Rework HexapodClass
Imported from 'hexapod 4.rar'.
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@@ -52,10 +52,6 @@ void draw()
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rotationZ = ( counterZRotation%(rotationRange*4) < (rotationRange*2) ? -rotationRange+counterZRotation%(rotationRange*2) : rotationRange+(-1*(counterZRotation%(rotationRange*2))) );
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// Animation
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if (timerAnimation.delay(1))
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{
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animationSubStep++;
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}
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if (timerZRotation.delay(25))
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{
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counterRotation-=0.012f;
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