2026-09-28 15:36:37 +02:00
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#pragma once
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#include "SmoothedValue.h"
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#include "Kinematics.h"
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#include "Config.h"
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struct PoseCommand {
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float roll_deg = 0, pitch_deg = 0, yaw_deg = 0;
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float x_mm = 0, y_mm = 0, z_mm = 0;
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};
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class BodyPose {
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public:
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void begin();
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void setCommand(const PoseCommand& c) { command_ = c; }
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// From RobotIMU stabilization; pass 0,0 when the robot-gyro toggle is off.
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void setCorrection(float roll_deg, float pitch_deg) {
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correction_roll_ = roll_deg;
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correction_pitch_ = pitch_deg;
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}
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void update(float dt);
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2026-09-29 00:37:12 +02:00
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// Scales the whole pose down (one factor for all six legs) until every set
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// of six feet in `sets` is still physically possible with the pose applied
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// (reachable, no colliding legs). Pass the stride envelope while walking,
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// so the pose fits the whole stride rather than this tick's feet, or the
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// stand targets otherwise. Call after update() and before apply().
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void fitToReach(const FootTarget sets[][6], int count, float dt);
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float reachScale() const { return reach_scale_; } // 1 = full commanded pose
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// The operator's tilt as actually applied (smoothed and reach-scaled),
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// without the gyro correction - what self-leveling should keep.
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float commandRollDeg() const { return s_roll_.current * reach_scale_; }
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float commandPitchDeg() const { return s_pitch_.current * reach_scale_; }
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// Applies the current (smoothed, reach-scaled) pose transform to a body-frame foot target.
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2026-09-28 15:36:37 +02:00
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FootTarget apply(const FootTarget& in) const;
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2026-09-29 00:37:12 +02:00
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// True if these (un-posed) feet are physically possible with the current
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// pose applied - see Limits::feetFeasible.
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bool feasible(const FootTarget feet[6]) const;
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2026-09-28 15:36:37 +02:00
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private:
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PoseCommand command_;
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float correction_roll_ = 0, correction_pitch_ = 0;
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2026-09-29 00:37:12 +02:00
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float reach_scale_ = 1.0f;
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static constexpr float REACH_RECOVER_PER_SEC = 1.0f;
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static constexpr float REACH_DROP_PER_SEC = 3.0f;
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FootTarget applyScaled(const FootTarget& in, float scale) const;
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bool reachable(const FootTarget sets[][6], int count, float scale) const;
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2026-09-28 15:36:37 +02:00
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SmoothedValue s_roll_{POSE_TILT_MAX_RATE_DEG};
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SmoothedValue s_pitch_{POSE_TILT_MAX_RATE_DEG};
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SmoothedValue s_yaw_{POSE_TILT_MAX_RATE_DEG};
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SmoothedValue s_x_{POSE_OFFSET_MAX_RATE_MM};
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SmoothedValue s_y_{POSE_OFFSET_MAX_RATE_MM};
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SmoothedValue s_z_{POSE_OFFSET_MAX_RATE_MM};
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};
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