From 55e27b657292f71dedc2492c6e6e4053c2bea890 Mon Sep 17 00:00:00 2001 From: patri Date: Fri, 23 Oct 2026 01:37:29 +0200 Subject: [PATCH] Port display_gif_sd and display_speed_wifi to LVGL 9.6 + shared library - both use shared/jc3636w518.ini, board library and perf monitor - GIF decoded in the display color format, loop delay 1 ms, per-loop memory prints removed - lv_conf: LVGL drive A: = SD card via LV_USE_FS_STDIO (/sdcard/) - shared/README.md, CLAUDE.md and project README updated Co-Authored-By: Claude Opus 5.5 --- 10-OBD-Display-2024/README.md | 10 +- 10-OBD-Display-2024/assets/gifs/bulb.gif | Bin 17693 -> 0 bytes .../display_gif_sd/include/lv_conf.h | 713 ----------------- .../display_gif_sd/include/pincfg.h | 38 - .../display_gif_sd/include/scr_st77916.h | 439 ----------- .../display_gif_sd/platformio.ini | 34 +- .../display_gif_sd/src/main.cpp | 29 +- .../display_speed_wifi/include/lv_conf.h | 716 ------------------ .../display_speed_wifi/include/pincfg.h | 38 - .../display_speed_wifi/include/scr_st77916.h | 439 ----------- .../display_speed_wifi/platformio.ini | 34 +- .../display_speed_wifi/src/main.cpp | 30 +- CLAUDE.md | 27 +- shared/README.md | 60 ++ shared/include/lv_conf.h | 6 +- 15 files changed, 125 insertions(+), 2488 deletions(-) delete mode 100644 10-OBD-Display-2024/assets/gifs/bulb.gif delete mode 100644 10-OBD-Display-2024/display_gif_sd/include/lv_conf.h delete mode 100644 10-OBD-Display-2024/display_gif_sd/include/pincfg.h delete mode 100644 10-OBD-Display-2024/display_gif_sd/include/scr_st77916.h delete mode 100644 10-OBD-Display-2024/display_speed_wifi/include/lv_conf.h delete mode 100644 10-OBD-Display-2024/display_speed_wifi/include/pincfg.h delete mode 100644 10-OBD-Display-2024/display_speed_wifi/include/scr_st77916.h create mode 100644 shared/README.md diff --git a/10-OBD-Display-2024/README.md b/10-OBD-Display-2024/README.md index 686b203..6a0551b 100644 --- a/10-OBD-Display-2024/README.md +++ b/10-OBD-Display-2024/README.md @@ -31,14 +31,12 @@ pio run -d elmulator -e wifi -t upload --upload-port COMxx (`pio` = `%USERPROFILE%\.platformio\penv\Scripts\pio.exe` if not on PATH.) ## Configuration -- **JC3636W518 projects:** pioarduino platform `51.03.05` (= Arduino core 3.0.5), board `esp32-s3-devkitc-1` with 16 MB QIO flash, OPI PSRAM, `huge_app.csv` (3 MB app), USB-CDC on boot, COM21. - Libraries come from the vendor folder via `lib_extra_dirs = ../../2-Program Example/Demo_Arduino/library`. - Each project uses its **own `include/lv_conf.h`** (`-DLV_CONF_INCLUDE_SIMPLE -Iinclude`): - - `display_speed_wifi`: LVGL heap 4 MB in PSRAM (`ps_malloc`) - - `display_gif_sd`: LVGL heap 7 MB in PSRAM +- **JC3636W518 projects** (`display_*`): **LVGL 9.6.0** and the shared board library/config in `../shared` (see `shared/README.md`). Each `platformio.ini` only extends `shared/jc3636w518.ini`; `display_gif_embedded` additionally uses `default_16MB.csv`. + All three print `FPS / refresh / other / CPU` once per second on serial (115200). - **Classic ESP32 projects:** official `espressif32@6.10.0` (Arduino core 2.0.17), board `esp32dev`, `huge_app.csv`. Set `upload_port` to the classic ESP32's COM port. Bridge libraries: `powerbroker2/ELMduino@3.4.1`, `esphome/ESPAsyncWebServer-esphome@3.4.0`. ## Notes - `src/montserrat_100.c` (100 px digits font) is present but not referenced by any sketch yet. -- SD-based GIFs use LVGL drive `A:` = `LV_USE_FS_FATFS` (reads through ESP-IDF FatFS on the SD_MMC mount). Not yet verified on hardware. +- SD-based GIFs use LVGL drive `A:` = `LV_USE_FS_STDIO` on `/sdcard/` (the SD_MMC mount). Not yet verified with LVGL 9 on hardware (SD card was stuck during the port). +- `display_speed_wifi` polls `/speed` with a blocking HTTP request on every loop pass (unchanged from 2024) — slows the UI when WiFi is connected. diff --git a/10-OBD-Display-2024/assets/gifs/bulb.gif b/10-OBD-Display-2024/assets/gifs/bulb.gif deleted file mode 100644 index 04f10d0142dafa2bac90ebbd61e046beec6690a1..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 17693 zcmZvEc|6qn_y2oVgTahtjD5z|SQ~57Hk*BEND`{CgrqJ~X>souV_zCeMXAP`q#8>? z+gPI#N;T4gD3ywmt8V4@o}upjejdMiJo%3m)dDhoCualFDqut7&)c_Ot8vwrj z^UseTKNc1ihNgaM=l|3@`eR$&f_Kf&TG7J2*9&F$7udp|V>3T*Pb|#-{WY^=;m;cj zBOeyJ#uu(VUzqx`pq2My-I<>;R~OFo{rvQG!J_zQ;hhDSs-HJT7IxMDbU*jAV{E~- z>Ze25xBIWZUw^*v_3PKa=jX@9#-2TYHu3i3!WHI1i|>ysUJF;&FElYbJ6gY8+4!M8 z;P1w}1UQKQnxF`0>4$!*`$DZ-4nnc=6)J@jI0hV^8~= zc)q^Ay?46$Ixh9~T8cjCq1o8itk&+omxap-Mp^4kZ3x1wwBT4LUH=DfRe;@$Yr zRDZ?Po0spW-hO;NG<_{*T6l1#IpXv5+u2(wvv+d-7RG%2d-lhdcVGI8p7dRRTKmVR 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b/10-OBD-Display-2024/display_gif_sd/include/lv_conf.h deleted file mode 100644 index f6cbd92..0000000 --- a/10-OBD-Display-2024/display_gif_sd/include/lv_conf.h +++ /dev/null @@ -1,713 +0,0 @@ -/** - * @file lv_conf.h - * Configuration file for v8.3.0-dev - */ - -/* - * Copy this file as `lv_conf.h` - * 1. simply next to the `lvgl` folder - * 2. or any other places and - * - define `LV_CONF_INCLUDE_SIMPLE` - * - add the path as include path - */ - -/* clang-format off */ -#if 1 /*Set it to "1" to enable content*/ - -#ifndef LV_CONF_H -#define LV_CONF_H - -#include - -/*==================== - COLOR SETTINGS - *====================*/ - -/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ -#define LV_COLOR_DEPTH 16 - -/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ -#define LV_COLOR_16_SWAP 1 - -/*Enable more complex drawing routines to manage screens transparency. - *Can be used if the UI is above another layer, e.g. an OSD menu or video player. - *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/ -#define LV_COLOR_SCREEN_TRANSP 0 - -/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. - * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ -#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128) - -/*Images pixels with this color will not be drawn if they are chroma keyed)*/ -#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ - -/*========================= - MEMORY SETTINGS - *=========================*/ - -/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ -#define LV_MEM_CUSTOM 0 -#if LV_MEM_CUSTOM == 0 - /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ - // #define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ - #define LV_MEM_SIZE (1024U * 1024U * 7u) // 4 * 1 MB - - /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ - #define LV_MEM_ADR 0 /*0: unused*/ - /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ - #if LV_MEM_ADR == 0 - //#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/ - //#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/ - #define LV_MEM_POOL_INCLUDE - #define LV_MEM_POOL_ALLOC ps_malloc - #endif - -#else /*LV_MEM_CUSTOM*/ - // #define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ - // #define LV_MEM_CUSTOM_ALLOC malloc - // #define LV_MEM_CUSTOM_FREE free - // #define LV_MEM_CUSTOM_REALLOC realloc - #define LV_MEM_CUSTOM_INCLUDE - #define LV_MEM_CUSTOM_ALLOC ps_malloc - #define LV_MEM_CUSTOM_FREE free - #define LV_MEM_CUSTOM_REALLOC ps_realloc -#endif /*LV_MEM_CUSTOM*/ - -/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. - *You will see an error log message if there wasn't enough buffers. */ -// #define LV_MEM_BUF_MAX_NUM 16 -#define LV_MEM_BUF_MAX_NUM 100 - -/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ -#define LV_MEMCPY_MEMSET_STD 0 - -/*==================== - HAL SETTINGS - *====================*/ - -/*Default display refresh period. LVG will redraw changed areas with this period time*/ -#define LV_DISP_DEF_REFR_PERIOD 15 /*[ms]*/ //15 - -/*Input device read period in milliseconds*/ -#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*///30 - -/*Use a custom tick source that tells the elapsed time in milliseconds. - *It removes the need to manually update the tick with `lv_tick_inc()`)*/ -#define LV_TICK_CUSTOM 1 -#if LV_TICK_CUSTOM - #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ - #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ -#endif /*LV_TICK_CUSTOM*/ - -/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. - *(Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI_DEF 130 /*[px/inch]*/ - -/*======================= - * FEATURE CONFIGURATION - *=======================*/ - -/*------------- - * Drawing - *-----------*/ - -/*Enable complex draw engine. - *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ -#define LV_DRAW_COMPLEX 1 -#if LV_DRAW_COMPLEX != 0 - - /*Allow buffering some shadow calculation. - *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` - *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ - #define LV_SHADOW_CACHE_SIZE 0 - - /* Set number of maximally cached circle data. - * The circumference of 1/4 circle are saved for anti-aliasing - * radius * 4 bytes are used per circle (the most often used radiuses are saved) - * 0: to disable caching */ - #define LV_CIRCLE_CACHE_SIZE 4 -#endif /*LV_DRAW_COMPLEX*/ - -/*Default image cache size. Image caching keeps the images opened. - *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) - *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - *However the opened images might consume additional RAM. - *0: to disable caching*/ -#define LV_IMG_CACHE_DEF_SIZE 50 - -/*Number of stops allowed per gradient. Increase this to allow more stops. - *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ -#define LV_GRADIENT_MAX_STOPS 2 - -/*Default gradient buffer size. - *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. - *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. - *If the cache is too small the map will be allocated only while it's required for the drawing. - *0 mean no caching.*/ -#define LV_GRAD_CACHE_DEF_SIZE 0 - -/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) - *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface - *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ -#define LV_DITHER_GRADIENT 0 -#if LV_DITHER_GRADIENT - /*Add support for error diffusion dithering. - *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. - *The increase in memory consumption is (24 bits * object's width)*/ - #define LV_DITHER_ERROR_DIFFUSION 0 -#endif - -/*Maximum buffer size to allocate for rotation. - *Only used if software rotation is enabled in the display driver.