22f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
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|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,420 @@
|
|||||||
|
{
|
||||||
|
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|
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},
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"url": "https://packages.unity.com"
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|
},
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|
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|
},
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|
"url": "https://packages.unity.com"
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|
Maximum Particle Timestep: 0.03
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@@ -0,0 +1,34 @@
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|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!310 &1
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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m_Enabled: 0
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m_TestMode: 0
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m_TestEventUrl:
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m_TestConfigUrl:
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m_TestInitMode: 0
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CrashReportingSettings:
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|
m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
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|
m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
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m_Enabled: 1
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m_CaptureEditorExceptions: 1
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UnityPurchasingSettings:
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m_Enabled: 0
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m_TestMode: 0
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UnityAnalyticsSettings:
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m_Enabled: 1
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_TestEventUrl:
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m_TestConfigUrl:
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UnityAdsSettings:
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m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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@@ -0,0 +1,15 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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--- !u!937362698 &1
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VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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m_CompiledVersion: 0
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m_RuntimeVersion: 0
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m_RuntimeResources: {fileID: 0}
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!890905787 &1
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VersionControlSettings:
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m_ObjectHideFlags: 0
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m_Mode: Visible Meta Files
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m_CollabEditorSettings:
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inProgressEnabled: 1
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Whitespace-only changes.
@@ -0,0 +1 @@
|
|||||||
|
Hexapod
|
||||||
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Reference in new issue
Block a user