Stopwatch counts in real time from a start date, kept over a restart

The stopwatch counted with millis(), so it started at 0 after every
restart and would overflow after 49 days. It now keeps the real start
time (UTC ms) and the time counted before a pause, stored in NVS
(system/stopwatch_store) on every change, so it keeps counting while
the display is off or restarting. Stop pauses, Start continues, and the
Stopwatch tab can set the start to a date and time (local, summer time
by mktime) to count from, e.g. days since an event. Start, stop and set
need the synced time.

New page formats: 12d 4:05:09 and 3w 2d.

Version 2.19.0, tested on the display over OTA (set start, future and
invalid dates refused, pause, restart).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
mangavalkandClaude Opus 5.5 committed 2026-10-20 22:22:32 +02:00
1 parent f5e77c7eca
commit 0166d0ee46
20 files changed
+278 -67

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+15 -5
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@@ -778,13 +778,23 @@ static void formatCountdown(const PageElement &e, const LocalTime &t, char *out,
snprintf(out, size, "%s%s", e.text, value);
}
static void formatStopwatch(const PageElement &e, uint32_t ms, char *out, size_t size)
static void formatStopwatch(const PageElement &e, uint64_t ms, char *out, size_t size)
{
unsigned long s = ms / 1000, h = s / 3600, m = s % 3600 / 60, sec = s % 60;
unsigned long s = (unsigned long)(ms / 1000), h = s / 3600, m = s % 3600 / 60, sec = s % 60;
unsigned long days = h / 24;
char value[24];
if (e.format == STOPWATCH_H_MM)
if (e.format == STOPWATCH_W_D)
{
if (days >= 7)
snprintf(value, sizeof(value), "%luw %lud", days / 7, days % 7);
else
snprintf(value, sizeof(value), "%lud", days);
}
else if (e.format == STOPWATCH_D_H_MM_SS && days)
snprintf(value, sizeof(value), "%lud %lu:%02lu:%02lu", days, h % 24, m, sec);
else if (e.format == STOPWATCH_H_MM)
snprintf(value, sizeof(value), "%lu:%02lu", h, m);
else if (e.format == STOPWATCH_H_MM_SS || h)
else if (e.format == STOPWATCH_H_MM_SS || e.format == STOPWATCH_D_H_MM_SS || h)
snprintf(value, sizeof(value), "%lu:%02lu:%02lu", h, m, sec);
else
snprintf(value, sizeof(value), "%lu:%02lu", m, sec);
@@ -860,7 +870,7 @@ bool elementShowsSeconds(const PageElement &e, const LocalTime &t, bool stopwatc
case ElementType::Clock:
return e.format == CLOCK_HH_MM_SS || e.format == CLOCK_H_MM_SS;
case ElementType::Stopwatch:
return stopwatch_running && e.format != STOPWATCH_H_MM;
return stopwatch_running && e.format != STOPWATCH_H_MM && e.format != STOPWATCH_W_D;
case ElementType::Countdown:
{
int64_t left = secondsLeft(e, t);
+4 -2
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@@ -97,7 +97,9 @@ const uint8_t COUNTDOWN_FORMAT_COUNT = 4;
const uint8_t STOPWATCH_M_SS = 0; // 4:05, from an hour on 1:04:05
const uint8_t STOPWATCH_H_MM = 1; // 0:04 (hours and minutes)
const uint8_t STOPWATCH_H_MM_SS = 2; // 0:04:05
const uint8_t STOPWATCH_FORMAT_COUNT = 3;
const uint8_t STOPWATCH_D_H_MM_SS = 3; // 12d 4:05:09, below a day 4:05:09
const uint8_t STOPWATCH_W_D = 4; // 3w 2d, without the weeks below a week
const uint8_t STOPWATCH_FORMAT_COUNT = 5;
// Progress bar formats
const uint8_t BAR_PLAIN = 0; // only the bar
@@ -238,7 +240,7 @@ const PageSlot *activeSlot(const DynamicPage &page, int minute_of_day);
struct ElementValues
{
const char *ha_value = nullptr; // nullptr: not known yet, shown as "--"
uint32_t stopwatch_ms = 0;
uint64_t stopwatch_ms = 0;
};
// The text of an element (not for images). out_size must be at least 2.
+4 -4
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@@ -270,7 +270,7 @@ uint32_t renderPage(const DynamicPage &page, const LocalTime &time, uint32_t now
