Simulation - sim/: the unchanged robot firmware compiled into hexapod_sim.dll against PC stand-ins (Arduino, Servo, Wire + register-level MPU6050, RF24 with matching-config radio), a kinematic body model (support plane + planted-foot odometry) that also drives the simulated IMU, and a headless smoke test (sim_smoke). build.ps1 builds and tests. - Hexapod_Simulation_Unity/ folded in (history kept in a bundle outside the repo). Assets/HexapodSim loads the DLL, drives the existing leg rig, and offers joystick / keyboard / robot-serial input plus a test panel. Robot (all found or confirmed in the simulation) - Config.h geometry taken from the Unity model. - IK femur elevation sign, gait stance direction, body pose rotation direction, yaw lever arm. - Stance feet integrated from the current command; gait restarts at mid-stance; heading integrates the applied turn rate, only while walking. - Leg clearance and reach checks (Limits::feetFeasible); walk command and body pose scaled as a whole, pose scale rate-limited, planted feet guarded so the body never snaps or legs collide. - Robot-gyro self-leveling as an integrator. - Heading mode: steering relative to the body; S walks backward. - Standing height from the remote (STANCE_HEIGHT_RANGE_MM). Protocol v3 (reflash both boards) - CmdPacket gains body_height (22 bytes). Remote - Height slider (Nextion hHeight/nHeight, serial [ ]). - Fixed unspecified I2C read order in RemoteIMU. LEGACY/: owner's old Nextion HMI and remote hardware assets. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
207 lines
8.9 KiB
Arduino
207 lines
8.9 KiB
Arduino
#include "Config.h"
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#include "Kinematics.h"
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#include "GaitEngine.h"
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#include "BodyPose.h"
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#include "RobotIMU.h"
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#include "StateMachine.h"
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#include "InputMapper.h"
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#include "Limits.h"
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#include "Comms.h"
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#include "ServoDriver.h"
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#include "SmoothedValue.h"
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// Uncomment to drive the robot from the Serial Monitor before a remote exists.
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// See README.md for the key map.
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#define TEST_SERIAL_INPUT
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GaitEngine gait;
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BodyPose pose;
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RobotIMU imu;
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StateMachine state_machine;
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InputMapper mapper;
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Comms comms;
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ServoDriver servo_driver;
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float current_heading_deg = 0; // open-loop: accumulates commanded omega. See note in loop().
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SmoothedValue stance_height(STANCE_HEIGHT_RATE_MM_S); // remote height slider, rate-limited
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float gyro_corr_roll_deg = 0, gyro_corr_pitch_deg = 0; // robot-gyro self-leveling (integrated)
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float last_joint_deg[NUM_LEGS][3] = {}; // for per-joint rate limiting
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uint32_t last_loop_us = 0;
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RobotState last_state = RobotState::DISARMED;
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#ifdef TEST_SERIAL_INPUT
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CmdPacket test_packet;
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void pollSerialTestInput() {
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bool changed = false;
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while (Serial.available()) {
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char c = Serial.read();
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changed = true;
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switch (c) {
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case 'a': test_packet.flags ^= FLAG_ARMED; break;
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case 's': test_packet.flags ^= FLAG_STAND; break;
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// vx = forward (+X), vy = strafe left (+Y) - see HexapodProtocol.h axis convention.
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case 'w': test_packet.vx = min(test_packet.vx + 200, 1000); test_packet.flags |= FLAG_WALK; break;
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case 'x': test_packet.vx = max(test_packet.vx - 200, -1000); test_packet.flags |= FLAG_WALK; break;
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case 'q': test_packet.vy = min(test_packet.vy + 200, 1000); test_packet.flags |= FLAG_WALK; break;
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case 'e': test_packet.vy = max(test_packet.vy - 200, -1000); test_packet.flags |= FLAG_WALK; break;
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// yaw_rate + = turn left (CCW).
