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@@ -0,0 +1,30 @@
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// Version 1
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#ifndef Global_H
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#define Global_H
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float rotationX = 0;
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float rotationY = 0;
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float rotationZ = 0;
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CustomTimer timerAnimation = CustomTimer();
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CustomTimer TimerFPS_SERVO = CustomTimer();
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const int FPS = 30;
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int FPS_SERVO = 30;
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float counterRotation = 0;
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int counterXRotation = 0;
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int counterYRotation = 0;
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int counterZRotation = 0;
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Vector *walk1 = new Vector[8];
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float robotHeigth = 12;
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int rotationRange = 8;
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#endif
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