*/ -#define LV_DISP_ROT_MAX_BUF (10*1024) - -/*------------- - * GPU - *-----------*/ - -/*Use STM32's DMA2D (aka Chrom Art) GPU*/ -#define LV_USE_GPU_STM32_DMA2D 0 -#if LV_USE_GPU_STM32_DMA2D - /*Must be defined to include path of CMSIS header of target processor - e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ - #define LV_GPU_DMA2D_CMSIS_INCLUDE -#endif - -/*Use NXP's PXP GPU iMX RTxxx platforms*/ -#define LV_USE_GPU_NXP_PXP 0 -#if LV_USE_GPU_NXP_PXP - /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) - * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS - * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. - *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() - */ - #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 -#endif - -/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ -#define LV_USE_GPU_NXP_VG_LITE 0 - -/*Use SDL renderer API*/ -#define LV_USE_GPU_SDL 0 -#if LV_USE_GPU_SDL - #define LV_GPU_SDL_INCLUDE_PATH - /*Texture cache size, 8MB by default*/ - #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) - /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ - #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) -#endif - -/*------------- - * Logging - *-----------*/ - -/*Enable the log module*/ -#define LV_USE_LOG 1 -#if LV_USE_LOG - - /*How important log should be added: - *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - *LV_LOG_LEVEL_INFO Log important events - *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - *LV_LOG_LEVEL_USER Only logs added by the user - *LV_LOG_LEVEL_NONE Do not log anything*/ - #define LV_LOG_LEVEL LV_LOG_LEVEL_INFO - - /*1: Print the log with 'printf'; - *0: User need to register a callback with `lv_log_register_print_cb()`*/ - #define LV_LOG_PRINTF 1 - - /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ - #define LV_LOG_TRACE_MEM 1 - #define LV_LOG_TRACE_TIMER 1 - #define LV_LOG_TRACE_INDEV 1 - #define LV_LOG_TRACE_DISP_REFR 1 - #define LV_LOG_TRACE_EVENT 1 - #define LV_LOG_TRACE_OBJ_CREATE 1 - #define LV_LOG_TRACE_LAYOUT 1 - #define LV_LOG_TRACE_ANIM 1 - -#endif /*LV_USE_LOG*/ - -/*------------- - * Asserts - *-----------*/ - -/*Enable asserts if an operation is failed or an invalid data is found. - *If LV_USE_LOG is enabled an error message will be printed on failure*/ -#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ -#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ -#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ - -/*Add a custom handler when assert happens e.g. to restart the MCU*/ -#define LV_ASSERT_HANDLER_INCLUDE -#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ - -/*------------- - * Others - *-----------*/ - -/*1: Show CPU usage and FPS count*/ -#define LV_USE_PERF_MONITOR 0 -#if LV_USE_PERF_MONITOR - #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT -#endif - -/*1: Show the used memory and the memory fragmentation - * Requires LV_MEM_CUSTOM = 0*/ -#define LV_USE_MEM_MONITOR 0 -#if LV_USE_MEM_MONITOR - #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT -#endif - -/*1: Draw random colored rectangles over the redrawn areas*/ -#define LV_USE_REFR_DEBUG 0 - -/*Change the built in (v)snprintf functions*/ -#define LV_SPRINTF_CUSTOM 0 -#if LV_SPRINTF_CUSTOM - #define LV_SPRINTF_INCLUDE - #define lv_snprintf snprintf - #define lv_vsnprintf vsnprintf -#else /*LV_SPRINTF_CUSTOM*/ - #define LV_SPRINTF_USE_FLOAT 0 -#endif /*LV_SPRINTF_CUSTOM*/ - -#define LV_USE_USER_DATA 1 - -/*Garbage Collector settings - *Used if lvgl is bound to higher level language and the memory is managed by that language*/ -#define LV_ENABLE_GC 0 -#if LV_ENABLE_GC != 0 - #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -#endif /*LV_ENABLE_GC*/ - -/*===================== - * COMPILER SETTINGS - *====================*/ - -/*For big endian systems set to 1*/ -#define LV_BIG_ENDIAN_SYSTEM 0 - -/*Define a custom attribute to `lv_tick_inc` function*/ -#define LV_ATTRIBUTE_TICK_INC - -/*Define a custom attribute to `lv_timer_handler` function*/ -#define LV_ATTRIBUTE_TIMER_HANDLER - -/*Define a custom attribute to `lv_disp_flush_ready` function*/ -#define LV_ATTRIBUTE_FLUSH_READY - -/*Required alignment size for buffers*/ -#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 - -/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). - * E.g. __attribute__((aligned(4)))*/ -#define LV_ATTRIBUTE_MEM_ALIGN - -/*Attribute to mark large constant arrays for example font's bitmaps*/ -#define LV_ATTRIBUTE_LARGE_CONST - -/*Compiler prefix for a big array declaration in RAM*/ -#define LV_ATTRIBUTE_LARGE_RAM_ARRAY - -/*Place performance critical functions into a faster memory (e.g RAM)*/ -#define LV_ATTRIBUTE_FAST_MEM - -/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ -#define LV_ATTRIBUTE_DMA - -/*Export integer constant to binding. This macro is used with constants in the form of LV_ that - *should also appear on LVGL binding API such as Micropython.*/ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ - -/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ -#define LV_USE_LARGE_COORD 0 - -/*================== - * FONT USAGE - *===================*/ - -/*Montserrat fonts with ASCII range and some symbols using bpp = 4 - *https://fonts.google.com/specimen/Montserrat*/ -#define LV_FONT_MONTSERRAT_8 0 -#define LV_FONT_MONTSERRAT_10 0 -#define LV_FONT_MONTSERRAT_12 0 -#define LV_FONT_MONTSERRAT_14 0 -#define LV_FONT_MONTSERRAT_16 0 -#define LV_FONT_MONTSERRAT_18 0 -#define LV_FONT_MONTSERRAT_20 0 -#define LV_FONT_MONTSERRAT_22 0 -#define LV_FONT_MONTSERRAT_24 0 -#define LV_FONT_MONTSERRAT_26 0 -#define LV_FONT_MONTSERRAT_28 0 -#define LV_FONT_MONTSERRAT_30 0 -#define LV_FONT_MONTSERRAT_32 0 -#define LV_FONT_MONTSERRAT_34 0 -#define LV_FONT_MONTSERRAT_36 0 -#define LV_FONT_MONTSERRAT_38 0 -#define LV_FONT_MONTSERRAT_40 0 -#define LV_FONT_MONTSERRAT_42 0 -#define LV_FONT_MONTSERRAT_44 0 -#define LV_FONT_MONTSERRAT_46 0 -#define LV_FONT_MONTSERRAT_48 1 - -/*Demonstrate special features*/ -#define LV_FONT_MONTSERRAT_12_SUBPX 0 -#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ -#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ -#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ - -/*Pixel perfect monospace fonts*/ -#define LV_FONT_UNSCII_8 0 -#define LV_FONT_UNSCII_16 0 - -/*Optionally declare custom fonts here. - *You can use these fonts as default font too and they will be available globally. - *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ -#define LV_FONT_CUSTOM_DECLARE - -/*Always set a default font*/ -#define LV_FONT_DEFAULT &lv_font_montserrat_48 - -/*Enable handling large font and/or fonts with a lot of characters. - *The limit depends on the font size, font face and bpp. - *Compiler error will be triggered if a font needs it.*/ -#define LV_FONT_FMT_TXT_LARGE 0 - -/*Enables/disables support for compressed fonts.*/ -#define LV_USE_FONT_COMPRESSED 0 - -/*Enable subpixel rendering*/ -#define LV_USE_FONT_SUBPX 0 -#if LV_USE_FONT_SUBPX - /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ - #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ -#endif - -/*================= - * TEXT SETTINGS - *=================*/ - -/** - * Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - -/*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_" - -/*If a word is at least this long, will break wherever "prettiest" - *To disable, set to a value <= 0*/ -#define LV_TXT_LINE_BREAK_LONG_LEN 0 - -/*Minimum number of characters in a long word to put on a line before a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/*Minimum number of characters in a long word to put on a line after a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/*The control character to use for signalling text recoloring.*/ -#define LV_TXT_COLOR_CMD "#" - -/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. - *The direction will be processed according to the Unicode Bidirectional Algorithm: - *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI - /*Set the default direction. Supported values: - *`LV_BASE_DIR_LTR` Left-to-Right - *`LV_BASE_DIR_RTL` Right-to-Left - *`LV_BASE_DIR_AUTO` detect texts base direction*/ - #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO -#endif - -/*Enable Arabic/Persian processing - *In these languages characters should be replaced with an other form based on their position in the text*/ -#define LV_USE_ARABIC_PERSIAN_CHARS 0 - -/*================== - * WIDGET USAGE - *================*/ - -/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ - -#define LV_USE_ARC 1 - -#define LV_USE_ANIMIMG 1 - -#define LV_USE_BAR 1 - -#define LV_USE_BTN 1 - -#define LV_USE_BTNMATRIX 1 - -#define LV_USE_CANVAS 1 - -#define LV_USE_CHECKBOX 1 - -#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ - -#define LV_USE_IMG 1 /*Requires: lv_label*/ - -#define LV_USE_LABEL 1 -#if LV_USE_LABEL - #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ - #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ -#endif - -#define LV_USE_LINE 1 - -#define LV_USE_ROLLER 1 /*Requires: lv_label*/ -#if LV_USE_ROLLER - #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ -#endif - -#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ - -#define LV_USE_SWITCH 1 - -#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ -#if LV_USE_TEXTAREA != 0 - #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ -#endif - -#define LV_USE_TABLE 1 - -/*================== - * EXTRA COMPONENTS - *==================*/ - -/*----------- - * Widgets - *----------*/ -#define LV_USE_CALENDAR 1 -#if LV_USE_CALENDAR - #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 - #if LV_CALENDAR_WEEK_STARTS_MONDAY - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} - #else - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} - #endif - - #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} - #define LV_USE_CALENDAR_HEADER_ARROW 1 - #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 -#endif /*LV_USE_CALENDAR*/ - -#define LV_USE_CHART 1 - -#define LV_USE_COLORWHEEL 1 - -#define LV_USE_IMGBTN 1 - -#define LV_USE_KEYBOARD 1 - -#define LV_USE_LED 1 - -#define LV_USE_LIST 1 - -#define LV_USE_MENU 1 - -#define LV_USE_METER 1 - -#define LV_USE_MSGBOX 1 - -#define LV_USE_SPINBOX 1 - -#define LV_USE_SPINNER 1 - -#define LV_USE_TABVIEW 1 - -#define LV_USE_TILEVIEW 1 - -#define LV_USE_WIN 1 - -#define LV_USE_SPAN 1 -#if LV_USE_SPAN - /*A line text can contain maximum num of span descriptor */ - #define LV_SPAN_SNIPPET_STACK_SIZE 64 -#endif - -/*----------- - * Themes - *----------*/ - -/*A simple, impressive and very complete theme*/ -#define LV_USE_THEME_DEFAULT 1 -#if LV_USE_THEME_DEFAULT - - /*0: Light mode; 1: Dark mode*/ - #define LV_THEME_DEFAULT_DARK 0 - - /*1: Enable grow on press*/ - #define LV_THEME_DEFAULT_GROW 1 - - /*Default transition time in [ms]*/ - #define LV_THEME_DEFAULT_TRANSITION_TIME 80 -#endif /*LV_USE_THEME_DEFAULT*/ - -/*A very simple theme that is a good starting point for a custom theme*/ -#define LV_USE_THEME_BASIC 1 - -/*A theme designed for monochrome displays*/ -#define LV_USE_THEME_MONO 1 - -/*----------- - * Layouts - *----------*/ - -/*A layout similar to Flexbox in CSS.*/ -#define LV_USE_FLEX 1 - -/*A layout similar to Grid in CSS.*/ -#define LV_USE_GRID 1 - -/*--------------------- - * 3rd party libraries - *--------------------*/ - -/*File system interfaces for common APIs */ - -/*API for fopen, fread, etc*/ -#define LV_USE_FS_STDIO 0 -#if LV_USE_FS_STDIO - #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for open, read, etc*/ -#define LV_USE_FS_POSIX 0 -#if LV_USE_FS_POSIX - #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for CreateFile, ReadFile, etc*/ -#define LV_USE_FS_WIN32 0 -#if LV_USE_FS_WIN32 - #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ -#include // You can put this at the top of the header file -typedef FF_DIR DIR; // Add this line -#define LV_USE_FS_FATFS 1 -#if LV_USE_FS_FATFS - #define LV_FS_FATFS_LETTER 'A' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*PNG decoder library*/ -#define LV_USE_PNG 1 - -/*BMP decoder library*/ -#define LV_USE_BMP 1 - -/* JPG + split JPG decoder library. - * Split JPG is a custom format optimized for embedded systems. */ -#define LV_USE_SJPG 1 - -/*GIF decoder library*/ -#define LV_USE_GIF 1 - -/*QR code library*/ -#define LV_USE_QRCODE 0 - -/*FreeType library*/ -#define LV_USE_FREETYPE 0 -#if LV_USE_FREETYPE - /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ - #define LV_FREETYPE_CACHE_SIZE (16 * 1024) - #if LV_FREETYPE_CACHE_SIZE >= 0 - /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ - /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ - /* if font size >= 256, must be configured as image cache */ - #define LV_FREETYPE_SBIT_CACHE 0 - /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ - /* (0:use system defaults) */ - #define LV_FREETYPE_CACHE_FT_FACES 0 - #define LV_FREETYPE_CACHE_FT_SIZES 0 - #endif -#endif - -/*Rlottie library*/ -#define LV_USE_RLOTTIE 0 - -/*FFmpeg library for image decoding and playing videos - *Supports all major image formats so do not enable other image decoder with it*/ -#define LV_USE_FFMPEG 0 -#if LV_USE_FFMPEG - /*Dump input information to stderr*/ - #define LV_FFMPEG_AV_DUMP_FORMAT 0 -#endif - -/*----------- - * Others - *----------*/ - -/*1: Enable API to take snapshot for object*/ -#define LV_USE_SNAPSHOT 0 - -/*1: Enable Monkey test*/ -#define LV_USE_MONKEY 0 - -/*1: Enable grid navigation*/ -#define LV_USE_GRIDNAV 0 - -/*1: Enable lv_obj fragment*/ -#define LV_USE_FRAGMENT 0 - -/*================== -* EXAMPLES -*==================*/ - -/*Enable the examples to be built with the library*/ -#define LV_BUILD_EXAMPLES 0 - -/*=================== - * DEMO USAGE - ====================*/ - -/*Show some widget. It might be required to increase `LV_MEM_SIZE` */ -#define LV_USE_DEMO_WIDGETS 0 -#if LV_USE_DEMO_WIDGETS -#define LV_DEMO_WIDGETS_SLIDESHOW 0 -#endif - -/*Demonstrate the usage of encoder and keyboard*/ -#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 - -/*Benchmark your system*/ -#define LV_USE_DEMO_BENCHMARK 0 - -/*Stress test for LVGL*/ -#define LV_USE_DEMO_STRESS 0 - -/*Music player demo*/ -#define LV_USE_DEMO_MUSIC 0 -#if LV_USE_DEMO_MUSIC -# define LV_DEMO_MUSIC_SQUARE 1 -# define LV_DEMO_MUSIC_LANDSCAPE 1 -# define LV_DEMO_MUSIC_ROUND 1 -# define LV_DEMO_MUSIC_LARGE 1 -# define LV_DEMO_MUSIC_AUTO_PLAY 1 -#endif - -/*--END OF LV_CONF_H--*/ - -#endif /*LV_CONF_H*/ - -#endif /*End of "Content enable"*/ diff --git a/10-OBD-Display-2024/display_gif_sd/include/pincfg.h b/10-OBD-Display-2024/display_gif_sd/include/pincfg.h deleted file mode 100644 index 2ab5a5a..0000000 --- a/10-OBD-Display-2024/display_gif_sd/include/pincfg.