Files
mangavalkandClaude Opus 5.5 935526eab5 Firmware simulation, Unity project, and sim-verified robot fixes
Simulation
- sim/: the unchanged robot firmware compiled into hexapod_sim.dll
  against PC stand-ins (Arduino, Servo, Wire + register-level MPU6050,
  RF24 with matching-config radio), a kinematic body model (support
  plane + planted-foot odometry) that also drives the simulated IMU,
  and a headless smoke test (sim_smoke). build.ps1 builds and tests.
- Hexapod_Simulation_Unity/ folded in (history kept in a bundle
  outside the repo). Assets/HexapodSim loads the DLL, drives the
  existing leg rig, and offers joystick / keyboard / robot-serial
  input plus a test panel.

Robot (all found or confirmed in the simulation)
- Config.h geometry taken from the Unity model.
- IK femur elevation sign, gait stance direction, body pose
  rotation direction, yaw lever arm.
- Stance feet integrated from the current command; gait restarts at
  mid-stance; heading integrates the applied turn rate, only while
  walking.
- Leg clearance and reach checks (Limits::feetFeasible); walk command
  and body pose scaled as a whole, pose scale rate-limited, planted
  feet guarded so the body never snaps or legs collide.
- Robot-gyro self-leveling as an integrator.
- Heading mode: steering relative to the body; S walks backward.
- Standing height from the remote (STANCE_HEIGHT_RANGE_MM).

Protocol v3 (reflash both boards)
- CmdPacket gains body_height (22 bytes).

Remote
- Height slider (Nextion hHeight/nHeight, serial [ ]).
- Fixed unspecified I2C read order in RemoteIMU.

LEGACY/: owner's old Nextion HMI and remote hardware assets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 00:37:12 +02:00

28 lines
1.1 KiB
C++

#pragma once
// Kinematic body model: where the robot's body is in the world, given only
// where the firmware puts its feet. No dynamics - the body rests on the
// ground plane its feet define, and grounded feet don't slide.
//
// Robot/world frame: right-handed, mm, +X forward, +Y left, +Z up; world
// ground at z = 0 before ground tilt.
#include <stdint.h>
namespace simbody {
void reset();
void setGroundTilt(float roll_deg, float pitch_deg); // tilts the ground (and so the robot) - robot-gyro tests
// Advances the body to match new body-frame foot positions (18 floats, mm).
void update(const float feet_mm[18], float dt);
// Results.
void position(float out_mm[3]); // body origin, world
void orientation(float out_wxyz[4]); // body -> world rotation
float yawDeg(); // accumulated heading (not wrapped)
int contactMask(); // bit i = foot i on the ground
// What an IMU fixed to the body reads: accel in g (+1 g up at rest), gyro deg/s.
void imu(float accel_g[3], float gyro_dps[3]);
} // namespace simbody