#pragma once enum class RobotState { DISARMED, SIT, STAND, WALKING }; class StateMachine { public: void begin() { state_ = RobotState::DISARMED; blend_ = 0; } void update(bool armed_request, bool stand_request, bool walk_active_request, float dt); RobotState state() const { return state_; } float sitStandBlend() const { return blend_; } // 0 = sit pose, 1 = stand pose private: RobotState state_ = RobotState::DISARMED; float blend_ = 0; static constexpr float BLEND_RATE = 1.0f; // per second - full sit->stand in ~1s };