Firmware simulation, Unity project, and sim-verified robot fixes
Simulation - sim/: the unchanged robot firmware compiled into hexapod_sim.dll against PC stand-ins (Arduino, Servo, Wire + register-level MPU6050, RF24 with matching-config radio), a kinematic body model (support plane + planted-foot odometry) that also drives the simulated IMU, and a headless smoke test (sim_smoke). build.ps1 builds and tests. - Hexapod_Simulation_Unity/ folded in (history kept in a bundle outside the repo). Assets/HexapodSim loads the DLL, drives the existing leg rig, and offers joystick / keyboard / robot-serial input plus a test panel. Robot (all found or confirmed in the simulation) - Config.h geometry taken from the Unity model. - IK femur elevation sign, gait stance direction, body pose rotation direction, yaw lever arm. - Stance feet integrated from the current command; gait restarts at mid-stance; heading integrates the applied turn rate, only while walking. - Leg clearance and reach checks (Limits::feetFeasible); walk command and body pose scaled as a whole, pose scale rate-limited, planted feet guarded so the body never snaps or legs collide. - Robot-gyro self-leveling as an integrator. - Heading mode: steering relative to the body; S walks backward. - Standing height from the remote (STANCE_HEIGHT_RANGE_MM). Protocol v3 (reflash both boards) - CmdPacket gains body_height (22 bytes). Remote - Height slider (Nextion hHeight/nHeight, serial [ ]). - Fixed unspecified I2C read order in RemoteIMU. LEGACY/: owner's old Nextion HMI and remote hardware assets. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -93,6 +93,9 @@ constexpr float REMOTE_TILT_FADE_PER_SEC = 2.0f;
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constexpr uint8_t SPEED_SCALE_DEFAULT = 128;
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constexpr float SPEED_SCALE_RATE_PER_SEC = 255.0f; // slider jumps ramp over <= 1 s (robot doesn't smooth twist)
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constexpr uint8_t SPEED_SCALE_STEP = 25; // serial console +/- step
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// Standing height slider -> CmdPacket.body_height (-1000..1000, 0 = the
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// robot's default). No smoothing here: the robot rate-limits height itself.
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constexpr int16_t HEIGHT_STEP = 100; // serial console [ / ] step
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// FLAG_WALK stays set this long after the left stick returns to center, so
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// hovering at the deadzone edge doesn't chatter STAND <-> WALKING.
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constexpr uint32_t WALK_LINGER_MS = 250;
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