display_gif_embedded: 15.4 -> 20.6 fps
- FPS/refresh/decode counter via LVGL monitor_cb (printed once per second) - LVGL logging off, per-loop memory prints removed, loop delay 5 -> 1 ms - double draw buffer (render while previous chunk is flushed) - compile with -O2 instead of -Os Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -201,7 +201,7 @@
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*-----------*/
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/*Enable the log module*/
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#define LV_USE_LOG 1
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#define LV_USE_LOG 0
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#if LV_USE_LOG
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/*How important log should be added:
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@@ -10,6 +10,7 @@
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#define SCREEN_RES_VER 360
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static lv_color_t *disp_draw_buf;
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static lv_color_t *disp_draw_buf2; // second buffer: LVGL renders into one while the other is sent to the LCD
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static lv_disp_draw_buf_t draw_buf;
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static lv_disp_drv_t disp_drv;
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static lv_indev_t *indev_touchpad;
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@@ -418,8 +419,9 @@ void scr_lvgl_init()
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size_t lv_cache_rows = 72;
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disp_draw_buf = (lv_color_t *)heap_caps_malloc(lv_cache_rows * SCREEN_RES_HOR * 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
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disp_draw_buf2 = (lv_color_t *)heap_caps_malloc(lv_cache_rows * SCREEN_RES_HOR * 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
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lv_init();
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lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, SCREEN_RES_HOR * lv_cache_rows);
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lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, disp_draw_buf2, SCREEN_RES_HOR * lv_cache_rows);
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lv_disp_drv_init(&disp_drv);
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disp_drv.hor_res = SCREEN_RES_HOR;
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