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case 'z': test_packet.yaw_rate = min(test_packet.yaw_rate + 200, 1000); test_packet.flags |= FLAG_WALK; break;
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case 'c': test_packet.yaw_rate = max(test_packet.yaw_rate - 200, -1000); test_packet.flags |= FLAG_WALK; break;
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case 'g': test_packet.flags ^= FLAG_GAIT_WAVE; break;
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case 'm': test_packet.flags ^= FLAG_MODE_B; break;
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case ' ':
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test_packet.vx = 0; test_packet.vy = 0; test_packet.yaw_rate = 0;
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test_packet.flags &= ~FLAG_WALK;
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break;
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default: changed = false; break;
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}
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}
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if (changed) {
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test_packet.speed_scale = 180;
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comms.injectPacket(test_packet);
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}
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}
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#endif
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void setup() {
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Serial.begin(115200);
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gait.begin();
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pose.begin();
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state_machine.begin();
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stance_height.reset(STANCE_HEIGHT_MM);
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if (!imu.begin()) Serial.println("robot IMU not responding - stabilization disabled");
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if (!comms.begin()) Serial.println("radio not responding - waiting for injected/test commands only");
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servo_driver.begin();
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last_loop_us = micros();
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}
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void loop() {
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uint32_t now_us = micros();
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float dt = (now_us - last_loop_us) / 1e6f;
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if (dt < (1.0f / CONTROL_HZ)) return; // hold to the fixed control rate
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last_loop_us = now_us;
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#ifdef TEST_SERIAL_INPUT
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pollSerialTestInput();
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#endif
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comms.update();
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CmdPacket cmd = comms.linkOk() ? comms.latest() : CmdPacket(); // link lost -> all-neutral, unarmed
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MapperOutput mapped = mapper.map(cmd, current_heading_deg, dt);
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// Standing height: every neutral foot position (gait, sit/stand, limits)
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// follows this, so it's set before anything below uses them.
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stance_height.setTarget(mapped.stance_height_mm);
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Kinematics::setStanceHeight(stance_height.update(dt));
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// Slow the walk command down to a stride the legs can really take (reach,
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// no neighbouring legs colliding) - the stride alone; the body pose then
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// makes room for it below.
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gait.setRequestedPattern(mapped.gait_wave ? &GAIT_WAVE : &GAIT_TRIPOD);
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mapped.twist = gait.limitTwist(mapped.twist, GaitEngine::NO_POSE);
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imu.enabled = mapped.robot_gyro_enabled;
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imu.update(dt);
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state_machine.update(mapped.armed, mapped.stand_request, mapped.walk_active, dt);
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RobotState state = state_machine.state();
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// Relax servos on the way into DISARMED, reattach on the way out.
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if (state == RobotState::DISARMED && last_state != RobotState::DISARMED) {
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servo_driver.relaxAll();
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} else if (state != RobotState::DISARMED && last_state == RobotState::DISARMED) {
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servo_driver.begin();
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}
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// The stand pose holds every foot at neutral, so walking starts from there.
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if (state == RobotState::WALKING && last_state != RobotState::WALKING) gait.resetFeet();
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last_state = state;
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// Stick pose + remote-tilt feedforward (gated on FLAG_REMOTE_GYRO) are
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// already combined in InputMapper.
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pose.setCommand(mapped.pose);
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// Robot-gyro self-leveling. The IMU measures the body's tilt in the world,
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// which already includes the correction applied so far - so the correction
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// integrates (a plain "correction = -measured tilt" only halves a slope).
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// The tilt the operator asked for is subtracted first, so leveling doesn't
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// cancel the stick. Switched off, the correction bleeds away smoothly.