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef _PINCFG_H_ -#define _PINCFG_H_ - -#define TFT_BLK 15 - -#define TFT_RST 47 -#define TFT_CS 10 -#define TFT_SCK 9 -#define TFT_SDA0 11 -#define TFT_SDA1 12 -#define TFT_SDA2 13 -#define TFT_SDA3 14 - -#define BTN_PIN 0 - -#define TOUCH_PIN_NUM_I2C_SCL 8 -#define TOUCH_PIN_NUM_I2C_SDA 7 -#define TOUCH_PIN_NUM_INT 41 -#define TOUCH_PIN_NUM_RST 40 - -#define SD_MMC_D0_PIN 2 -#define SD_MMC_D1_PIN 1 -#define SD_MMC_D2_PIN 6 -#define SD_MMC_D3_PIN 5 -#define SD_MMC_CLK_PIN 3 -#define SD_MMC_CMD_PIN 4 - -#define AUDIO_I2S_MCK_IO -1 // MCK -#define AUDIO_I2S_BCK_IO 18 // BCK -#define AUDIO_I2S_WS_IO 16 // LCK -#define AUDIO_I2S_DO_IO 17 // DIN -#define AUDIO_MUTE_PIN 48 // 低电平静音 - -#define MIC_I2S_WS 45 -#define MIC_I2S_SD 46 -#define MIC_I2S_SCK 42 - -#endif \ No newline at end of file diff --git a/10-OBD-Display-2024/display_gif_sd/include/scr_st77916.h b/10-OBD-Display-2024/display_gif_sd/include/scr_st77916.h deleted file mode 100644 index 184a4a8..0000000 --- a/10-OBD-Display-2024/display_gif_sd/include/scr_st77916.h +++ /dev/null @@ -1,439 +0,0 @@ -#ifndef _SCR_ST77916_H_ -#define _SCR_ST77916_H_ - -#include "pincfg.h" -#include -#include -#include - -#define SCREEN_RES_HOR 360 -#define SCREEN_RES_VER 360 - -static lv_color_t *disp_draw_buf; -static lv_disp_draw_buf_t draw_buf; -static lv_disp_drv_t disp_drv; -static lv_indev_t *indev_touchpad; -static ESP_PanelBacklight *backlight = NULL; -static ESP_PanelLcd *lcd = NULL; -static ESP_PanelTouch *touch = NULL; - -#define USE_CUSTOM_INIT_CMD 0 // 是否用自定义的初始化代码 - -#if TOUCH_PIN_NUM_INT >= 0 - -IRAM_ATTR bool onTouchInterruptCallback(void *user_data) -{ - return false; -} - -#endif - -const esp_lcd_panel_vendor_init_cmd_t lcd_init_cmd[] = { - {0xF0, (uint8_t[]){0x08}, 1, 0}, - {0xF2, (uint8_t[]){0x08}, 1, 0}, - {0x9B, (uint8_t[]){0x51}, 1, 0}, - {0x86, (uint8_t[]){0x53}, 1, 0}, - {0xF2, (uint8_t[]){0x80}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x01}, 1, 0}, - {0xF1, (uint8_t[]){0x01}, 1, 0}, - {0xB0, (uint8_t[]){0x54}, 1, 0}, - {0xB1, (uint8_t[]){0x3F}, 1, 0}, - {0xB2, (uint8_t[]){0x2A}, 1, 0}, - {0xB4, (uint8_t[]){0x46}, 1, 0}, - {0xB5, (uint8_t[]){0x34}, 1, 0}, - {0xB6, (uint8_t[]){0xD5}, 1, 0}, - {0xB7, (uint8_t[]){0x30}, 1, 0}, - {0xBA, (uint8_t[]){0x00}, 1, 0}, - {0xBB, (uint8_t[]){0x08}, 1, 0}, - {0xBC, (uint8_t[]){0x08}, 1, 0}, - {0xBD, (uint8_t[]){0x00}, 1, 0}, - {0xC0, (uint8_t[]){0x80}, 1, 0}, - {0xC1, (uint8_t[]){0x10}, 1, 0}, - {0xC2, (uint8_t[]){0x37}, 1, 0}, - {0xC3, (uint8_t[]){0x80}, 1, 0}, - {0xC4, (uint8_t[]){0x10}, 1, 0}, - {0xC5, (uint8_t[]){0x37}, 1, 0}, - {0xC6, (uint8_t[]){0xA9}, 1, 0}, - {0xC7, (uint8_t[]){0x41}, 1, 0}, - {0xC8, (uint8_t[]){0x51}, 1, 0}, - {0xC9, (uint8_t[]){0xA9}, 1, 0}, - {0xCA, (uint8_t[]){0x41}, 1, 0}, - {0xCB, (uint8_t[]){0x51}, 1, 0}, - {0xD0, (uint8_t[]){0x91}, 1, 0}, - {0xD1, (uint8_t[]){0x68}, 1, 0}, - {0xD2, (uint8_t[]){0x69}, 1, 0}, - {0xF5, (uint8_t[]){0x00, 0xA5}, 2, 0}, - {0xDD, (uint8_t[]){0x3F}, 1, 0}, - {0xDE, (uint8_t[]){0x3F}, 1, 0}, - {0xF1, (uint8_t[]){0x10}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x02}, 1, 0}, - {0xE0, (uint8_t[]){0x70, 0x09, 0x12, 0x0C, 0x0B, 0x27, 0x38, 0x54, 0x4E, 0x19, 0x15, 0x15, 0x2C, 0x2F}, 14, 0}, - {0xE1, (uint8_t[]){0x70, 0x08, 0x11, 0x0C, 0x0B, 0x27, 0x38, 0x43, 0x4C, 0x18, 0x14, 0x14, 0x2B, 0x2D}, 14, 0}, - {0xF0, (uint8_t[]){0x10}, 1, 0}, - {0xF3, (uint8_t[]){0x10}, 1, 0}, - {0xE0, (uint8_t[]){0x08}, 1, 0}, - {0xE1, (uint8_t[]){0x00}, 1, 0}, - {0xE2, (uint8_t[]){0x00}, 1, 0}, - {0xE3, (uint8_t[]){0x00}, 1, 0}, - {0xE4, (uint8_t[]){0xE0}, 1, 0}, - {0xE5, (uint8_t[]){0x06}, 1, 0}, - {0xE6, (uint8_t[]){0x21}, 1, 0}, - {0xE7, (uint8_t[]){0x00}, 1, 0}, - {0xE8, (uint8_t[]){0x05}, 1, 0}, - {0xE9, (uint8_t[]){0x82}, 1, 0}, - {0xEA, (uint8_t[]){0xDF}, 1, 0}, - {0xEB, (uint8_t[]){0x89}, 1, 0}, - {0xEC, (uint8_t[]){0x20}, 1, 0}, - {0xED, (uint8_t[]){0x14}, 1, 0}, - {0xEE, (uint8_t[]){0xFF}, 1, 0}, - {0xEF, (uint8_t[]){0x00}, 1, 0}, - {0xF8, (uint8_t[]){0xFF}, 1, 0}, - {0xF9, (uint8_t[]){0x00}, 1, 0}, - {0xFA, (uint8_t[]){0x00}, 1, 0}, - {0xFB, (uint8_t[]){0x30}, 1, 0}, - {0xFC, (uint8_t[]){0x00}, 1, 0}, - {0xFD, (uint8_t[]){0x00}, 1, 0}, - {0xFE, (uint8_t[]){0x00}, 1, 0}, - {0xFF, (uint8_t[]){0x00}, 1, 0}, - {0x60, (uint8_t[]){0x42}, 1, 0}, - {0x61, (uint8_t[]){0xE0}, 1, 0}, - {0x62, (uint8_t[]){0x40}, 1, 0}, - {0x63, (uint8_t[]){0x40}, 1, 0}, - {0x64, (uint8_t[]){0x02}, 1, 0}, - {0x65, (uint8_t[]){0x00}, 1, 0}, - {0x66, (uint8_t[]){0x40}, 1, 0}, - {0x67, (uint8_t[]){0x03}, 1, 0}, - {0x68, (uint8_t[]){0x00}, 1, 0}, - {0x69, (uint8_t[]){0x00}, 1, 0}, - {0x6A, (uint8_t[]){0x00}, 1, 0}, - {0x6B, (uint8_t[]){0x00}, 1, 0}, - {0x70, (uint8_t[]){0x42}, 1, 0}, - {0x71, (uint8_t[]){0xE0}, 1, 0}, - {0x72, (uint8_t[]){0x40}, 1, 0}, - {0x73, (uint8_t[]){0x40}, 1, 0}, - {0x74, (uint8_t[]){0x02}, 1, 0}, - {0x75, (uint8_t[]){0x00}, 1, 0}, - {0x76, (uint8_t[]){0x40}, 1, 0}, - {0x77, (uint8_t[]){0x03}, 1, 0}, - {0x78, (uint8_t[]){0x00}, 1, 0}, - {0x79, (uint8_t[]){0x00}, 1, 0}, - {0x7A, (uint8_t[]){0x00}, 1, 0}, - {0x7B, (uint8_t[]){0x00}, 1, 0}, - {0x80, (uint8_t[]){0x48}, 1, 0}, - {0x81, (uint8_t[]){0x00}, 1, 0}, - {0x82, (uint8_t[]){0x05}, 1, 0}, - {0x83, (uint8_t[]){0x02}, 1, 0}, - {0x84, (uint8_t[]){0xDD}, 1, 0}, - {0x85, (uint8_t[]){0x00}, 1, 0}, - {0x86, (uint8_t[]){0x00}, 1, 0}, - {0x87, (uint8_t[]){0x00}, 1, 0}, - {0x88, (uint8_t[]){0x48}, 1, 0}, - {0x89, (uint8_t[]){0x00}, 1, 0}, - {0x8A, (uint8_t[]){0x07}, 1, 0}, - {0x8B, (uint8_t[]){0x02}, 1, 0}, - {0x8C, (uint8_t[]){0xDF}, 1, 0}, - {0x8D, (uint8_t[]){0x00}, 1, 0}, - {0x8E, (uint8_t[]){0x00}, 1, 0}, - {0x8F, (uint8_t[]){0x00}, 1, 0}, - {0x90, (uint8_t[]){0x48}, 1, 0}, - {0x91, (uint8_t[]){0x00}, 1, 0}, - {0x92, (uint8_t[]){0x09}, 1, 0}, - {0x93, (uint8_t[]){0x02}, 1, 0}, - {0x94, (uint8_t[]){0xE1}, 1, 0}, - {0x95, (uint8_t[]){0x00}, 1, 0}, - {0x96, (uint8_t[]){0x00}, 1, 0}, - {0x97, (uint8_t[]){0x00}, 1, 0}, - {0x98, (uint8_t[]){0x48}, 1, 0}, - {0x99, (uint8_t[]){0x00}, 1, 0}, - {0x9A, (uint8_t[]){0x0B}, 1, 0}, - {0x9B, (uint8_t[]){0x02}, 1, 0}, - {0x9C, (uint8_t[]){0xE3}, 1, 0}, - {0x9D, (uint8_t[]){0x00}, 1, 0}, - {0x9E, (uint8_t[]){0x00}, 1, 0}, - {0x9F, (uint8_t[]){0x00}, 1, 0}, - {0xA0, (uint8_t[]){0x48}, 1, 0}, - {0xA1, (uint8_t[]){0x00}, 1, 0}, - {0xA2, (uint8_t[]){0x04}, 1, 0}, - {0xA3, (uint8_t[]){0x02}, 1, 0}, - {0xA4, (uint8_t[]){0xDC}, 1, 0}, - {0xA5, (uint8_t[]){0x00}, 1, 0}, - {0xA6, (uint8_t[]){0x00}, 1, 0}, - {0xA7, (uint8_t[]){0x00}, 1, 0}, - {0xA8, (uint8_t[]){0x48}, 1, 0}, - {0xA9, (uint8_t[]){0x00}, 1, 0}, - {0xAA, (uint8_t[]){0x06}, 1, 0}, - {0xAB, (uint8_t[]){0x02}, 1, 0}, - {0xAC, (uint8_t[]){0xDE}, 1, 0}, - {0xAD, (uint8_t[]){0x00}, 1, 0}, - {0xAE, (uint8_t[]){0x00}, 1, 0}, - {0xAF, (uint8_t[]){0x00}, 1, 0}, - {0xB0, (uint8_t[]){0x48}, 1, 0}, - {0xB1, (uint8_t[]){0x00}, 1, 0}, - {0xB2, (uint8_t[]){0x08}, 1, 0}, - {0xB3, (uint8_t[]){0x02}, 1, 0}, - {0xB4, (uint8_t[]){0xE0}, 1, 0}, - {0xB5, (uint8_t[]){0x00}, 1, 0}, - {0xB6, (uint8_t[]){0x00}, 1, 0}, - {0xB7, (uint8_t[]){0x00}, 1, 0}, - {0xB8, (uint8_t[]){0x48}, 1, 0}, - {0xB9, (uint8_t[]){0x00}, 1, 0}, - {0xBA, (uint8_t[]){0x0A}, 1, 0}, - {0xBB, (uint8_t[]){0x02}, 1, 0}, - {0xBC, (uint8_t[]){0xE2}, 1, 0}, - {0xBD, (uint8_t[]){0x00}, 1, 0}, - {0xBE, (uint8_t[]){0x00}, 1, 0}, - {0xBF, (uint8_t[]){0x00}, 1, 0}, - {0xC0, (uint8_t[]){0x12}, 1, 0}, - {0xC1, (uint8_t[]){0xAA}, 1, 0}, - {0xC2, (uint8_t[]){0x65}, 1, 0}, - {0xC3, (uint8_t[]){0x74}, 1, 0}, - {0xC4, (uint8_t[]){0x47}, 1, 0}, - {0xC5, (uint8_t[]){0x56}, 1, 0}, - {0xC6, (uint8_t[]){0x00}, 1, 0}, - {0xC7, (uint8_t[]){0x88}, 1, 0}, - {0xC8, (uint8_t[]){0x99}, 1, 0}, - {0xC9, (uint8_t[]){0x33}, 1, 0}, - {0xD0, (uint8_t[]){0x21}, 1, 0}, - {0xD1, (uint8_t[]){0xAA}, 1, 0}, - {0xD2, (uint8_t[]){0x65}, 1, 0}, - {0xD3, (uint8_t[]){0x74}, 1, 0}, - {0xD4, (uint8_t[]){0x47}, 1, 0}, - {0xD5, (uint8_t[]){0x56}, 1, 0}, - {0xD6, (uint8_t[]){0x00}, 1, 0}, - {0xD7, (uint8_t[]){0x88}, 1, 0}, - {0xD8, (uint8_t[]){0x99}, 1, 0}, - {0xD9, (uint8_t[]){0x33}, 1, 0}, - {0xF3, (uint8_t[]){0x01}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x01}, 1, 0}, - {0xF1, (uint8_t[]){0x01}, 1, 0}, - {0xA0, (uint8_t[]){0x0B}, 1, 0}, - {0xA3, (uint8_t[]){0x2A}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2B}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2C}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2D}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2E}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2F}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x30}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x31}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x32}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x33}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA0, (uint8_t[]){0x09}, 1, 0}, - {0xF1, (uint8_t[]){0x10}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0x2A, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x2B, (uint8_t[]){0x01, 0x68, 0x01, 0x68}, 4, 0}, - {0x4D, (uint8_t[]){0x00}, 1, 0}, - {0x4E, (uint8_t[]){0x00}, 1, 0}, - {0x4F, (uint8_t[]){0x00}, 1, 0}, - {0x4C, (uint8_t[]){0x01}, 1, 10}, - {0x4C, (uint8_t[]){0x00}, 1, 0}, - {0x2A, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x2B, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x21, (uint8_t[]){0x00}, 1, 0}, - //{0x3A, (uint8_t[]){0x55}, 1, 0}, // color=16 - {0x11, (uint8_t[]){0x00}, 1, 120}, - {0x29, (uint8_t[]){0x00}, 1, 0}, -}; - -#define TFT_SPI_FREQ_HZ (50 * 1000 * 1000) - -static void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) -{ - ESP_PanelLcd *lcd = (ESP_PanelLcd *)disp->user_data; - const int offsetx1 = area->x1; - const int offsetx2 = area->x2; - const int offsety1 = area->y1; - const int offsety2 = area->y2; - lcd->drawBitmap(offsetx1, offsety1, offsetx2 - offsetx1 + 1, offsety2 - offsety1 + 1, (const uint8_t *)color_p); -} - -IRAM_ATTR bool onRefreshFinishCallback(void *user_data) -{ - lv_disp_drv_t *drv = (lv_disp_drv_t *)user_data; - lv_disp_flush_ready(drv); - return false; -} - -void setRotation(uint8_t rot) -{ - if (rot > 3) - return; - if (lcd == NULL || touch == NULL) - return; - - switch (rot) - { - case 1: // 顺时针90度 - lcd->swapXY(true); - lcd->mirrorX(true); - lcd->mirrorY(false); - touch->swapXY(true); - touch->mirrorX(true); - touch->mirrorY(false); - break; - case 2: - lcd->swapXY(false); - lcd->mirrorX(true); - lcd->mirrorY(true); - touch->swapXY(false); - touch->mirrorX(true); - touch->mirrorY(true); - break; - case 3: - lcd->swapXY(true); - lcd->mirrorX(false); - lcd->mirrorY(true); - touch->swapXY(true); - touch->mirrorX(false); - touch->mirrorY(true); - break; - default: - lcd->swapXY(false); - lcd->mirrorX(false); - lcd->mirrorY(false); - touch->swapXY(false); - touch->mirrorX(false); - touch->mirrorY(false); - break; - } -} - -void screen_switch(bool on) -{ - if (NULL == backlight) - return; - if (on) - backlight->on(); - else - backlight->off(); -} - -// 