Files
hexapod-robot/2026-current/robot/Limits.h
T
mangavalkandClaude Opus 5.5 935526eab5 Firmware simulation, Unity project, and sim-verified robot fixes
Simulation
- sim/: the unchanged robot firmware compiled into hexapod_sim.dll
  against PC stand-ins (Arduino, Servo, Wire + register-level MPU6050,
  RF24 with matching-config radio), a kinematic body model (support
  plane + planted-foot odometry) that also drives the simulated IMU,
  and a headless smoke test (sim_smoke). build.ps1 builds and tests.
- Hexapod_Simulation_Unity/ folded in (history kept in a bundle
  outside the repo). Assets/HexapodSim loads the DLL, drives the
  existing leg rig, and offers joystick / keyboard / robot-serial
  input plus a test panel.

Robot (all found or confirmed in the simulation)
- Config.h geometry taken from the Unity model.
- IK femur elevation sign, gait stance direction, body pose
  rotation direction, yaw lever arm.
- Stance feet integrated from the current command; gait restarts at
  mid-stance; heading integrates the applied turn rate, only while
  walking.
- Leg clearance and reach checks (Limits::feetFeasible); walk command
  and body pose scaled as a whole, pose scale rate-limited, planted
  feet guarded so the body never snaps or legs collide.
- Robot-gyro self-leveling as an integrator.
- Heading mode: steering relative to the body; S walks backward.
- Standing height from the remote (STANCE_HEIGHT_RANGE_MM).

Protocol v3 (reflash both boards)
- CmdPacket gains body_height (22 bytes).

Remote
- Height slider (Nextion hHeight/nHeight, serial [ ]).
- Fixed unspecified I2C read order in RemoteIMU.

LEGACY/: owner's old Nextion HMI and remote hardware assets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 00:37:12 +02:00

27 lines
1.2 KiB
C++

#pragma once
#include "Kinematics.h"
class Limits {
public:
// Clamps a foot target into a conservative safe envelope around the leg's neutral stance.
static FootTarget clampWorkspace(int leg_index, const FootTarget& target);
// True if clampWorkspace() would leave the target unchanged.
static bool inWorkspace(int leg_index, const FootTarget& target);
// True if all six feet can be placed there at once: each target in its
// workspace with a valid IK solution, and no two neighbouring legs'
// segments closer than LEG_CLEARANCE_MM.
static bool feetFeasible(const FootTarget feet[6]);
// Smallest distance between neighbouring legs' segments for these feet
// (diagnostics; a large negative number if some leg has no IK solution).
static float legClearance(const FootTarget feet[6]);
// Rate-limits a joint angle change to the servo's real max speed.
static float clampJointRate(float current_deg, float target_deg, float max_deg_per_sec, float dt);
// Coarse safety check: are enough legs grounded right now to be stable.
// A real support-polygon/center-of-mass check is a good later upgrade.
static bool stancePolygonOk(const bool in_stance[6]);
};