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if (mapped.robot_gyro_enabled) {
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gyro_corr_roll_deg -= ROBOT_GYRO_KI * (imu.rollDeg() - pose.commandRollDeg()) * dt;
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gyro_corr_pitch_deg -= ROBOT_GYRO_KI * (imu.pitchDeg() - pose.commandPitchDeg()) * dt;
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gyro_corr_roll_deg = constrain(gyro_corr_roll_deg, -ROBOT_GYRO_MAX_CORR_DEG, ROBOT_GYRO_MAX_CORR_DEG);
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gyro_corr_pitch_deg = constrain(gyro_corr_pitch_deg, -ROBOT_GYRO_MAX_CORR_DEG, ROBOT_GYRO_MAX_CORR_DEG);
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} else {
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float step = POSE_TILT_MAX_RATE_DEG * dt;
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gyro_corr_roll_deg = constrain(0.0f, gyro_corr_roll_deg - step, gyro_corr_roll_deg + step);
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gyro_corr_pitch_deg = constrain(0.0f, gyro_corr_pitch_deg - step, gyro_corr_pitch_deg + step);
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}
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pose.setCorrection(gyro_corr_roll_deg, gyro_corr_pitch_deg);
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pose.update(dt);
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FootTarget gait_targets[NUM_LEGS];
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bool in_stance[NUM_LEGS];
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if (state == RobotState::WALKING) {
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// Walking has priority over the body pose: the pose shrinks until the
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// stride the walk command wants fits (and where the feet are right now,
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// since a stride in transition can be outside that envelope). The pose
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// shrinks at a bounded rate - no snapping - so meanwhile the walk slows
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// down against the pose as it is, and everything stays physical.
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FootTarget sets[GaitEngine::ENVELOPE_SETS + 1][NUM_LEGS];
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gait.strideEnvelope(mapped.twist, sets);
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for (int i = 0; i < NUM_LEGS; i++) sets[GaitEngine::ENVELOPE_SETS][i] = gait.feet()[i];
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pose.fitToReach(sets, GaitEngine::ENVELOPE_SETS + 1, dt);
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Twist twist = gait.limitTwist(mapped.twist, pose, true);
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gait.update(dt, twist, pose, gait_targets);
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for (int i = 0; i < NUM_LEGS; i++) in_stance[i] = gait.legInStance(i);
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// Simple open-loop heading estimate: accumulates the omega the planted
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// feet actually carried out (only while walking - the body only turns
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// then). Good enough for mode B in a normal session; fusing the robot
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// IMU's yaw rate in as well is the more robust upgrade if legs ever slip.
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current_heading_deg += degrees(gait.appliedTwist().omega) * dt;
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} else {
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// Sit/stand: blend between a crouched and a neutral stance height, no
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// stepping. This assumes "sit" keeps all six feet grounded - if your
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// sit pose rests the chassis on the ground instead, replace this with
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// a proper sequenced transition (feet positioned first, then lift).
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float blend = state_machine.sitStandBlend();
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for (int i = 0; i < NUM_LEGS; i++) {
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FootTarget neutral = Kinematics::neutralStance(i);
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FootTarget sit_target = { neutral.x, neutral.y, neutral.z * 0.4f };
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gait_targets[i].x = sit_target.x + (neutral.x - sit_target.x) * blend;
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gait_targets[i].y = sit_target.y + (neutral.y - sit_target.y) * blend;
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gait_targets[i].z = sit_target.z + (neutral.z - sit_target.z) * blend;
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in_stance[i] = true;
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}
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// Shrink the body pose as a whole until it's physically possible here.
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pose.fitToReach(&gait_targets, 1, dt);
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}
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bool stable = Limits::stancePolygonOk(in_stance);
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(void)stable; // hook this up to your own response once you're ready - slow down, warn, etc.
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constexpr float MAX_JOINT_DEG_S = 300.0f; // measure your actual servo speed and set this for real
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for (int i = 0; i < NUM_LEGS; i++) {
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FootTarget posed = pose.apply(gait_targets[i]);
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FootTarget clamped = Limits::clampWorkspace(i, posed);
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JointAngles angles = Kinematics::solve(i, clamped);
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angles.coxa_deg = Limits::clampJointRate(last_joint_deg[i][0], angles.coxa_deg, MAX_JOINT_DEG_S, dt);
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angles.femur_deg = Limits::clampJointRate(last_joint_deg[i][1], angles.femur_deg, MAX_JOINT_DEG_S, dt);
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angles.tibia_deg = Limits::clampJointRate(last_joint_deg[i][2], angles.tibia_deg, MAX_JOINT_DEG_S, dt);
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last_joint_deg[i][0] = angles.coxa_deg;
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last_joint_deg[i][1] = angles.femur_deg;
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last_joint_deg[i][2] = angles.tibia_deg;
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if (state != RobotState::DISARMED) {
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servo_driver.writeLeg(i, angles);
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}
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}
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}
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