输入值为0-100 -void set_brightness(uint8_t bri) -{ - if (NULL == backlight) - return; - backlight->setBrightness(bri); -} - -static void touchpad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data) -{ - ESP_PanelTouch *tp = (ESP_PanelTouch *)indev_drv->user_data; - ESP_PanelTouchPoint point; - - int read_touch_result = tp->readPoints(&point, 1); - if (read_touch_result > 0) - { - data->point.x = point.x; - data->point.y = point.y; - data->state = LV_INDEV_STATE_PRESSED; - } - else - { - data->state = LV_INDEV_STATE_RELEASED; - } -} - -static lv_indev_t *indev_init(ESP_PanelTouch *tp) -{ - ESP_PANEL_CHECK_FALSE_RET(tp != nullptr, nullptr, "Invalid touch device"); - ESP_PANEL_CHECK_FALSE_RET(tp->getHandle() != nullptr, nullptr, "Touch device is not initialized"); - static lv_indev_drv_t indev_drv_tp; - lv_indev_drv_init(&indev_drv_tp); - indev_drv_tp.type = LV_INDEV_TYPE_POINTER; - indev_drv_tp.read_cb = touchpad_read; - indev_drv_tp.user_data = (void *)tp; - return lv_indev_drv_register(&indev_drv_tp); -} - -void scr_lvgl_init() -{ - ledc_timer_config_t ledc_timer = { - .speed_mode = LEDC_LOW_SPEED_MODE, - .duty_resolution = LEDC_TIMER_13_BIT, - .timer_num = LEDC_TIMER_0, - .freq_hz = 5000, - .clk_cfg = LEDC_AUTO_CLK}; - ESP_ERROR_CHECK(ledc_timer_config(&ledc_timer)); - - ledc_channel_config_t ledc_channel = { - .gpio_num = (TFT_BLK), - .speed_mode = LEDC_LOW_SPEED_MODE, - .channel = LEDC_CHANNEL_0, - .intr_type = LEDC_INTR_DISABLE, - .timer_sel = LEDC_TIMER_0, - .duty = 0, - .hpoint = 0}; - - ESP_ERROR_CHECK(ledc_channel_config(&ledc_channel)); - - backlight = new ESP_PanelBacklight(ledc_timer, ledc_channel); - backlight->begin(); - backlight->off(); - - ESP_PanelBus_I2C *touch_bus = new ESP_PanelBus_I2C(TOUCH_PIN_NUM_I2C_SCL, TOUCH_PIN_NUM_I2C_SDA, ESP_LCD_TOUCH_IO_I2C_CST816S_CONFIG()); - touch_bus->configI2cFreqHz(400000); - touch_bus->begin(); - - touch = new ESP_PanelTouch_CST816S(touch_bus, SCREEN_RES_HOR, SCREEN_RES_VER, TOUCH_PIN_NUM_RST, TOUCH_PIN_NUM_INT); - - touch->init(); - touch->begin(); - -#if TOUCH_PIN_NUM_INT >= 0 - touch->attachInterruptCallback(onTouchInterruptCallback, NULL); -#endif - - ESP_PanelBus_QSPI *panel_bus = new ESP_PanelBus_QSPI(TFT_CS, TFT_SCK, TFT_SDA0, TFT_SDA1, TFT_SDA2, TFT_SDA3); - panel_bus->configQspiFreqHz(TFT_SPI_FREQ_HZ); - panel_bus->begin(); - - lcd = new ESP_PanelLcd_ST77916(panel_bus, 16, TFT_RST); - // 注意,初始化代码的设置必须在INIT之前 - // lcd->configVendorCommands(lcd_init_cmd, sizeof(lcd_init_cmd) / sizeof(lcd_init_cmd[0])); - lcd->init(); - lcd->reset(); - lcd->begin(); - - lcd->invertColor(true); - // setRotation(0); //设置屏幕方向 - lcd->displayOn(); - - screen_switch(true); - backlight->setBrightness(100); // 设置亮度 - - size_t lv_cache_rows = 72; - - disp_draw_buf = (lv_color_t *)heap_caps_malloc(lv_cache_rows * SCREEN_RES_HOR * 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT); - lv_init(); - lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, SCREEN_RES_HOR * lv_cache_rows); - - lv_disp_drv_init(&disp_drv); - disp_drv.hor_res = SCREEN_RES_HOR; - disp_drv.ver_res = SCREEN_RES_VER; - disp_drv.flush_cb = my_disp_flush; - disp_drv.draw_buf = &draw_buf; - disp_drv.user_data = (void *)lcd; - lv_disp_t *disp = lv_disp_drv_register(&disp_drv); - - if (lcd->getBus()->getType() != ESP_PANEL_BUS_TYPE_RGB) - { - lcd->attachRefreshFinishCallback(onRefreshFinishCallback, (void *)disp->driver); - } - indev_touchpad = indev_init(touch); -} - -#endif \ No newline at end of file diff --git a/10-OBD-Display-2024/display_gif_sd/platformio.ini b/10-OBD-Display-2024/display_gif_sd/platformio.ini index fbb9c1c..faaced4 100644 --- a/10-OBD-Display-2024/display_gif_sd/platformio.ini +++ b/10-OBD-Display-2024/display_gif_sd/platformio.ini @@ -1,28 +1,10 @@ -; JC3636W518 — ESP32-S3R8, 16 MB QIO flash, 8 MB OPI PSRAM, 360x360 ST77916 QSPI + CST816S -; Settings mirror the vendor Arduino IDE setup (2-Program Example/Demo_Arduino/docs/Arduino set up.png) +; GIF from the SD card (A:wallpaper.gif) — JC3636W518, common settings in shared/jc3636w518.ini + +[platformio] +extra_configs = ../../shared/jc3636w518.ini + +[shared] +dir = ../../shared [env:jc3636w518] -; pioarduino = Arduino core 3.0.5 (ESP32_Display_Panel 0.1.4 needs core 3.x) -platform = https://github.com/pioarduino/platform-espressif32/releases/download/51.03.05/platform-espressif32.zip -board = esp32-s3-devkitc-1 -framework = arduino - -board_build.arduino.memory_type = qio_opi -board_build.flash_mode = qio -board_upload.flash_size = 16MB -board_build.partitions = huge_app.csv - -build_flags = - -DBOARD_HAS_PSRAM - -DARDUINO_USB_CDC_ON_BOOT=1 - ; LVGL (also when compiled as a library) picks up include/lv_conf.h of this project - -DLV_CONF_INCLUDE_SIMPLE - -Iinclude - -; vendor-bundled libraries: ESP32_Display_Panel 0.1.4, ESP32_IO_Expander 0.0.2, lvgl 8.3.11 -lib_extra_dirs = ../../2-Program Example/Demo_Arduino/library - -upload_port = COM21 -monitor_port = COM21 -monitor_speed = 115200 -monitor_filters = esp32_exception_decoder +extends = jc3636w518 diff --git a/10-OBD-Display-2024/display_gif_sd/src/main.cpp b/10-OBD-Display-2024/display_gif_sd/src/main.cpp index 6e6f679..7ed6b73 100644 --- a/10-OBD-Display-2024/display_gif_sd/src/main.cpp +++ b/10-OBD-Display-2024/display_gif_sd/src/main.cpp @@ -1,5 +1,6 @@ #include -#include "scr_st77916.h" +#include "jc3636w518.h" +#include "perf_monitor.h" #include "SD_MMC.h" void my_print(const char* buf) { @@ -9,7 +10,10 @@ void my_print(const char* buf) { void display_animation() { lv_obj_t* img; - img = lv_gif_create(lv_scr_act()); + img = lv_gif_create(lv_screen_active()); + // shown on a plain black screen: no transparency needed, so decode straight into the display's + // color format (no alpha blending, no conversion) to save CPU + lv_gif_set_color_format(img, lv_display_get_color_format(lv_display_get_default())); Serial.print("Available Heap before: "); Serial.println(esp_get_free_heap_size()); @@ -54,7 +58,7 @@ void display_text() { // lv_style_set_shadow_ofs_x(&style_text, 0); // lv_style_set_shadow_ofs_y(&style_text, 0); - lv_obj_t* label1 = lv_label_create(lv_scr_act()); + lv_obj_t* label1 = lv_label_create(lv_screen_active()); // Apply the style to the label lv_obj_add_style(label1, &style_text, LV_PART_MAIN); @@ -70,14 +74,13 @@ void display_text() { void setup() { delay(200); Serial.begin(115200); - scr_lvgl_init(); - - lv_init(); + lv_display_t* disp = scr_lvgl_init(); + perf_monitor_begin(disp); //lv_log_register_print_cb(my_print); // Register print function for LVGL logs // Get the active screen (root object for the display) - lv_obj_t* screen = lv_scr_act(); + lv_obj_t* screen = lv_screen_active(); // Set the background color of the entire screen to black lv_obj_set_style_bg_color(screen, lv_color_black(), 0); // 0 is the part ID for the main part @@ -105,13 +108,7 @@ void setup() { } void loop() { - lv_timer_handler(); - vTaskDelay(5); - - lv_mem_monitor_t mem_mon; - lv_mem_monitor(&mem_mon); - printf("Free memory: %d bytes\n", mem_mon.free_size); - - Serial.print("Available Heap: "); - Serial.println(esp_get_free_heap_size()); + perf_timer_handler(); + vTaskDelay(1); + perf_monitor_print(); } diff --git a/10-OBD-Display-2024/display_speed_wifi/include/lv_conf.h b/10-OBD-Display-2024/display_speed_wifi/include/lv_conf.h deleted file mode 100644 index 4a049cf..0000000 --- a/10-OBD-Display-2024/display_speed_wifi/include/lv_conf.h +++ /dev/null @@ -1,716 +0,0 @@ -/** - * @file lv_conf.h - * Configuration file for v8.3.0-dev - */ - -/* - * Copy this file as `lv_conf.h` - * 1. simply next to the `lvgl` folder - * 2. or any other places and - * - define `LV_CONF_INCLUDE_SIMPLE` - * - add the path as include path - */ - -/* clang-format off */ -#if 1 /*Set it to "1" to enable content*/ - -#ifndef LV_CONF_H -#define LV_CONF_H - -#include - -/*==================== - COLOR SETTINGS - *====================*/ - -/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ -#define LV_COLOR_DEPTH 16 - -/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ -#define LV_COLOR_16_SWAP 1 - -/*Enable more complex drawing routines to manage screens transparency. - *Can be used if the UI is above another layer, e.g. an OSD menu or video player. - *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/ -#define LV_COLOR_SCREEN_TRANSP 0 - -/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. - * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ -#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128) - -/*Images pixels with this color will not be drawn if they are chroma keyed)*/ -#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ - -/*========================= - MEMORY SETTINGS - *=========================*/ - -/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ -#define LV_MEM_CUSTOM 1 -#if LV_MEM_CUSTOM == 0 - /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ - // #define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ - #define LV_MEM_SIZE (1024U * 1024U * 4u) // 4 * 1 MB - - /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ - #define LV_MEM_ADR 0 /*0: unused*/ - /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ - #if LV_MEM_ADR == 0 - //#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/ - //#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/ - #define LV_MEM_POOL_INCLUDE - #define LV_MEM_POOL_ALLOC ps_malloc - #endif - -#else /*LV_MEM_CUSTOM*/ - // #define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ - // #define LV_MEM_CUSTOM_ALLOC malloc - // #define LV_MEM_CUSTOM_FREE free - // #define LV_MEM_CUSTOM_REALLOC realloc - #define LV_MEM_CUSTOM_INCLUDE - #define LV_MEM_CUSTOM_ALLOC ps_malloc - #define LV_MEM_CUSTOM_FREE free - #define LV_MEM_CUSTOM_REALLOC ps_realloc -#endif /*LV_MEM_CUSTOM*/ - -/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. - *You will see an error log message if there wasn't enough buffers. */ -// #define LV_MEM_BUF_MAX_NUM 16 -#define LV_MEM_BUF_MAX_NUM 32 - -/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ -#define LV_MEMCPY_MEMSET_STD 0 - -/*==================== - HAL SETTINGS - *====================*/ - -/*Default display refresh period. LVG will redraw changed areas with this period time*/ -#define LV_DISP_DEF_REFR_PERIOD 15 /*[ms]*/ //15 - -/*Input device read period in milliseconds*/ -#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*///30 - -/*Use a custom tick source that tells the elapsed time in milliseconds. - *It removes the need to manually update the tick with `lv_tick_inc()`)*/ -#define LV_TICK_CUSTOM 1 -#if LV_TICK_CUSTOM - #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ - #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ -#endif /*LV_TICK_CUSTOM*/ - -/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. - *(Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI_DEF 130 /*[px/inch]*/ - -/*======================= - * FEATURE CONFIGURATION - *=======================*/ - -/*------------- - * Drawing - *-----------*/ - -/*Enable complex draw engine. - *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ -#define LV_DRAW_COMPLEX 1 -#if LV_DRAW_COMPLEX != 0 - - /*Allow buffering some shadow calculation. - *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` - *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ - #define LV_SHADOW_CACHE_SIZE 0 - - /* Set number of maximally cached circle data. - * The circumference of 1/4 circle are saved for anti-aliasing - * radius * 4 bytes are used per circle (the most often used radiuses are saved) - * 0: to disable caching */ - #define LV_CIRCLE_CACHE_SIZE 4 -#endif /*LV_DRAW_COMPLEX*/ - -/*Default image cache size. Image caching keeps the images opened. - *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) - *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - *However the opened images might consume additional RAM. - *0: to disable caching*/ -#define LV_IMG_CACHE_DEF_SIZE 50 - -/*Number of stops allowed per gradient. Increase this to allow more stops. - *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ -#define LV_GRADIENT_MAX_STOPS 2 - -/*Default gradient buffer size. - *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. - *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. - *If the cache is too small the map will be allocated only while it's required for the drawing. - *0 mean no caching.