// Version 1 #ifndef Servo_H #define Servo_H class Vector { public: float x, y, z; Vector(float X, float Y, float Z) { x = X; y = Y; z = Z; } void Init(float X, float Y, float Z) { x = X; y = Y; z = Z; } Vector() { } Vector Lerp(Vector start, Vector end, float percent) { Vector _new = (start + ((end - start) * percent)); x = _new.x; y = _new.y; z = _new.z; return _new; } Vector operator + (const Vector other) { Vector _new = Vector(); _new.x = x + other.x; _new.y = y + other.y; _new.z = z + other.z; return _new; } Vector operator - (const Vector other) { Vector _new = Vector(); _new.x = x - other.x; _new.y = y - other.y; _new.z = z - other.z; return _new; } Vector operator * (const float other) { Vector _new = Vector(x * other, y * other, z * other); return _new; } String Print() { return String(x) + " " + String(y) + " " + String(z); } }; #endif