Firmware simulation, Unity project, and sim-verified robot fixes
Simulation - sim/: the unchanged robot firmware compiled into hexapod_sim.dll against PC stand-ins (Arduino, Servo, Wire + register-level MPU6050, RF24 with matching-config radio), a kinematic body model (support plane + planted-foot odometry) that also drives the simulated IMU, and a headless smoke test (sim_smoke). build.ps1 builds and tests. - Hexapod_Simulation_Unity/ folded in (history kept in a bundle outside the repo). Assets/HexapodSim loads the DLL, drives the existing leg rig, and offers joystick / keyboard / robot-serial input plus a test panel. Robot (all found or confirmed in the simulation) - Config.h geometry taken from the Unity model. - IK femur elevation sign, gait stance direction, body pose rotation direction, yaw lever arm. - Stance feet integrated from the current command; gait restarts at mid-stance; heading integrates the applied turn rate, only while walking. - Leg clearance and reach checks (Limits::feetFeasible); walk command and body pose scaled as a whole, pose scale rate-limited, planted feet guarded so the body never snaps or legs collide. - Robot-gyro self-leveling as an integrator. - Heading mode: steering relative to the body; S walks backward. - Standing height from the remote (STANCE_HEIGHT_RANGE_MM). Protocol v3 (reflash both boards) - CmdPacket gains body_height (22 bytes). Remote - Height slider (Nextion hHeight/nHeight, serial [ ]). - Fixed unspecified I2C read order in RemoteIMU. LEGACY/: owner's old Nextion HMI and remote hardware assets. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -29,6 +29,7 @@ public:
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bool robotGyro() const { return robot_gyro_; }
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uint8_t speedTarget() const { return speed_target_; }
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int16_t height() const { return height_; } // -1000..1000, 0 = default
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uint8_t speedCurrent() const { return (uint8_t)lroundf(speed_.current); }
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float remoteTiltBlend() const { return tilt_blend_.current; } // 0..1, fades on the gyro toggle
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@@ -48,6 +49,7 @@ private:
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bool calibrating_ = false;
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uint8_t speed_target_ = SPEED_SCALE_DEFAULT;
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int16_t height_ = 0;
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SmoothedValue speed_{SPEED_SCALE_RATE_PER_SEC};
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SmoothedValue tilt_blend_{REMOTE_TILT_FADE_PER_SEC};
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