*/ -#define LV_GRAD_CACHE_DEF_SIZE 0 - -/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) - *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface - *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ -#define LV_DITHER_GRADIENT 0 -#if LV_DITHER_GRADIENT - /*Add support for error diffusion dithering. - *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. - *The increase in memory consumption is (24 bits * object's width)*/ - #define LV_DITHER_ERROR_DIFFUSION 0 -#endif - -/*Maximum buffer size to allocate for rotation. - *Only used if software rotation is enabled in the display driver.*/ -#define LV_DISP_ROT_MAX_BUF (10*1024) - -/*------------- - * GPU - *-----------*/ - -/*Use STM32's DMA2D (aka Chrom Art) GPU*/ -#define LV_USE_GPU_STM32_DMA2D 0 -#if LV_USE_GPU_STM32_DMA2D - /*Must be defined to include path of CMSIS header of target processor - e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ - #define LV_GPU_DMA2D_CMSIS_INCLUDE -#endif - -/*Use NXP's PXP GPU iMX RTxxx platforms*/ -#define LV_USE_GPU_NXP_PXP 0 -#if LV_USE_GPU_NXP_PXP - /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) - * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS - * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. - *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() - */ - #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 -#endif - -/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ -#define LV_USE_GPU_NXP_VG_LITE 0 - -/*Use SDL renderer API*/ -#define LV_USE_GPU_SDL 0 -#if LV_USE_GPU_SDL - #define LV_GPU_SDL_INCLUDE_PATH - /*Texture cache size, 8MB by default*/ - #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) - /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ - #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) -#endif - -/*------------- - * Logging - *-----------*/ - -/*Enable the log module*/ -#define LV_USE_LOG 1 -#if LV_USE_LOG - - /*How important log should be added: - *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - *LV_LOG_LEVEL_INFO Log important events - *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - *LV_LOG_LEVEL_USER Only logs added by the user - *LV_LOG_LEVEL_NONE Do not log anything*/ - #define LV_LOG_LEVEL LV_LOG_LEVEL_INFO - - /*1: Print the log with 'printf'; - *0: User need to register a callback with `lv_log_register_print_cb()`*/ - #define LV_LOG_PRINTF 1 - - /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ - #define LV_LOG_TRACE_MEM 1 - #define LV_LOG_TRACE_TIMER 1 - #define LV_LOG_TRACE_INDEV 1 - #define LV_LOG_TRACE_DISP_REFR 1 - #define LV_LOG_TRACE_EVENT 1 - #define LV_LOG_TRACE_OBJ_CREATE 1 - #define LV_LOG_TRACE_LAYOUT 1 - #define LV_LOG_TRACE_ANIM 1 - -#endif /*LV_USE_LOG*/ - -/*------------- - * Asserts - *-----------*/ - -/*Enable asserts if an operation is failed or an invalid data is found. - *If LV_USE_LOG is enabled an error message will be printed on failure*/ -#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ -#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ -#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ - -/*Add a custom handler when assert happens e.g. to restart the MCU*/ -#define LV_ASSERT_HANDLER_INCLUDE -#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ - -/*------------- - * Others - *-----------*/ - -/*1: Show CPU usage and FPS count*/ -#define LV_USE_PERF_MONITOR 0 -#if LV_USE_PERF_MONITOR - #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT -#endif - -/*1: Show the used memory and the memory fragmentation - * Requires LV_MEM_CUSTOM = 0*/ -#define LV_USE_MEM_MONITOR 0 -#if LV_USE_MEM_MONITOR - #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT -#endif - -/*1: Draw random colored rectangles over the redrawn areas*/ -#define LV_USE_REFR_DEBUG 0 - -/*Change the built in (v)snprintf functions*/ -#define LV_SPRINTF_CUSTOM 0 -#if LV_SPRINTF_CUSTOM - #define LV_SPRINTF_INCLUDE - #define lv_snprintf snprintf - #define lv_vsnprintf vsnprintf -#else /*LV_SPRINTF_CUSTOM*/ - #define LV_SPRINTF_USE_FLOAT 0 -#endif /*LV_SPRINTF_CUSTOM*/ - -#define LV_USE_USER_DATA 1 - -/*Garbage Collector settings - *Used if lvgl is bound to higher level language and the memory is managed by that language*/ -#define LV_ENABLE_GC 0 -#if LV_ENABLE_GC != 0 - #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -#endif /*LV_ENABLE_GC*/ - -/*===================== - * COMPILER SETTINGS - *====================*/ - -/*For big endian systems set to 1*/ -#define LV_BIG_ENDIAN_SYSTEM 0 - -/*Define a custom attribute to `lv_tick_inc` function*/ -#define LV_ATTRIBUTE_TICK_INC - -/*Define a custom attribute to `lv_timer_handler` function*/ -#define LV_ATTRIBUTE_TIMER_HANDLER - -/*Define a custom attribute to `lv_disp_flush_ready` function*/ -#define LV_ATTRIBUTE_FLUSH_READY - -/*Required alignment size for buffers*/ -#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 - -/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). - * E.g. __attribute__((aligned(4)))*/ -#define LV_ATTRIBUTE_MEM_ALIGN - -/*Attribute to mark large constant arrays for example font's bitmaps*/ -#define LV_ATTRIBUTE_LARGE_CONST - -/*Compiler prefix for a big array declaration in RAM*/ -#define LV_ATTRIBUTE_LARGE_RAM_ARRAY - -/*Place performance critical functions into a faster memory (e.g RAM)*/ -#define LV_ATTRIBUTE_FAST_MEM - -/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ -#define LV_ATTRIBUTE_DMA - -/*Export integer constant to binding. This macro is used with constants in the form of LV_ that - *should also appear on LVGL binding API such as Micropython.*/ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ - -/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ -#define LV_USE_LARGE_COORD 0 - -/*================== - * FONT USAGE - *===================*/ - -/*Montserrat fonts with ASCII range and some symbols using bpp = 4 - *https://fonts.google.com/specimen/Montserrat*/ -#define LV_FONT_MONTSERRAT_8 0 -#define LV_FONT_MONTSERRAT_10 0 -#define LV_FONT_MONTSERRAT_12 0 -#define LV_FONT_MONTSERRAT_14 0 -#define LV_FONT_MONTSERRAT_16 0 -#define LV_FONT_MONTSERRAT_18 0 -#define LV_FONT_MONTSERRAT_20 0 -#define LV_FONT_MONTSERRAT_22 0 -#define LV_FONT_MONTSERRAT_24 0 -#define LV_FONT_MONTSERRAT_26 0 -#define LV_FONT_MONTSERRAT_28 0 -#define LV_FONT_MONTSERRAT_30 0 -#define LV_FONT_MONTSERRAT_32 0 -#define LV_FONT_MONTSERRAT_34 0 -#define LV_FONT_MONTSERRAT_36 0 -#define LV_FONT_MONTSERRAT_38 0 -#define LV_FONT_MONTSERRAT_40 0 -#define LV_FONT_MONTSERRAT_42 0 -#define LV_FONT_MONTSERRAT_44 0 -#define LV_FONT_MONTSERRAT_46 0 -#define LV_FONT_MONTSERRAT_48 1 - - -/*Demonstrate special features*/ -#define LV_FONT_MONTSERRAT_12_SUBPX 0 -#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ -#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ -#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ - -/*Pixel perfect monospace fonts*/ -#define LV_FONT_UNSCII_8 0 -#define LV_FONT_UNSCII_16 0 - -// #include "montserrat_100.c" - -/*Optionally declare custom fonts here. - *You can use these fonts as default font too and they will be available globally. - *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ -#define LV_FONT_DECLARE//(Montserrat); - -/*Always set a default font*/ -#define LV_FONT_DEFAULT &lv_font_montserrat_48 - -/*Enable handling large font and/or fonts with a lot of characters. - *The limit depends on the font size, font face and bpp. - *Compiler error will be triggered if a font needs it.*/ -#define LV_FONT_FMT_TXT_LARGE 0 - -/*Enables/disables support for compressed fonts.*/ -#define LV_USE_FONT_COMPRESSED 0 - -/*Enable subpixel rendering*/ -#define LV_USE_FONT_SUBPX 0 -#if LV_USE_FONT_SUBPX - /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ - #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ -#endif - -/*================= - * TEXT SETTINGS - *=================*/ - -/** - * Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - -/*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_" - -/*If a word is at least this long, will break wherever "prettiest" - *To disable, set to a value <= 0*/ -#define LV_TXT_LINE_BREAK_LONG_LEN 0 - -/*Minimum number of characters in a long word to put on a line before a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/*Minimum number of characters in a long word to put on a line after a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/*The control character to use for signalling text recoloring.*/ -#define LV_TXT_COLOR_CMD "#" - -/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. - *The direction will be processed according to the Unicode Bidirectional Algorithm: - *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI - /*Set the default direction. Supported values: - *`LV_BASE_DIR_LTR` Left-to-Right - *`LV_BASE_DIR_RTL` Right-to-Left - *`LV_BASE_DIR_AUTO` detect texts base direction*/ - #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO -#endif - -/*Enable Arabic/Persian processing - *In these languages characters should be replaced with an other form based on their position in the text*/ -#define LV_USE_ARABIC_PERSIAN_CHARS 0 - -/*================== - * WIDGET USAGE - *================*/ - -/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ - -#define LV_USE_ARC 1 - -#define LV_USE_ANIMIMG 1 - -#define LV_USE_BAR 1 - -#define LV_USE_BTN 1 - -#define LV_USE_BTNMATRIX 1 - -#define LV_USE_CANVAS 1 - -#define LV_USE_CHECKBOX 1 - -#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ - -#define LV_USE_IMG 1 /*Requires: lv_label*/ - -#define LV_USE_LABEL 1 -#if LV_USE_LABEL - #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ - #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ -#endif - -#define LV_USE_LINE 1 - -#define LV_USE_ROLLER 1 /*Requires: lv_label*/ -#if LV_USE_ROLLER - #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ -#endif - -#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ - -#define LV_USE_SWITCH 1 - -#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ -#if LV_USE_TEXTAREA != 0 - #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ -#endif - -#define LV_USE_TABLE 1 - -/*================== - * EXTRA COMPONENTS - *==================*/ - -/*----------- - * Widgets - *----------*/ -#define LV_USE_CALENDAR 1 -#if LV_USE_CALENDAR - #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 - #if LV_CALENDAR_WEEK_STARTS_MONDAY - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} - #else - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} - #endif - - #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} - #define LV_USE_CALENDAR_HEADER_ARROW 1 - #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 -#endif /*LV_USE_CALENDAR*/ - -#define LV_USE_CHART 1 - -#define LV_USE_COLORWHEEL 1 - -#define LV_USE_IMGBTN 1 - -#define LV_USE_KEYBOARD 1 - -#define LV_USE_LED 1 - -#define LV_USE_LIST 1 - -#define LV_USE_MENU 1 - -#define LV_USE_METER 1 - -#define LV_USE_MSGBOX 1 - -#define LV_USE_SPINBOX 1 - -#define LV_USE_SPINNER 1 - -#define LV_USE_TABVIEW 1 - -#define LV_USE_TILEVIEW 1 - -#define LV_USE_WIN 1 - -#define LV_USE_SPAN 1 -#if LV_USE_SPAN - /*A line text can contain maximum num of span descriptor */ - #define LV_SPAN_SNIPPET_STACK_SIZE 64 -#endif - -/*----------- - * Themes - *----------*/ - -/*A simple, impressive and very complete theme*/ -#define LV_USE_THEME_DEFAULT 1 -#if LV_USE_THEME_DEFAULT - - /*0: Light mode; 1: Dark mode*/ - #define LV_THEME_DEFAULT_DARK 0 - - /*1: Enable grow on press*/ - #define LV_THEME_DEFAULT_GROW 1 - - /*Default transition time in [ms]*/ - #define LV_THEME_DEFAULT_TRANSITION_TIME 80 -#endif /*LV_USE_THEME_DEFAULT*/ - -/*A very simple theme that is a good starting point for a custom theme*/ -#define LV_USE_THEME_BASIC 1 - -/*A theme designed for monochrome displays*/ -#define LV_USE_THEME_MONO 1 - -/*----------- - * Layouts - *----------*/ - -/*A layout similar to Flexbox in CSS.