Files
hexapod-robot/2016-ssc32-processing-port/HexapodClass.h
T
2026-10-25 00:43:37 +02:00

377 lines
8.2 KiB
C

// Version 1
#ifndef Hexapod_H
#define Hexapod_H
#include "FootClass.h";
#include "Vector.h";
#include "CustomTimer.h";
#include "Global.h"
#include <Streaming.h>
Foot foot1 = Foot();
Foot foot2 = Foot();
Foot foot3 = Foot();
Foot foot4 = Foot();
Foot foot5 = Foot();
Foot foot6 = Foot();
// Spaces from body to feet
// 9.5
// 14
// 9.5
// 10
// 10
// LAYOUT HARDWARE
// _U_
// 1==/ \==4
// >***<
// 2===|---|===5
// >***<
// 3==\___/==6
// LAYOUT SOFTWARE
// _U_
// 1==/ \==6
// >***<
// 2===|---|===5
// >***<
// 3==\___/==4
Vector point1 = Vector(4.75, 0, 10);
Vector point2 = Vector(7, 0, 0);
Vector point3 = Vector(4.75, 0, -10);
Vector point4 = Vector(-4.75, 0, -10);
Vector point5 = Vector(-7, 0, 0);
Vector point6 = Vector(-4.75, 0, 10);
Vector fpoint1 = Vector(10, 5, 0);
Vector fpoint2 = Vector(10, 5, 0); // y negative is down from body.
Vector fpoint3 = Vector(10, 5, 0);
Vector fpoint4 = Vector(10, 5, 0);
Vector fpoint5 = Vector(10, 5, 0);
Vector fpoint6 = Vector(10, 5, 0);
Vector* standup = new Vector[2];
// Animation new
int animationSpeed = 20;
int ConverttoMS(double Position, int low, int high, int _min = 15, int _max = 165, int correction = 0)
{
//Position += 90;
if (Position < _min | Position > _max)
{
Position = 90;
Serial.println("ERROR");
}
int tmp = ( Position * ( ( high - low ) / 180 ) );
//Serial1.println(Position);
return low + tmp + correction;
}
void mSend(Foot f1, Foot f2, Foot f3, Foot f4, Foot f5, Foot f6)
{
int smin0 = 600;
int smin1 = 960;
int smin2 = 600;
int smin3 = 600;
int smax0 = 2400;
int smax1 = 2100;
int smax2 = 2400;
int smax3 = 2400;
Serial1.print(" #");
Serial1.print(0);
Serial1.print(" P");
Serial1.print(ConverttoMS(f4.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(1);
Serial1.print(" P");
Serial1.print(ConverttoMS(f4.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(2);
Serial1.print(" P");
Serial1.print(ConverttoMS(f4.O3, smin2, smax2));
Serial1.print(" #");
Serial1.print(3);
Serial1.print(" P");
Serial1.print(ConverttoMS(f5.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(4);
Serial1.print(" P");
Serial1.print(ConverttoMS(f5.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(5);
Serial1.print(" P");
Serial1.print(ConverttoMS(f5.O3, smin2, smax2));
Serial1.print(" #");
Serial1.print(6);
Serial1.print(" P");
Serial1.print(ConverttoMS(f6.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(7);
Serial1.print(" P");
Serial1.print(ConverttoMS(f6.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(8);
Serial1.print(" P");
Serial1.print(ConverttoMS(f6.O3, smin2, smax2));
Serial1.print(" #");
Serial1.print(9);
Serial1.print(" P");
Serial1.print(ConverttoMS(90, smin3, smax3));
Serial1.print(" #");
Serial1.print(16);
Serial1.print(" P");
Serial1.print(ConverttoMS(f1.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(17);
Serial1.print(" P");
Serial1.print(ConverttoMS(f1.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(18);
Serial1.print(" P");
Serial1.print(ConverttoMS(f1.O3, smin2, smax2));
Serial1.print(" #");
Serial1.print(19);
Serial1.print(" P");
Serial1.print(ConverttoMS(f2.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(20);
Serial1.print(" P");
Serial1.print(ConverttoMS(f2.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(21);
Serial1.print(" P");
Serial1.print(ConverttoMS(f2.O3, smin2, smax2));
Serial1.print(" #");
Serial1.print(22);
Serial1.print(" P");
Serial1.print(ConverttoMS(f3.O1, smin0, smax0));
Serial1.print(" #");
Serial1.print(23);
Serial1.print(" P");
Serial1.print(ConverttoMS(f3.O2, smin1, smax1));
Serial1.print(" #");
Serial1.print(24);
Serial1.print(" P");
Serial1.print(ConverttoMS(f3.O3, smin2, smax2));
