Visual Studio build output (.obj, .pdb, .tlog, .sdf, .suo, ipch) of the 2012 IK visualiser and Unity's .vs, Logs and UserSettings of the 2018 simulation. They stay in the history. The built 'Hexapod app.exe' (Debug) is kept. Also drops the per-folder .gitattributes of the Processing sketch (the repo root now defines how files are stored) and the 2016 README of the old Hexapod repo (its only content was a GitLab link).
Hexapod – Processing simulator
A 3D simulator for the hexapod robot's leg kinematics, written in Processing (Java mode, 2.x).
It draws the body and six legs, solves the inverse kinematics per leg (FootClass) and animates body rotation
and translation (HexapodClass), cycling through a few camera views.
The same FootClass / HexapodClass / CustomTimer design was later ported to the Arduino firmware in the
Hexapod/hexapod repository (Hexapod_NEW).
Running
Open hexapod/hexapod.pde in the Processing IDE and press Run. The sketch folder must stay named hexapod.
History
This repository was rebuilt in 2026 from old archives. Each archive became one commit, dated by its newest file:
| Tag | Source archive | Date |
|---|---|---|
rar-1 |
Hexapod 1.rar |
2014-10-06 14:30 |
rar-2 |
hexapod 2.rar |
2014-10-06 22:39 |
rar-3 |
hexapod 3.rar |
2014-10-12 16:17 |
rar-4 |
hexapod 4.rar |
2014-10-13 00:49 |
The commit after rar-4 is the last unarchived sketch folder; its real date is unknown (file dates were lost in a
2016-11-14 copy), so it carries that date.