*/ -#define LV_USE_FLEX 1 - -/*A layout similar to Grid in CSS.*/ -#define LV_USE_GRID 1 - -/*--------------------- - * 3rd party libraries - *--------------------*/ - -/*File system interfaces for common APIs */ - -/*API for fopen, fread, etc*/ -#define LV_USE_FS_STDIO 0 -#if LV_USE_FS_STDIO - #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for open, read, etc*/ -#define LV_USE_FS_POSIX 0 -#if LV_USE_FS_POSIX - #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for CreateFile, ReadFile, etc*/ -#define LV_USE_FS_WIN32 0 -#if LV_USE_FS_WIN32 - #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ -#include // You can put this at the top of the header file -typedef FF_DIR DIR; // Add this line -#define LV_USE_FS_FATFS 1 -#if LV_USE_FS_FATFS - #define LV_FS_FATFS_LETTER 'A' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*PNG decoder library*/ -#define LV_USE_PNG 1 - -/*BMP decoder library*/ -#define LV_USE_BMP 1 - -/* JPG + split JPG decoder library. - * Split JPG is a custom format optimized for embedded systems. */ -#define LV_USE_SJPG 1 - -/*GIF decoder library*/ -#define LV_USE_GIF 1 - -/*QR code library*/ -#define LV_USE_QRCODE 0 - -/*FreeType library*/ -#define LV_USE_FREETYPE 0 -#if LV_USE_FREETYPE - /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ - #define LV_FREETYPE_CACHE_SIZE (16 * 1024) - #if LV_FREETYPE_CACHE_SIZE >= 0 - /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ - /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ - /* if font size >= 256, must be configured as image cache */ - #define LV_FREETYPE_SBIT_CACHE 0 - /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ - /* (0:use system defaults) */ - #define LV_FREETYPE_CACHE_FT_FACES 0 - #define LV_FREETYPE_CACHE_FT_SIZES 0 - #endif -#endif - -/*Rlottie library*/ -#define LV_USE_RLOTTIE 0 - -/*FFmpeg library for image decoding and playing videos - *Supports all major image formats so do not enable other image decoder with it*/ -#define LV_USE_FFMPEG 0 -#if LV_USE_FFMPEG - /*Dump input information to stderr*/ - #define LV_FFMPEG_AV_DUMP_FORMAT 0 -#endif - -/*----------- - * Others - *----------*/ - -/*1: Enable API to take snapshot for object*/ -#define LV_USE_SNAPSHOT 0 - -/*1: Enable Monkey test*/ -#define LV_USE_MONKEY 0 - -/*1: Enable grid navigation*/ -#define LV_USE_GRIDNAV 0 - -/*1: Enable lv_obj fragment*/ -#define LV_USE_FRAGMENT 0 - -/*================== -* EXAMPLES -*==================*/ - -/*Enable the examples to be built with the library*/ -#define LV_BUILD_EXAMPLES 0 - -/*=================== - * DEMO USAGE - ====================*/ - -/*Show some widget. It might be required to increase `LV_MEM_SIZE` */ -#define LV_USE_DEMO_WIDGETS 0 -#if LV_USE_DEMO_WIDGETS -#define LV_DEMO_WIDGETS_SLIDESHOW 0 -#endif - -/*Demonstrate the usage of encoder and keyboard*/ -#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 - -/*Benchmark your system*/ -#define LV_USE_DEMO_BENCHMARK 0 - -/*Stress test for LVGL*/ -#define LV_USE_DEMO_STRESS 0 - -/*Music player demo*/ -#define LV_USE_DEMO_MUSIC 0 -#if LV_USE_DEMO_MUSIC -# define LV_DEMO_MUSIC_SQUARE 1 -# define LV_DEMO_MUSIC_LANDSCAPE 1 -# define LV_DEMO_MUSIC_ROUND 1 -# define LV_DEMO_MUSIC_LARGE 1 -# define LV_DEMO_MUSIC_AUTO_PLAY 1 -#endif - -/*--END OF LV_CONF_H--*/ - -#endif /*LV_CONF_H*/ - -#endif /*End of "Content enable"*/ diff --git a/10-OBD-Display-2024/display_speed_wifi/include/pincfg.h b/10-OBD-Display-2024/display_speed_wifi/include/pincfg.h deleted file mode 100644 index 2ab5a5a..0000000 --- a/10-OBD-Display-2024/display_speed_wifi/include/pincfg.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef _PINCFG_H_ -#define _PINCFG_H_ - -#define TFT_BLK 15 - -#define TFT_RST 47 -#define TFT_CS 10 -#define TFT_SCK 9 -#define TFT_SDA0 11 -#define TFT_SDA1 12 -#define TFT_SDA2 13 -#define TFT_SDA3 14 - -#define BTN_PIN 0 - -#define TOUCH_PIN_NUM_I2C_SCL 8 -#define TOUCH_PIN_NUM_I2C_SDA 7 -#define TOUCH_PIN_NUM_INT 41 -#define TOUCH_PIN_NUM_RST 40 - -#define SD_MMC_D0_PIN 2 -#define SD_MMC_D1_PIN 1 -#define SD_MMC_D2_PIN 6 -#define SD_MMC_D3_PIN 5 -#define SD_MMC_CLK_PIN 3 -#define SD_MMC_CMD_PIN 4 - -#define AUDIO_I2S_MCK_IO -1 // MCK -#define AUDIO_I2S_BCK_IO 18 // BCK -#define AUDIO_I2S_WS_IO 16 // LCK -#define AUDIO_I2S_DO_IO 17 // DIN -#define AUDIO_MUTE_PIN 48 // 低电平静音 - -#define MIC_I2S_WS 45 -#define MIC_I2S_SD 46 -#define MIC_I2S_SCK 42 - -#endif \ No newline at end of file diff --git a/10-OBD-Display-2024/display_speed_wifi/include/scr_st77916.h b/10-OBD-Display-2024/display_speed_wifi/include/scr_st77916.h deleted file mode 100644 index 184a4a8..0000000 --- a/10-OBD-Display-2024/display_speed_wifi/include/scr_st77916.h +++ /dev/null @@ -1,439 +0,0 @@ -#ifndef _SCR_ST77916_H_ -#define _SCR_ST77916_H_ - -#include "pincfg.h" -#include -#include -#include - -#define SCREEN_RES_HOR 360 -#define SCREEN_RES_VER 360 - -static lv_color_t *disp_draw_buf; -static lv_disp_draw_buf_t draw_buf; -static lv_disp_drv_t disp_drv; -static lv_indev_t *indev_touchpad; -static ESP_PanelBacklight *backlight = NULL; -static ESP_PanelLcd *lcd = NULL; -static ESP_PanelTouch *touch = NULL; - -#define USE_CUSTOM_INIT_CMD 0 // 是否用自定义的初始化代码 - -#if TOUCH_PIN_NUM_INT >= 0 - -IRAM_ATTR bool onTouchInterruptCallback(void *user_data) -{ - return false; -} - -#endif - -const esp_lcd_panel_vendor_init_cmd_t lcd_init_cmd[] = { - {0xF0, (uint8_t[]){0x08}, 1, 0}, - {0xF2, (uint8_t[]){0x08}, 1, 0}, - {0x9B, (uint8_t[]){0x51}, 1, 0}, - {0x86, (uint8_t[]){0x53}, 1, 0}, - {0xF2, (uint8_t[]){0x80}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x01}, 1, 0}, - {0xF1, (uint8_t[]){0x01}, 1, 0}, - {0xB0, (uint8_t[]){0x54}, 1, 0}, - {0xB1, (uint8_t[]){0x3F}, 1, 0}, - {0xB2, (uint8_t[]){0x2A}, 1, 0}, - {0xB4, (uint8_t[]){0x46}, 1, 0}, - {0xB5, (uint8_t[]){0x34}, 1, 0}, - {0xB6, (uint8_t[]){0xD5}, 1, 0}, - {0xB7, (uint8_t[]){0x30}, 1, 0}, - {0xBA, (uint8_t[]){0x00}, 1, 0}, - {0xBB, (uint8_t[]){0x08}, 1, 0}, - {0xBC, (uint8_t[]){0x08}, 1, 0}, - {0xBD, (uint8_t[]){0x00}, 1, 0}, - {0xC0, (uint8_t[]){0x80}, 1, 0}, - {0xC1, (uint8_t[]){0x10}, 1, 0}, - {0xC2, (uint8_t[]){0x37}, 1, 0}, - {0xC3, (uint8_t[]){0x80}, 1, 0}, - {0xC4, (uint8_t[]){0x10}, 1, 0}, - {0xC5, (uint8_t[]){0x37}, 1, 0}, - {0xC6, (uint8_t[]){0xA9}, 1, 0}, - {0xC7, (uint8_t[]){0x41}, 1, 0}, - {0xC8, (uint8_t[]){0x51}, 1, 0}, - {0xC9, (uint8_t[]){0xA9}, 1, 0}, - {0xCA, (uint8_t[]){0x41}, 1, 0}, - {0xCB, (uint8_t[]){0x51}, 1, 0}, - {0xD0, (uint8_t[]){0x91}, 1, 0}, - {0xD1, (uint8_t[]){0x68}, 1, 0}, - {0xD2, (uint8_t[]){0x69}, 1, 0}, - {0xF5, (uint8_t[]){0x00, 0xA5}, 2, 0}, - {0xDD, (uint8_t[]){0x3F}, 1, 0}, - {0xDE, (uint8_t[]){0x3F}, 1, 0}, - {0xF1, (uint8_t[]){0x10}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x02}, 1, 0}, - {0xE0, (uint8_t[]){0x70, 0x09, 0x12, 0x0C, 0x0B, 0x27, 0x38, 0x54, 0x4E, 0x19, 0x15, 0x15, 0x2C, 0x2F}, 14, 0}, - {0xE1, (uint8_t[]){0x70, 0x08, 0x11, 0x0C, 0x0B, 0x27, 0x38, 0x43, 0x4C, 0x18, 0x14, 0x14, 0x2B, 0x2D}, 14, 0}, - {0xF0, (uint8_t[]){0x10}, 1, 0}, - {0xF3, (uint8_t[]){0x10}, 1, 0}, - {0xE0, (uint8_t[]){0x08}, 1, 0}, - {0xE1, (uint8_t[]){0x00}, 1, 0}, - {0xE2, (uint8_t[]){0x00}, 1, 0}, - {0xE3, (uint8_t[]){0x00}, 1, 0}, - {0xE4, (uint8_t[]){0xE0}, 1, 0}, - {0xE5, (uint8_t[]){0x06}, 1, 0}, - {0xE6, (uint8_t[]){0x21}, 1, 0}, - {0xE7, (uint8_t[]){0x00}, 1, 0}, - {0xE8, (uint8_t[]){0x05}, 1, 0}, - {0xE9, (uint8_t[]){0x82}, 1, 0}, - {0xEA, (uint8_t[]){0xDF}, 1, 0}, - {0xEB, (uint8_t[]){0x89}, 1, 0}, - {0xEC, (uint8_t[]){0x20}, 1, 0}, - {0xED, (uint8_t[]){0x14}, 1, 0}, - {0xEE, (uint8_t[]){0xFF}, 1, 0}, - {0xEF, (uint8_t[]){0x00}, 1, 0}, - {0xF8, (uint8_t[]){0xFF}, 1, 0}, - {0xF9, (uint8_t[]){0x00}, 1, 0}, - {0xFA, (uint8_t[]){0x00}, 1, 0}, - {0xFB, (uint8_t[]){0x30}, 1, 0}, - {0xFC, (uint8_t[]){0x00}, 1, 0}, - {0xFD, (uint8_t[]){0x00}, 1, 0}, - {0xFE, (uint8_t[]){0x00}, 1, 0}, - {0xFF, (uint8_t[]){0x00}, 1, 0}, - {0x60, (uint8_t[]){0x42}, 1, 0}, - {0x61, (uint8_t[]){0xE0}, 1, 0}, - {0x62, (uint8_t[]){0x40}, 1, 0}, - {0x63, (uint8_t[]){0x40}, 1, 0}, - {0x64, (uint8_t[]){0x02}, 1, 0}, - {0x65, (uint8_t[]){0x00}, 1, 0}, - {0x66, (uint8_t[]){0x40}, 1, 0}, - {0x67, (uint8_t[]){0x03}, 1, 0}, - {0x68, (uint8_t[]){0x00}, 1, 0}, - {0x69, (uint8_t[]){0x00}, 1, 0}, - {0x6A, (uint8_t[]){0x00}, 1, 0}, - {0x6B, (uint8_t[]){0x00}, 1, 0}, - {0x70, (uint8_t[]){0x42}, 1, 0}, - {0x71, (uint8_t[]){0xE0}, 1, 0}, - {0x72, (uint8_t[]){0x40}, 1, 0}, - {0x73, (uint8_t[]){0x40}, 1, 0}, - {0x74, (uint8_t[]){0x02}, 1, 0}, - {0x75, (uint8_t[]){0x00}, 1, 0}, - {0x76, (uint8_t[]){0x40}, 1, 0}, - {0x77, (uint8_t[]){0x03}, 1, 0}, - {0x78, (uint8_t[]){0x00}, 1, 0}, - {0x79, (uint8_t[]){0x00}, 1, 0}, - {0x7A, (uint8_t[]){0x00}, 1, 0}, - {0x7B, (uint8_t[]){0x00}, 1, 0}, - {0x80, (uint8_t[]){0x48}, 1, 0}, - {0x81, (uint8_t[]){0x00}, 1, 0}, - {0x82, (uint8_t[]){0x05}, 1, 0}, - {0x83, (uint8_t[]){0x02}, 1, 0}, - {0x84, (uint8_t[]){0xDD}, 1, 0}, - {0x85, (uint8_t[]){0x00}, 1, 0}, - {0x86, (uint8_t[]){0x00}, 1, 0}, - {0x87, (uint8_t[]){0x00}, 1, 0}, - {0x88, (uint8_t[]){0x48}, 1, 0}, - {0x89, (uint8_t[]){0x00}, 1, 0}, - {0x8A, (uint8_t[]){0x07}, 1, 0}, - {0x8B, (uint8_t[]){0x02}, 1, 0}, - {0x8C, (uint8_t[]){0xDF}, 1, 0}, - {0x8D, (uint8_t[]){0x00}, 1, 0}, - {0x8E, (uint8_t[]){0x00}, 1, 0}, - {0x8F, (uint8_t[]){0x00}, 1, 0}, - {0x90, (uint8_t[]){0x48}, 1, 0}, - {0x91, (uint8_t[]){0x00}, 1, 0}, - {0x92, (uint8_t[]){0x09}, 1, 0}, - {0x93, (uint8_t[]){0x02}, 1, 0}, - {0x94, (uint8_t[]){0xE1}, 1, 0}, - {0x95, (uint8_t[]){0x00}, 1, 0}, - {0x96, (uint8_t[]){0x00}, 1, 0}, - {0x97, (uint8_t[]){0x00}, 1, 0}, - {0x98, (uint8_t[]){0x48}, 1, 0}, - {0x99, (uint8_t[]){0x00}, 1, 0}, - {0x9A, (uint8_t[]){0x0B}, 1, 0}, - {0x9B, (uint8_t[]){0x02}, 1, 0}, - {0x9C, (uint8_t[]){0xE3}, 1, 0}, - {0x9D, (uint8_t[]){0x00}, 1, 0}, - {0x9E, (uint8_t[]){0x00}, 1, 0}, - {0x9F, (uint8_t[]){0x00}, 1, 0}, - {0xA0, (uint8_t[]){0x48}, 1, 0}, - {0xA1, (uint8_t[]){0x00}, 1, 0}, - {0xA2, (uint8_t[]){0x04}, 1, 0}, - {0xA3, (uint8_t[]){0x02}, 1, 0}, - {0xA4, (uint8_t[]){0xDC}, 1, 0}, - {0xA5, (uint8_t[]){0x00}, 1, 0}, - {0xA6, (uint8_t[]){0x00}, 1, 0}, - {0xA7, (uint8_t[]){0x00}, 1, 0}, - {0xA8, (uint8_t[]){0x48}, 1, 0}, - {0xA9, (uint8_t[]){0x00}, 1, 0}, - {0xAA, (uint8_t[]){0x06}, 1, 0}, - {0xAB, (uint8_t[]){0x02}, 1, 0}, - {0xAC, (uint8_t[]){0xDE}, 1, 0}, - {0xAD, (uint8_t[]){0x00}, 1, 0}, - {0xAE, (uint8_t[]){0x00}, 1, 0}, - {0xAF, (uint8_t[]){0x00}, 1, 0}, - {0xB0, (uint8_t[]){0x48}, 1, 0}, - {0xB1, (uint8_t[]){0x00}, 1, 0}, - {0xB2, (uint8_t[]){0x08}, 1, 0}, - {0xB3, (uint8_t[]){0x02}, 1, 0}, - {0xB4, (uint8_t[]){0xE0}, 1, 0}, - {0xB5, (uint8_t[]){0x00}, 1, 0}, - {0xB6, (uint8_t[]){0x00}, 1, 0}, - {0xB7, (uint8_t[]){0x00}, 1, 0}, - {0xB8, (uint8_t[]){0x48}, 1, 0}, - {0xB9, (uint8_t[]){0x00}, 1, 0}, - {0xBA, (uint8_t[]){0x0A}, 1, 0}, - {0xBB, (uint8_t[]){0x02}, 1, 0}, - {0xBC, (uint8_t[]){0xE2}, 1, 0}, - {0xBD, (uint8_t[]){0x00}, 1, 0}, - {0xBE, (uint8_t[]){0x00}, 1, 0}, - {0xBF, (uint8_t[]){0x00}, 1, 0}, - {0xC0, (uint8_t[]){0x12}, 1, 0}, - {0xC1, (uint8_t[]){0xAA}, 1, 0}, - {0xC2, (uint8_t[]){0x65}, 1, 0}, - {0xC3, (uint8_t[]){0x74}, 1, 0}, - {0xC4, (uint8_t[]){0x47}, 1, 0}, - {0xC5, (uint8_t[]){0x56}, 1, 0}, - {0xC6, (uint8_t[]){0x00}, 1, 0}, - {0xC7, (uint8_t[]){0x88}, 1, 0}, - {0xC8, (uint8_t[]){0x99}, 1, 0}, - {0xC9, (uint8_t[]){0x33}, 1, 0}, - {0xD0, (uint8_t[]){0x21}, 1, 0}, - {0xD1, (uint8_t[]){0xAA}, 1, 0}, - {0xD2, (uint8_t[]){0x65}, 1, 0}, - {0xD3, (uint8_t[]){0x74}, 1, 0}, - {0xD4, (uint8_t[]){0x47}, 1, 0}, - {0xD5, (uint8_t[]){0x56}, 1, 0}, - {0xD6, (uint8_t[]){0x00}, 1, 0}, - {0xD7, (uint8_t[]){0x88}, 1, 0}, - {0xD8, (uint8_t[]){0x99}, 1, 0}, - {0xD9, (uint8_t[]){0x33}, 1, 0}, - {0xF3, (uint8_t[]){0x01}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0xF0, (uint8_t[]){0x01}, 1, 0}, - {0xF1, (uint8_t[]){0x01}, 1, 0}, - {0xA0, (uint8_t[]){0x0B}, 1, 