Serial1.print(" T");
Serial1.println(0);
/*Serial << " #";
Serial << 0;
Serial << " P";
Serial << f4.O1;
Serial << " #";
Serial << 1;
Serial << " P";
Serial << f4.O2;
Serial << " #";
Serial << 2;
Serial << " P";
Serial << f4.O3;
Serial << " #";
Serial << 3;
Serial << " P";
Serial << f5.O1;
Serial << " #";
Serial << 4;
Serial << " P";
Serial << f5.O2;
Serial << " #";
Serial << 5;
Serial << " P";
Serial << f5.O3;
Serial << " #";
Serial << 6;
Serial << " P";
Serial << f6.O1;
Serial << " #";
Serial << 7;
Serial << " P";
Serial << f6.O2;
Serial << " #";
Serial << 8;
Serial << " P";
Serial << f6.O3;
Serial << " #";
Serial << 16;
Serial << " P";
Serial << f1.O1;
Serial << " #";
Serial << 17;
Serial << " P";
Serial << f1.O2;
Serial << " #";
Serial << 18;
Serial << " P";
Serial << f1.O3;
Serial << " #";
Serial << 19;
Serial << " P";
Serial << f2.O1;
Serial << " #";
Serial << 20;
Serial << " P";
Serial << f2.O2;
Serial << " #";
Serial << 21;
Serial << " P";
Serial << f2.O3;
Serial << " #";
Serial << 22;
Serial << " P";
Serial << f3.O1;
Serial << " #";
Serial << 23;
Serial << " P";
Serial << f3.O2;
Serial << " #";
Serial << 24;
Serial << " P";
Serial << f3.O3;
Serial << " T";
Serial << 0 << "\n\r";*/
}
//////////////////////////////////////////////////
void DrawFeet()
{
if (TimerFPS_SERVO.Delay(1000 / FPS_SERVO))
{
foot1.Translate(point1);
foot1.SetFootCoordinates(fpoint1);
foot1.Invert = true;
foot1.setleg();
foot1.Translate(point2);
foot2.SetFootCoordinates(fpoint2);
foot2.Invert = true;
foot2.setleg();
foot1.Translate(point3);
foot3.SetFootCoordinates(fpoint3);
foot3.Invert = true;
foot3.setleg();
foot1.Translate(point4);
foot4.SetFootCoordinates(fpoint4);
foot4.Invert = false;
foot4.setleg();
foot1.Translate(point5);
foot5.SetFootCoordinates(fpoint5);
foot5.Invert = false;
foot5.setleg();
foot1.Translate(point6);
foot6.SetFootCoordinates(fpoint6);
foot6.Invert = false;
foot6.setleg();
mSend(foot1, foot2, foot3, foot4, foot5, foot6);
}
}
/*void RobotWalk()
{
if (robotStanding)
{
//animationRepeat = true;
animationSpeed = 20;
if (!animationRepeatComplete)
if (timerAnimation.Delay(animationSpeed))
animationSubStep++;
Serial1.println("robot walk animation");
foot1.SetFootCoordinates(Animation(walk1, 8, 0)); // BULLSHIT BUG
foot1.SetFootCoordinates(Animation(walk1, 8, 0));
foot2.SetFootCoordinates(Animation(walk1, 8, 4));
foot3.SetFootCoordinates(Animation(walk1, 8, 0));//
foot4.SetFootCoordinates(Animation(walk1, 8, 4));//
foot5.SetFootCoordinates(Animation(walk1, 8, 0));
foot6.SetFootCoordinates(Animation(walk1, 8, 4));
}
}*/
float _animationProgress = 0;
bool rotation = false;
void RobotStandup()
{
standup[0] = Vector(10, 5, 0);
standup[1] = Vector(10, 15, 0);
if (timerAnimation.Delay(1000 / FPS))
{
Serial.println("robot standup animation");
fpoint1.Lerp(standup[0], standup[1], _animationProgress);
fpoint2.Lerp(standup[0], standup[1], _animationProgress);
fpoint3.Lerp(standup[0], standup[1], _animationProgress);
fpoint4.Lerp(standup[0], standup[1], _animationProgress);
fpoint5.Lerp(standup[0], standup[1], _animationProgress);
fpoint6.Lerp(standup[0], standup[1], _animationProgress);
Serial.println(point1.Print());
int _speed = 2;
_animationProgress = _animationProgress < 1.0f ? (_animationProgress + (1.0f / (FPS * _speed))) : 1.0f;
/*if (_animationProgress == 1)
{
int uhh = (millis() / 100) % 100;
if (rotation == true)
{
Serial.println("rotate up");
rotationZ = map((millis() / 100) % 100, 0, 99, -25, 25);
if (uhh >= 99)
{
rotation = true;
uhh++;
}
}
else
{
Serial.println("rotate upside down");
rotationZ = map((millis() / 100) % 100, 0, 99, 25, -25);
if (uhh >= 99)
{
rotation = false;
uhh++;
}
}
}*/
}
}
void DrawBody()
{
RobotStandup();
//RobotWalk();
DrawFeet();
}
#endif