display_gif_embedded: port to LVGL 9.6.0 (20.6 -> 23.4 fps)
- lvgl/lvgl@9.6.0 via lib_deps, lv_conf.h from the 9.6 template - scr_st77916.h: lv_display/lv_indev API, RGB565 byte swap in flush, lv_tick_set_cb - FPS counter via display refresh events - loligod.c: lv_image_dsc_t descriptor GIF now plays at its own frame rate; decode time halved by LVGL 9.6's AnimatedGIF decoder. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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