0}, - {0xA3, (uint8_t[]){0x2A}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2B}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2C}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2D}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2E}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x2F}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x30}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x31}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x32}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA3, (uint8_t[]){0x33}, 1, 0}, - {0xA5, (uint8_t[]){0xC3}, 1, 1}, - {0xA0, (uint8_t[]){0x09}, 1, 0}, - {0xF1, (uint8_t[]){0x10}, 1, 0}, - {0xF0, (uint8_t[]){0x00}, 1, 0}, - {0x2A, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x2B, (uint8_t[]){0x01, 0x68, 0x01, 0x68}, 4, 0}, - {0x4D, (uint8_t[]){0x00}, 1, 0}, - {0x4E, (uint8_t[]){0x00}, 1, 0}, - {0x4F, (uint8_t[]){0x00}, 1, 0}, - {0x4C, (uint8_t[]){0x01}, 1, 10}, - {0x4C, (uint8_t[]){0x00}, 1, 0}, - {0x2A, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x2B, (uint8_t[]){0x00, 0x00, 0x01, 0x67}, 4, 0}, - {0x21, (uint8_t[]){0x00}, 1, 0}, - //{0x3A, (uint8_t[]){0x55}, 1, 0}, // color=16 - {0x11, (uint8_t[]){0x00}, 1, 120}, - {0x29, (uint8_t[]){0x00}, 1, 0}, -}; - -#define TFT_SPI_FREQ_HZ (50 * 1000 * 1000) - -static void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) -{ - ESP_PanelLcd *lcd = (ESP_PanelLcd *)disp->user_data; - const int offsetx1 = area->x1; - const int offsetx2 = area->x2; - const int offsety1 = area->y1; - const int offsety2 = area->y2; - lcd->drawBitmap(offsetx1, offsety1, offsetx2 - offsetx1 + 1, offsety2 - offsety1 + 1, (const uint8_t *)color_p); -} - -IRAM_ATTR bool onRefreshFinishCallback(void *user_data) -{ - lv_disp_drv_t *drv = (lv_disp_drv_t *)user_data; - lv_disp_flush_ready(drv); - return false; -} - -void setRotation(uint8_t rot) -{ - if (rot > 3) - return; - if (lcd == NULL || touch == NULL) - return; - - switch (rot) - { - case 1: // 顺时针90度 - lcd->swapXY(true); - lcd->mirrorX(true); - lcd->mirrorY(false); - touch->swapXY(true); - touch->mirrorX(true); - touch->mirrorY(false); - break; - case 2: - lcd->swapXY(false); - lcd->mirrorX(true); - lcd->mirrorY(true); - touch->swapXY(false); - touch->mirrorX(true); - touch->mirrorY(true); - break; - case 3: - lcd->swapXY(true); - lcd->mirrorX(false); - lcd->mirrorY(true); - touch->swapXY(true); - touch->mirrorX(false); - touch->mirrorY(true); - break; - default: - lcd->swapXY(false); - lcd->mirrorX(false); - lcd->mirrorY(false); - touch->swapXY(false); - touch->mirrorX(false); - touch->mirrorY(false); - break; - } -} - -void screen_switch(bool on) -{ - if (NULL == backlight) - return; - if (on) - backlight->on(); - else - backlight->off(); -} - -// 输入值为0-100 -void set_brightness(uint8_t bri) -{ - if (NULL == backlight) - return; - backlight->setBrightness(bri); -} - -static void touchpad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data) -{ - ESP_PanelTouch *tp = (ESP_PanelTouch *)indev_drv->user_data; - ESP_PanelTouchPoint point; - - int read_touch_result = tp->readPoints(&point, 1); - if (read_touch_result > 0) - { - data->point.x = point.x; - data->point.y = point.y; - data->state = LV_INDEV_STATE_PRESSED; - } - else - { - data->state = LV_INDEV_STATE_RELEASED; - } -} - -static lv_indev_t *indev_init(ESP_PanelTouch *tp) -{ - ESP_PANEL_CHECK_FALSE_RET(tp != nullptr, nullptr, "Invalid touch device"); - ESP_PANEL_CHECK_FALSE_RET(tp->getHandle() != nullptr, nullptr, "Touch device is not initialized"); - static lv_indev_drv_t indev_drv_tp; - lv_indev_drv_init(&indev_drv_tp); - indev_drv_tp.type = LV_INDEV_TYPE_POINTER; - indev_drv_tp.read_cb = touchpad_read; - indev_drv_tp.user_data = (void *)tp; - return lv_indev_drv_register(&indev_drv_tp); -} - -void scr_lvgl_init() -{ - ledc_timer_config_t ledc_timer = { - .speed_mode = LEDC_LOW_SPEED_MODE, - .duty_resolution = LEDC_TIMER_13_BIT, - .timer_num = LEDC_TIMER_0, - .freq_hz = 5000, - .clk_cfg = LEDC_AUTO_CLK}; - ESP_ERROR_CHECK(ledc_timer_config(&ledc_timer)); - - ledc_channel_config_t ledc_channel = { - .gpio_num = (TFT_BLK), - .speed_mode = LEDC_LOW_SPEED_MODE, - .channel = LEDC_CHANNEL_0, - .intr_type = LEDC_INTR_DISABLE, - .timer_sel = LEDC_TIMER_0, - .duty = 0, - .hpoint = 0}; - - ESP_ERROR_CHECK(ledc_channel_config(&ledc_channel)); - - backlight = new ESP_PanelBacklight(ledc_timer, ledc_channel); - backlight->begin(); - backlight->off(); - - ESP_PanelBus_I2C *touch_bus = new ESP_PanelBus_I2C(TOUCH_PIN_NUM_I2C_SCL, TOUCH_PIN_NUM_I2C_SDA, ESP_LCD_TOUCH_IO_I2C_CST816S_CONFIG()); - touch_bus->configI2cFreqHz(400000); - touch_bus->begin(); - - touch = new ESP_PanelTouch_CST816S(touch_bus, SCREEN_RES_HOR, SCREEN_RES_VER, TOUCH_PIN_NUM_RST, TOUCH_PIN_NUM_INT); - - touch->init(); - touch->begin(); - -#if TOUCH_PIN_NUM_INT >= 0 - touch->attachInterruptCallback(onTouchInterruptCallback, NULL); -#endif - - ESP_PanelBus_QSPI *panel_bus = new ESP_PanelBus_QSPI(TFT_CS, TFT_SCK, TFT_SDA0, TFT_SDA1, TFT_SDA2, TFT_SDA3); - panel_bus->configQspiFreqHz(TFT_SPI_FREQ_HZ); - panel_bus->begin(); - - lcd = new ESP_PanelLcd_ST77916(panel_bus, 16, TFT_RST); - // 注意,初始化代码的设置必须在INIT之前 - // lcd->configVendorCommands(lcd_init_cmd, sizeof(lcd_init_cmd) / sizeof(lcd_init_cmd[0])); - lcd->init(); - lcd->reset(); - lcd->begin(); - - lcd->invertColor(true); - // setRotation(0); //设置屏幕方向 - lcd->displayOn(); - - screen_switch(true); - backlight->setBrightness(100); // 设置亮度 - - size_t lv_cache_rows = 72; - - disp_draw_buf = (lv_color_t *)heap_caps_malloc(lv_cache_rows * SCREEN_RES_HOR * 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT); - lv_init(); - lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, SCREEN_RES_HOR * lv_cache_rows); - - lv_disp_drv_init(&disp_drv); - disp_drv.hor_res = SCREEN_RES_HOR; - disp_drv.ver_res = SCREEN_RES_VER; - disp_drv.flush_cb = my_disp_flush; - disp_drv.draw_buf = &draw_buf; - disp_drv.user_data = (void *)lcd; - lv_disp_t *disp = lv_disp_drv_register(&disp_drv); - - if (lcd->getBus()->getType() != ESP_PANEL_BUS_TYPE_RGB) - { - lcd->attachRefreshFinishCallback(onRefreshFinishCallback, (void *)disp->driver); - } - indev_touchpad = indev_init(touch); -} - -#endif \ No newline at end of file diff --git a/10-OBD-Display-2024/display_speed_wifi/platformio.ini b/10-OBD-Display-2024/display_speed_wifi/platformio.ini index fbb9c1c..49bfb0c 100644 --- a/10-OBD-Display-2024/display_speed_wifi/platformio.ini +++ b/10-OBD-Display-2024/display_speed_wifi/platformio.ini @@ -1,28 +1,10 @@ -; JC3636W518 — ESP32-S3R8, 16 MB QIO flash, 8 MB OPI PSRAM, 360x360 ST77916 QSPI + CST816S -; Settings mirror the vendor Arduino IDE setup (2-Program Example/Demo_Arduino/docs/Arduino set up.png) +; GIF from SD + speed polled over WiFi from elm327_wifi_bridge — JC3636W518, common settings in shared/jc3636w518.ini + +[platformio] +extra_configs = ../../shared/jc3636w518.ini + +[shared] +dir = ../../shared [env:jc3636w518] -; pioarduino = Arduino core 3.0.5 (ESP32_Display_Panel 0.1.4 needs core 3.x) -platform = https://github.com/pioarduino/platform-espressif32/releases/download/51.03.05/platform-espressif32.zip -board = esp32-s3-devkitc-1 -framework = arduino - -board_build.arduino.memory_type = qio_opi -board_build.flash_mode = qio -board_upload.flash_size = 16MB -board_build.partitions = huge_app.csv - -build_flags = - -DBOARD_HAS_PSRAM - -DARDUINO_USB_CDC_ON_BOOT=1 - ; LVGL (also when compiled as a library) picks up include/lv_conf.h of this project - -DLV_CONF_INCLUDE_SIMPLE - -Iinclude - -; vendor-bundled libraries: ESP32_Display_Panel 0.1.4, ESP32_IO_Expander 0.0.2, lvgl 8.3.11 -lib_extra_dirs = ../../2-Program Example/Demo_Arduino/library - -upload_port = COM21 -monitor_port = COM21 -monitor_speed = 115200 -monitor_filters = esp32_exception_decoder +extends = jc3636w518 diff --git a/10-OBD-Display-2024/display_speed_wifi/src/main.cpp b/10-OBD-Display-2024/display_speed_wifi/src/main.cpp index bee0f06..a7b20cd 100644 --- a/10-OBD-Display-2024/display_speed_wifi/src/main.cpp +++ b/10-OBD-Display-2024/display_speed_wifi/src/main.cpp @@ -1,5 +1,6 @@ #include -#include "scr_st77916.h" +#include "jc3636w518.h" +#include "perf_monitor.h" #include "SD_MMC.h" // https://randomnerdtutorials.com/esp32-client-server-wi-fi/ @@ -19,7 +20,10 @@ void my_print(const char* buf) { void display_animation() { lv_obj_t* img; - img = lv_gif_create(lv_scr_act()); + img = lv_gif_create(lv_screen_active()); + // shown on a plain black screen: no transparency needed, so decode straight into the display's + // color format (no alpha blending, no conversion) to save CPU + lv_gif_set_color_format(img, lv_display_get_color_format(lv_display_get_default())); Serial.print("Available Heap before: "); Serial.println(esp_get_free_heap_size()); @@ -66,7 +70,7 @@ void display_text() { // lv_style_set_shadow_ofs_x(&style_text, 0); // lv_style_set_shadow_ofs_y(&style_text, 0); - label1 = lv_label_create(lv_scr_act()); + label1 = lv_label_create(lv_screen_active()); // Apply the style to the label lv_obj_add_style(label1, &style_text, LV_PART_MAIN); @@ -95,14 +99,13 @@ void connectToWifi() { void setup() { delay(200); Serial.begin(115200); - scr_lvgl_init(); - - lv_init(); + lv_display_t* disp = scr_lvgl_init(); + perf_monitor_begin(disp); //lv_log_register_print_cb(my_print); // Register print function for LVGL logs // Get the active screen (root object for the display) - lv_obj_t* screen = lv_scr_act(); + lv_obj_t* screen = lv_screen_active(); // Set the background color of the entire screen to black lv_obj_set_style_bg_color(screen, lv_color_black(), 0); // 0 is the part ID for the main part @@ -132,16 +135,9 @@ void setup() { } void loop() { - lv_timer_handler(); - vTaskDelay(5); - - lv_mem_monitor_t mem_mon; - lv_mem_monitor(&mem_mon); - printf("Free memory: %d bytes\n", mem_mon.free_size); - - Serial.print("Available Heap: "); - Serial.println(esp_get_free_heap_size()); - + perf_timer_handler(); + vTaskDelay(1); + perf_monitor_print(); if (WiFi.status() == WL_CONNECTED) { String speed = httpGETRequest("http://192.168.4.1/speed"); diff --git a/CLAUDE.md b/CLAUDE.md index 1434d77..4aff906 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -45,10 +45,12 @@ USB : D-=19 D+=20 - PlatformIO IDE extension is installed in VS Code. CLI: `%USERPROFILE%\.platformio\penv\Scripts\pio.exe` (Core 6.2.0, not on PATH). - **JC3636W518 (ESP32-S3)**: platform `https://github.com/pioarduino/platform-espressif32/releases/download/51.03.05/platform-espressif32.zip` (pioarduino = Arduino core 3.0.5; the official PIO espressif32 only has core 2.x, which ESP32_Display_Panel 0.1.4 can't use). Board `esp32-s3-devkitc-1` + `board_build.arduino.memory_type = qio_opi`, `flash_mode = qio`, `board_upload.flash_size = 16MB`, `partitions = huge_app.csv`, `-DBOARD_HAS_PSRAM -DARDUINO_USB_CDC_ON_BOOT=1`, upload/monitor COM21 @115200. - Libraries: `lib_extra_dirs` → vendor `2-Program Example/Demo_Arduino/library`. - **LVGL config:** `-DLV_CONF_INCLUDE_SIMPLE -Iinclude` — the `-Iinclude` is required, otherwise the LVGL library compiles without the project's `lv_conf.h` (symptom: `undefined reference to lv_gif_create`). + **All of this lives in `shared/jc3636w518.ini`**; a project's `platformio.ini` only does `extra_configs` + `[shared] dir` + `extends = jc3636w518` (see `shared/README.md`). + Libraries: `lib_deps = lvgl/lvgl@9.6.0`, `lib_extra_dirs` → `shared/lib` (board library) + vendor `2-Program Example/Demo_Arduino/library` (ESP32_Display_Panel, ESP32_IO_Expander; its lvgl 8 is not used). + **LVGL config:** `-DLV_CONF_INCLUDE_SIMPLE -I${shared.dir}/include` — the `-I` is required, otherwise the LVGL library compiles without `lv_conf.h` (symptom: `undefined reference to lv_gif_create`). - **Classic ESP32** projects (bridge, ELMulator): `espressif32@6.10.0` (core 2.0.17), board `esp32dev`, `huge_app.csv`. -- Template for a new JC3636W518 project: copy `10-OBD-Display-2024/display_speed_wifi/platformio.ini` (+ `include/pincfg.h`, `include/scr_st77916.h`, `include/lv_conf.h`). +- **New