Files
2014-02-16 00:13:50 +01:00

39 lines
330 B
C

#ifndef DATA
#define DATA
#include <D3DX9.h>
struct Data
{
float X;
float Y;
float Z;
float l3;
float s;
int O1;
int O2;
int O3;
float X2;
float Y2;
float Z2;
void Input( float x, float y, float z )
{
X = x;
Y = y;
Z = z;
}
void Input( D3DXVECTOR3 i )
{
X = i.x;
Y = i.y;
Z = i.z;
}
};
#endif