uint32_t next = 0;
bool running = resources.stopwatchRunning();
uint32_t stopwatch_ms = resources.stopwatchMs();
uint64_t stopwatch_ms = resources.stopwatchMs();
for (int i = 0; i < page.element_count && i < PAGE_ELEMENTS; i++)
{
const PageElement &e = page.elements[i];
@@ -292,10 +292,10 @@ uint32_t renderPage(const DynamicPage &page, const LocalTime &time, uint32_t now
next = sooner(next, drawTextElement(e, text, now_ms, resources, bitmap, box));
if (elementShowsSeconds(e, time, running)) // the stopwatch's seconds count from its start
next = sooner(next, e.type == ElementType::Stopwatch ? 1000 - stopwatch_ms % 1000
next = sooner(next, e.type == ElementType::Stopwatch ? 1000 - (uint32_t)(stopwatch_ms % 1000)
: 1000 - (time.millisecond % 1000));
else if (e.type == ElementType::Stopwatch && running) // H:MM: the next stopwatch minute
next = sooner(next, 60000 - stopwatch_ms % 60000);
else if (e.type == ElementType::Stopwatch && running) // H:MM, weeks/days: the next stopwatch minute
next = sooner(next, 60000 - (uint32_t)(stopwatch_ms % 60000));
}
if (boxes)
boxes[i] = box;
+1 -1
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@@ -20,7 +20,7 @@ public:
virtual Font font(const char *name) = 0;
// The current value of a Home Assistant element; nullptr when not known
virtual const char *haValue(const PageElement &element) = 0;
virtual uint32_t stopwatchMs() { return 0; }
virtual uint64_t stopwatchMs() { return 0; }
virtual bool stopwatchRunning() { return false; }
// The running Game of Life of the shown page when this element starts like it
// (sameLifeStart); nullptr otherwise (the start is drawn then)
+42 -17
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@@ -3,35 +3,60 @@
#include <stdint.h>
// The stopwatch of the dynamic pages, started and stopped in the web UI and Home Assistant.
// Times are millis(). Pure logic, tested in test/test_esp32.
// Times are the real time in ms since 1970 (UTC), so it counts from a date, keeps counting
// while the display is off or restarting (system/stopwatch_store keeps it in NVS) and can
// run for years. Pure logic, tested in test/test_esp32.
class Stopwatch
{
public:
void start(uint32_t now)
// The state as it is stored
struct State
{
if (_running)
bool running = false;
int64_t started = 0; // when it was started (again)
int64_t before = 0; // ms counted before the last start
};
void start(int64_t now)
{
if (_state.running)
return;
_running = true;
_started = now;
_state.running = true;
_state.started = now;
}
void stop(uint32_t now)
void stop(int64_t now)
{
if (!_running)
if (!_state.running)
return;
_before += now - _started;
_running = false;
_state.before = elapsed(now);
_state.running = false;
}
// Back to 0, stopped
void reset()
void reset() { _state = State(); }
// Counts from this moment (in the past) on, running; false (nothing changed) when it is
// in the future
bool setStart(int64_t start, int64_t now)
{
_running = false;
_before = 0;
if (start > now)
return false;
_state.running = true;
_state.started = start;
_state.before = 0;
return true;
}
bool running() const { return _running; }
uint32_t elapsed(uint32_t now) const { return _before + (_running ? now - _started : 0); }
bool running() const { return _state.running; }
// Never negative (the clock set back)
uint64_t elapsed(int64_t now) const
{
int64_t ms = _state.before;
if (_state.running && now > _state.started)
ms += now - _state.started;
return ms > 0 ? (uint64_t)ms : 0;
}
const State &state() const { return _state; }
void restore(const State &state) { _state = state; }
private:
bool _running = false;
uint32_t _started = 0;
uint32_t _before = 0; // ms counted before the last start
State _state;
};