JC3636W518 project:** follow `shared/README.md` (3-line platformio.ini + `#include "jc3636w518.h"`). +- Editing files with scripts: keep each file's line endings (most are LF, some `main.cpp` are CRLF) — Python `open(..., newline="")`. - When converting `.ino` → `main.cpp`: add `#include ` and prototypes for functions used before their definition; don't `#include` `.c` files that are also in `src/`. ## Software stack used by the vendor demo @@ -66,16 +68,17 @@ Board **ESP32S3 Dev Module**, USB CDC On Boot **Enabled**, CPU 240 MHz, Flash ** Partition **Huge APP (3MB No OTA/1MB SPIFFS)**, PSRAM **OPI PSRAM**, Upload Mode UART0/Hardware CDC, Upload speed 921600. If upload fails: hold BOOT (GPIO0) while plugging in / resetting. -## Display driver pattern (`scr_st77916.h`) -`scr_lvgl_init()` does everything: LEDC backlight → CST816S on I2C @400 kHz → QSPI bus @50 MHz → `ESP_PanelLcd_ST77916(bus, 16bpp, RST)` → `invertColor(true)` → LVGL draw buffer of **72 rows** (360×72×2 = ~52 KB, internal RAM) → flush callback with DMA-done callback → touch indev. -Helpers: `setRotation(0..3)`, `set_brightness(0..100)`, `screen_switch(bool)`. -Note: `scr_lvgl_init()` already calls `lv_init()`; the demo `.ino` calls it again (redundant). +## Display driver pattern (shared board library `shared/lib/JC3636W518`, was the vendor `scr_st77916.h`) +`scr_lvgl_init()` does everything: LEDC backlight → CST816S on I2C @400 kHz → QSPI bus @**80 MHz** (vendor: 50) → `ESP_PanelLcd_ST77916(bus, 16bpp, RST)` → `invertColor(true)` → `lv_init()` + tick → LVGL display with **two 72-row draw buffers** (2 × ~52 KB internal RAM) → flush callback with DMA-done callback → touch indev. Returns the `lv_display_t*`. +Helpers: `setRotation(0..3)`, `set_brightness(0..100)`, `screen_switch(bool)`; `perf_monitor.h` prints FPS/refresh/other/CPU once per second. +Display color format is `RGB565_SWAPPED` (ST77916 byte order, set in `lv_conf.h`). ## Folder contents | Folder | What it is | |---|---| | `1-Instructions` | Spec PDF (duplicate), AIDA64 remote-sensor layout `aida_remote_1.85.rslcd`, MJPEG conversion tool (Windows .NET, converts video to 360×360 MJPEG 25 fps) | | `2-Program Example/Demo_Arduino` | **Vendor only:** `library/` (3 libs), `lv_conf.h` (vendor original), `sd/` (SD listing example; its lv_conf.h has FATFS edits), `docs/` (setup screenshots + compile instructions). The vendor's original LVGL demo sketch no longer exists unmodified. | +| `shared` | **Shared code for all JC3636W518 projects:** `jc3636w518.ini` (PlatformIO base config), `include/lv_conf.h` (LVGL 9.6), `lib/JC3636W518` (board library). See its `README.md` | | `10-OBD-Display-2024` | **Earlier OBD speed-display project**, split into separate sketches — see its `README.md`: `display_speed_wifi`, `display_gif_sd`, `display_gif_embedded`, `elm327_wifi_bridge` (classic ESP32), `elmulator`, `assets/gifs`, `_archive/lvgl9_broken` | | `3-Specification` | Spec sheet (factory firmware features, interface photo) | | `4-Chip manual` | ESP32-S3R8 datasheet, PCM5100A datasheet | @@ -94,7 +97,7 @@ AliExpress "ELM327 Mini V2.1 Bluetooth OBD **Dual Mode** 5.1" — dual mode = Bl Cheap dual-mode clones typically expose BLE service `FFF0` (notify `FFF1`, write `FFF2`) — **not yet verified** on this adapter; scan it first. Adapter is powered from the car's OBD port (pin 16, 12 V). ## Gotchas / observations -- **LVGL GIF bug (patched locally):** LVGL 8.3.11 `gifdec.c` (`gd_open_gif`) filled the canvas *opaque* with the GIF's background color. GIFs with a transparent background (e.g. `loligod.gif`, bg = RGB 28,29,49) showed that dark gray except where "restore to background" frames had cleared to transparent (→ screen black). **Patched** in the vendor copy `2-Program Example/Demo_Arduino/library/lvgl/src/extra/libs/gif/gifdec.c`: initial canvas alpha 0x00 (marked `LOCAL PATCH`). Re-apply if LVGL is ever replaced/upgraded. +- **LVGL 8 GIF bug (patched locally, only relevant if LVGL 8 is used again):** LVGL 8.3.11 `gifdec.c` (`gd_open_gif`) filled the canvas *opaque* with the GIF's background color. GIFs with a transparent background (e.g. `loligod.gif`, bg = RGB 28,29,49) showed that dark gray except where "restore to background" frames had cleared to transparent (→ screen black). **Patched** in the vendor copy `2-Program Example/Demo_Arduino/library/lvgl/src/extra/libs/gif/gifdec.c`: initial canvas alpha 0x00 (marked `LOCAL PATCH`). Re-apply if LVGL is ever replaced/upgraded. - Most GIFs in `assets/gifs` are optimized (transparent unchanged pixels, disposal 1/2); `loligod.gif` has a fully transparent background (~84 % of each frame). - **GIF performance** (360×360 loligod, embedded, measured with a `monitor_cb` FPS counter in `display_gif_embedded`): baseline 15.4 fps (decode 27 ms + refresh 31 ms) → no LVGL log / no per-loop prints: no change → `vTaskDelay(1)`: 16.5 → **double draw buffer** (2×72 rows internal RAM): 19.5 (refresh 21 ms) → **`-O2`** instead of `-Os`: **20.6 fps** (refresh 19 ms, decode ~24 ms). GIF's own rate is 23.7 fps. From SD card it was only ~1.4 fps. @@ -102,9 +105,11 @@ Cheap dual-mode clones typically expose BLE service `FFF0` (notify `FFF1`, write - **SD card (user's 487 MB SDSC)** intermittently fails to init (`sdmmc_init_ocr ... 0x107`) after resets; once stuck only a power cycle helps (card VDD is hard-wired to 3V3). Recommend a newer SDHC card. - Reading boot logs: USB-CDC — reset via DTR=0/RTS pulse, then reopen the port (it re-enumerates). - **LVGL 9.6.0 port** (`display_gif_embedded`, 2026-10-23): **23.4 fps** (= the GIF's own 23.7 fps; decode ~12 ms, refresh ~24 ms) vs 20.6 fps tuned LVGL 8.3. LVGL 9.6 replaced gifdec with bitbank2 AnimatedGIF (2× faster decode, correct transparency — no local patch needed). - Port notes: `lib_deps = lvgl/lvgl@9.6.0` (takes priority over the vendor lvgl 8 in `lib_extra_dirs`); `lv_conf.h` generated from the 9.6 template (CLIB malloc, refresh 15 ms, GIF on, examples off); in 9.6 public headers live in `include/lvgl/` and `LV_COLOR_DEPTH` is deprecated → `LV_COLOR_FORMAT_DEFAULT` (RGB565); no LV_COLOR_16_SWAP → `lv_draw_rgb565_swap()` in the flush cb; no LV_TICK_CUSTOM → `lv_tick_set_cb(millis)`; no `monitor_cb` → display events `LV_EVENT_REFR_START/RENDER_START/REFR_READY`; images are `lv_image_dsc_t` with `LV_IMAGE_HEADER_MAGIC`. `lv_gif_set_color_format()` can switch the GIF buffer from ARGB8888 to RGB565 (untested). -- LVGL version: the other JC3636W518 projects use the vendor-bundled **LVGL 8.3.11**. LVGL 9 would require porting `scr_st77916.h` (display/touch driver glue). + Port notes: `lib_deps = lvgl/lvgl@9.6.0` (takes priority over the vendor lvgl 8 in `lib_extra_dirs`); `lv_conf.h` generated from the 9.6 template (CLIB malloc, refresh 15 ms, GIF on, examples off); in 9.6 public headers live in `include/lvgl/` and `LV_COLOR_DEPTH` is deprecated → `LV_COLOR_FORMAT_DEFAULT` (RGB565); no LV_COLOR_16_SWAP → `lv_draw_rgb565_swap()` in the flush cb; no LV_TICK_CUSTOM → `lv_tick_set_cb(millis)`; no `monitor_cb` → display events `LV_EVENT_REFR_START/RENDER_START/REFR_READY`; images are `lv_image_dsc_t` with `LV_IMAGE_HEADER_MAGIC`. `lv_gif_set_color_format()` switches the GIF buffer format (used, see below). +- **LVGL 9 tuning** (display_gif_embedded, CPU at full 23.8 fps): start 86 % → GIF in display color format 66 % → render `RGB565_SWAPPED` (no swap pass) 60 % → QSPI 80 MHz 55 % → IRAM for hot LVGL code 53 %. No effect: `LV_GIF_CACHE_DECODE_DATA` (not used anywhere in 9.6), 120-row buffers. AnimatedGIF "turbo" mode can't be used: it only outputs in COOKED draw mode, LVGL uses RAW. +- **All JC3636W518 LVGL projects now use LVGL 9.6.0 + the shared library** (display_gif_embedded, display_gif_sd, display_speed_wifi). SD drive `A:` = `LV_USE_FS_STDIO` on `/sdcard/`. +- 80 MHz QSPI and RGB565_SWAPPED rendering: **visual check by the user still pending** (colors / glitches). - Display is round: corners of the 360×360 framebuffer are not visible — design UI within a 360 px circle. - Compiling a 13.9 MB GIF into the firmware will not fit "Huge APP" (3 MB); large media should live on SD (or in a custom partition). -- The top-level demo `setup()` returns early if no SD card is present, before showing anything. +- `display_gif_sd` / `display_speed_wifi` `setup()` return early if the SD card fails to mount (black screen); `display_gif_embedded` starts its GIF first. - Draw buffer is in internal RAM; PSRAM is available for larger buffers / images. diff --git a/shared/README.md b/shared/README.md new file mode 100644 index 0000000..17f2f3b --- /dev/null +++ b/shared/README.md @@ -0,0 +1,60 @@ +# Shared JC3636W518 code + +Everything every JC3636W518 project needs, in one place: + +| Path | What | +|---|---| +| `jc3636w518.ini` | Common PlatformIO settings: pioarduino 51.03.05 (Arduino core 3.0.5), ESP32-S3 16 MB QIO / OPI PSRAM, `huge_app.csv`, `-O2`, LVGL 9.6.0, vendor display libraries, COM21 | +| `include/lv_conf.h` | LVGL 9.6 config (generated from the 9.6 template; every change is marked `JC3636W518`) | +| `include/lv_attr_jc3636w518.h` | LVGL attribute overrides: hot functions and `lv_display_flush_ready()` in IRAM | +| `lib/JC3636W518/` | Board library: `jc3636w518.h` (display/touch/backlight init + LVGL glue), `pincfg.h` (pin map), `perf_monitor.h` (FPS/CPU monitor) | + +## New project +```ini +; platformio.ini +[platformio] +extra_configs = ../shared/jc3636w518.ini ; path to this folder + +[shared] +dir = ../shared ; same path + +[env:jc3636w518] +extends = jc3636w518 +; project-specific overrides, e.g. board_build.partitions = default_16MB.csv +``` +```cpp +#include +#include "jc3636w518.h" +#include "perf_monitor.h" // optional + +void setup() { + Serial.begin(115200); + lv_display_t *disp = scr_lvgl_init(); // also does lv_init() + perf_monitor_begin(disp); // optional + // ... create LVGL UI ... +} + +void loop() { + perf_timer_handler(); // or lv_timer_handler() + vTaskDelay(1); + perf_monitor_print(); // optional: FPS / refresh / other / CPU once per second +} +``` +Add `-DJC_DRAW_BUF_ROWS=` to `build_flags` (as `${jc3636w518.build_flags}` + extra line) to change the draw buffer height (default 72). + +## Performance settings (measured with `display_gif_embedded`, 360×360 GIF at 23.7 fps) +| Setting | Effect | +|---|---| +| LVGL 9.6 (AnimatedGIF decoder) | GIF decode 24 → 12 ms per frame vs LVGL 8.3 | +| Two 72-row draw buffers in internal RAM | render while the previous chunk is sent (120 rows: no gain) | +| `LV_COLOR_FORMAT_DEFAULT = RGB565_SWAPPED` | renders in the ST77916 byte order → no swap pass in flush | +| QSPI 80 MHz (was 50) | faster transfer to the panel | +| `-O2`, IRAM for hot LVGL functions | faster rendering/decoding | +| GIF in display color format (`lv_gif_set_color_format`) | per sketch, only when the GIF needs no transparency (plain background) | + +Result: CPU for the GIF 86 % → 53 % at full frame rate. + +## Display / LVGL facts +- Display format is `RGB565_SWAPPED`. For images/canvases you create yourself, use `lv_display_get_color_format(disp)` or ARGB8888 when transparency is needed. +- LVGL drive `A:` = SD card (`LV_USE_FS_STDIO`, path `/sdcard/`); mount the card with `SD_MMC` first. +- `LV_USE_STDLIB_MALLOC = CLIB`: LVGL uses `malloc`, so large allocations land in PSRAM. `lv_mem_monitor()` reports 0 in this mode. diff --git a/shared/include/lv_conf.h b/shared/include/lv_conf.h index ed75c35..479819f 100644 --- a/shared/include/lv_conf.h +++ b/shared/include/lv_conf.h @@ -1957,14 +1957,14 @@ #define LV_FS_DEFAULT_DRIVER_LETTER 0 /** stdio */ -#define LV_USE_FS_STDIO 0 +#define LV_USE_FS_STDIO 1 /* JC3636W518: 'A:' = SD card (SD_MMC mount /sdcard) */ #if LV_USE_FS_STDIO /** Drive letter for stdio (65 = 'A', 0 = disabled) */ -#define LV_FS_STDIO_LETTER 0 +#define LV_FS_STDIO_LETTER 'A' /** Working directory for stdio */ -#define LV_FS_STDIO_PATH "" +#define LV_FS_STDIO_PATH "/sdcard/" /** Read cache size in bytes for stdio (0 = disabled) */ #define LV_FS_STDIO_CACHE_SIZE 0